# Lex Library
Simple library with miscellaneous stuff for rust development.
Vector2(generic) for all primitives compatible with egui as a feature.
Color module with RGB and RGBA structs that can be parsed from strings compatible with egui and sdl2 as features.
SemVer struct to store/compare semantic versions.
Really simple Timer.
will be adding stuff as needed!
# Changelog
## 0.7.1
+ Timer.new() now is a const function.
+ RGB(A) can be easily be converted into sdl2::pixel::Color.
## 0.7.0
+ Removed Vec2generic, as it is useless.
+ 2 new colors in RGB.
## 0.6.0
+ New Vector2 as generic for all primitives types and compatible ones.
## 0.5.1
+ impl Display trait for color::ColorParseError
+ derive PartialEq, Copy and Clone for color::ColorParseError
## 0.5.0
+ feature egui
+ from<egui::Vec2> for Vector2s
+ from<Vector2s> for egui::Vec2
+ from<egui::Color32> for RGB(A)
+ from<RGB(A)> for egui::Color32
+ color module
+ Color trait
+ RGB struct
+ RGBA struct
+ Contant Colors in RGB and RGBA