Lex Library
Simple library with miscellaneous stuff for rust development.
Vector2(generic) for all primitives, compatible with egui as a feature.
Color module with RGB and RGBA structs that can be parsed from strings, compatible with egui and sdl2 as features.
SemVer struct to store/compare semantic versions.
Really simple Timer.
will be adding stuff as needed!
Changelog
0.7.4
- updated egui version to 0.21
0.7.3
Timer::done()
now implicitly callsTimer::update()
.- new
Timer::finished()
that returns true if timer is zero/done.
0.7.2
- reprC feature, allows to safely use structs that specify it with C code, read the description of a struct to know if it implements this!.
0.7.1
- Timer.new() now is a const function.
- RGB(A) can be easily be converted into sdl2::pixel::Color.
0.7.0
- Removed Vec2generic, as it is useless.
- 2 new colors in RGB.
0.6.0
- New Vector2 as generic for all primitives types and compatible ones.