Struct let_engine::Object

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pub struct Object {
    pub transform: Transform,
    pub appearance: Appearance,
    /* private fields */
}
Expand description

Object to be rendered on the screen and get the physics processed of.

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§transform: Transform§appearance: Appearance

Implementations§

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impl Object

New

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pub fn new() -> Self

Returns a default object

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pub fn init(&mut self, layer: &Layer)

Initializes the object into a layer.

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pub fn init_with_parent(&mut self, layer: &Layer, parent: &Object)

Initializes the object into a layer with a parent object.

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pub fn init_with_optional_parent( &mut self, layer: &Layer, parent: Option<&Object> )

Initializes the object into a layer with an optional parent object.

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pub fn remove(&mut self) -> Result<(), NoObjectError>

Removes the object from it’s layer.

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impl Object

Setters

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pub fn set_isometry(&mut self, position: Vec2, rotation: f32)

Sets the position and rotation of an object.

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pub fn public_transform(&self) -> Transform

Returns the public position where the object is going to be rendered.

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pub fn appearance(&self) -> &Appearance

Returns a reference to the appearance of the object.

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pub fn id(&self) -> usize

Returns the identification number of the object specific the layer it’s inside right now.

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pub fn update(&mut self)

Updates the object to match the object information located inside the system of the layer. Useful when having physics.

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pub fn sync(&mut self)

Updates the object inside the layer system to match with this one. Useful when doing anything to the object and submitting it with this function.

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pub fn collider(&self) -> Option<&Collider>

Returns the collider of the object in case it has one.

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pub fn set_collider(&mut self, collider: Option<Collider>)

Sets the collider of the object.

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pub fn collider_mut(&mut self) -> Option<&mut Collider>

Returns a mutable reference to the collider.

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pub fn rigid_body(&self) -> Option<&RigidBody>

Returns the rigid bodyh of the object in case it has one.

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pub fn set_rigid_body(&mut self, rigid_body: Option<RigidBody>)

Sets the rigid body of the object.

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pub fn rigid_body_mut(&mut self) -> Option<&mut RigidBody>

Returns a mutable reference to the rigid body.

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pub fn local_collider_position(&self) -> Vec2

Returns the local position of the collider.

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pub fn set_local_collider_position(&mut self, pos: Vec2)

Sets the local position of the collider of this object in case it has one.

Trait Implementations§

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impl Clone for Object

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fn clone(&self) -> Object

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for Object

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fn default() -> Object

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl !RefUnwindSafe for Object

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impl Send for Object

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impl Sync for Object

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impl Unpin for Object

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impl !UnwindSafe for Object

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for Twhere T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for Twhere T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<R, P> ReadPrimitive<R> for Pwhere R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V