#ifndef _LEXSDL_window_H_
#define _LEXSDL_window_H_
#define LEXSDL_WINDOWINITFLAGS SDL_WINDOW_RESIZABLE
extern SDL_Window* LEXSDL_GetWindow(void);
extern void LEXSDL_SetWindow(SDL_Window *window);
extern SDL_Window* LEXSDL_CreateWindow(const char *title, uint32_t flags);
extern SDL_Window* LEXSDL_CreateWindowSized(const char *title, int width, int height, uint32_t flags);
#endif