# Changelog
## 0.7.2
+ <span style=color:#2980b9>reprC feature</span>, allows to safely use structs that specify it with C code.
## 0.7.1
+ Timer.new() now is a const function.
+ RGB(A) can be easily be converted into sdl2::pixel::Color.
## 0.7.0
+ Removed Vec2generic, as it is useless.
+ More documentation.
+ 2 new colors in RGB.
## 0.6.0
+ New Vector2 as generic for all primitives types and compatible ones.
## 0.5.1
+ modified description
+ impl Display trait for color::ColorParseError
+ derive PartialEq, Copy and Clone for color::ColorParseError
## 0.5.0
+ feature egui
+ from<egui::Vec2> for Vector2s
+ from<Vector2s> for egui::Vec2
+ from<egui::Color32> for RGB(A)
+ from<RGB(A)> for egui::Color32
+ color module
+ Color trait
+ RGB struct
+ RGBA struct
+ Contant Colors in RGB and RGBA