//! Object based errors.
use Error;
/// This error gets returned when you set the texture ID of an Appearance object higher than the
/// actual frame count of the texture this object is holding.
;
/// This error gets returned when a function gets called that requires an object to have a texture
/// but it does not have one.
;
/// This error gets returned when you give the wrong format to the texture when trying to create a
/// new texture.
;