use std::{any::type_name, borrow::Cow, cell::Cell, future::Future, panic::Location, sync::Arc};
use super::{
async_handler, AnimProperty, AnimationBinding, Color, ComponentId, CompositingLayerAnimation,
CompositingLayerSpec, EventPolicy, InteractionRole, KeyboardEvent, LayoutSpec, OverlayStyle,
PathStyle, PointerData, RenderCx, RenderPhase, Semantics, Size, TextStyle, UiAsyncContext,
UiElement, UiEventContext, UiEventHandler, UiEventKind, UiEventPayload, UiId,
UiInputEventBinding, UiInputEventHandler, UiPath, UiRect, UiRenderContext, UiScope,
VisualStyle, WheelDelta,
};
mod content;
mod element;
mod events;
mod primitives;
pub use element::{
DeclarativeView, Element, ElementKey, ElementRenderCx, Fragment, IntoElementContent,
};
pub use events::IntoClickHandler;
pub use primitives::{
animated_compositing_layer, clip, clip_path, component, compositing_layer, content_text,
context_provider, ellipse, fragment, glow, group, line, overlay, path, precompiled, text,
};
#[cfg(test)]
#[path = "declarative/declarative_test.rs"]
mod tests;