lexlib 0.7.3

Library with miscellaneous stuff for rust development.
Documentation
# Lex Library

Simple library with miscellaneous stuff for rust development.

Vector2(generic) for all primitives compatible with egui as a feature.

Color module with RGB and RGBA structs that can be parsed from strings compatible with egui and sdl2 as features.

SemVer struct to store/compare semantic versions.

Really simple Timer.

will be adding stuff as needed!


# Changelog

## 0.7.3
+ `Timer::done()` now implicitly calls `Timer::update()`.
+ new `Timer::finished()` that returns true if timer is zero/done.

## 0.7.2
+ <span style=color:#2980b9>reprC feature</span>, allows to safely use structs that specify it with C code,
read the description of a struct to know if it implements this!.

## 0.7.1
+ Timer.new() now is a const function.
+ RGB(A) can be easily be converted into sdl2::pixel::Color.

## 0.7.0
+ Removed Vec2generic, as it is useless.
+ 2 new colors in RGB.

## 0.6.0
+ New Vector2 as generic for all primitives types and compatible ones.