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PointAsk

Struct PointAsk 

Source
pub struct PointAsk {
    pub entity: Entity,
    pub agent_id: String,
    pub point: InteractionPoint,
    pub body: String,
    pub round: usize,
}
Expand description

Ask an interaction point through the hub, resolve + route the answer (doing the edit branch’s second “edit this text” ask when needed), and report the PointOutcome on the lane, waking the tick loop. The point being asked: whose run, which point, on what text, and how many times it has come round already.

Held apart from the lane it reports on for the same reason as the taint gate’s own GatedCall: these five are what the person sees, and the lane is only where their answer goes.

Fields§

§entity: Entity

The agent parked on this point.

§agent_id: String

That agent’s run id, which the request id is namespaced by so two runs at the same point never collide in the shared hub.

§point: InteractionPoint

The point as the blueprint declared it.

§body: String

The text being asked about.

§round: usize

Which round of this point the run is on.

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