lexlib 0.7.1

Library with miscellaneous stuff for rust development.
Documentation
# Lex Library

Simple library with miscellaneous stuff for rust development.

Vector2(generic) for all primitives compatible with egui as a feature.

Color module with RGB and RGBA structs that can be parsed from strings compatible with egui and sdl2 as features.

SemVer struct to store/compare semantic versions.

Really simple Timer.

will be adding stuff as needed!



# Changelog

## 0.7.1
+ Timer.new() now is a const function.
+ RGB(A) can be easily be converted into sdl2::pixel::Color.

## 0.7.0
+ Removed Vec2generic, as it is useless.
+ 2 new colors in RGB.

## 0.6.0
+ New Vector2 as generic for all primitives types and compatible ones.

## 0.5.1
+ impl Display trait for color::ColorParseError
+ derive PartialEq, Copy and Clone for color::ColorParseError

## 0.5.0
+ feature egui
	+ from<egui::Vec2> for Vector2s
	+ from<Vector2s> for egui::Vec2
	+ from<egui::Color32> for RGB(A)
	+ from<RGB(A)> for egui::Color32

+ color module
    + Color trait
    + RGB struct
    + RGBA struct
    + Contant Colors in RGB and RGBA