leptos_form_tool 0.4.1

A declarative way to create forms for leptos.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
//! A useable implementation of [`FormStyle`].
//!
//! You may use this as an example to customize your own form style.
//!
//! To use this style directly (if somehow it's perfect for your needs)
//! make sure to include the .scss file in your leptos project (found in
//! the root of the project on git).

use super::FormStyle;
use crate::controls::{
    button::ButtonData, checkbox::CheckboxData, heading::HeadingData, hidden::HiddenData,
    output::OutputData, radio_buttons::RadioButtonsData, select::SelectData, slider::SliderData,
    spacer::SpacerData, stepper::StepperData, submit::SubmitData, text_area::TextAreaData,
    text_input::TextInputData, ControlRenderData, UpdateEvent, ValidationState,
};
use leptos::{prelude::*, reactive::wrappers::write::SignalSetter};
use web_sys::MouseEvent;

/// Styling attributes for the [`GridFormStyle`].
#[derive(Clone, Debug, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub enum GFStyleAttr {
    /// Set the width of the control out of 12.
    /// Defaults to 12/12 (full width).
    Width(u32),
    /// Adds a tooltip to the control.
    /// This sets the html title attribute, which shows the text when the
    /// user hovers their mouse over the control for a couple seconds.
    Tooltip(String),
}

/// A complete useable example for defining a form style.
///
/// This can be used directly in by your form, or you can copy `grid_form.rs`
/// into your project and make any neccesary change. You will also want to
/// copy `grid_form.scss` from the git repo and put that in the `styles`
/// directory for your leptos project to get all the styling.
#[derive(Clone, Copy, Debug, Default, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub struct GridFormStyle;

impl GridFormStyle {
    fn common_component(
        &self,
        styles: &[<GridFormStyle as FormStyle>::StylingAttributes],
        parent_class: &'static str,
        inner: AnyView,
    ) -> AnyView {
        let mut width = 12;
        let mut tooltip = None;
        for style in styles.iter() {
            match style {
                GFStyleAttr::Width(w) => width = *w,
                GFStyleAttr::Tooltip(t) => tooltip = Some(t.clone()),
            }
        }

        view! {
            <div class=parent_class style:grid-column=format!("span {}", width) title=tooltip>
                {inner}
            </div>
        }
        .into_any()
    }
}
impl FormStyle for GridFormStyle {
    type StylingAttributes = GFStyleAttr;

    fn form_frame(&self, form: ControlRenderData<Self, AnyView>) -> AnyView {
        view! { <div class="form_grid">{form.data}</div> }.into_any()
    }

    /// A common function that wraps the given view in the styles
    fn custom_component(&self, styles: &[Self::StylingAttributes], inner: AnyView) -> AnyView {
        self.common_component(styles, "custom_component_parent", inner)
    }

    fn group(&self, group: ControlRenderData<Self, AnyView>) -> AnyView {
        let view = view! { <div class="form_group form_grid">{group.data}</div> }.into_any();

        self.common_component(&group.styles, "group_parent", view)
    }

    fn spacer(&self, control: ControlRenderData<Self, SpacerData>) -> AnyView {
        self.common_component(
            &control.styles,
            "spacer_parent",
            view! { <div style:height=control.data.height.clone().unwrap_or_default()></div> }
                .into_any(),
        )
    }

    fn heading(
        &self,
        control: ControlRenderData<Self, HeadingData>,
        value_getter: Option<Signal<String>>,
    ) -> AnyView {
        use crate::controls::heading::HeadingLevel::*;

        let title = move || value_getter.map(|v| v.get()).unwrap_or_default();

        let view = match control.data.level {
            H1 => view! { <h1 class="form_heading"> {title} </h1> }.into_any(),
            H2 => view! { <h2 class="form_heading"> {title} </h2> }.into_any(),
            H3 => view! { <h3 class="form_heading"> {title} </h3> }.into_any(),
            H4 => view! { <h4 class="form_heading"> {title} </h4> }.into_any(),
        };

        self.common_component(&control.styles, "heading_parent", view)
    }

    fn submit(
        &self,
        control: ControlRenderData<Self, SubmitData>,
        value_getter: Option<Signal<String>>,
    ) -> AnyView {
        let title = move || value_getter.map(|v| v.get()).unwrap_or_default();

        self.common_component(
            &control.styles,
            "submit_parent",
            view! { <input type="submit" value=title class="form_submit"/> }.into_any(),
        )
    }

    fn button(
        &self,
        control: ControlRenderData<Self, ButtonData>,
        value_getter: Option<Signal<String>>,
    ) -> AnyView {
        let action = control.data.action.clone();
        let on_click = move |ev: MouseEvent| {
            if let Some(ref action) = action {
                action(ev)
            }
        };

        let title = move || value_getter.map(|v| v.get()).unwrap_or_default();

        let view = view! {
            <button type="button" class="form_button" on:click=on_click>
                {title}
            </button>
        }
        .into_any();

        self.common_component(&control.styles, "button_parent", view)
    }

    fn output(
        &self,
        control: ControlRenderData<Self, OutputData>,
        value_getter: Option<Signal<String>>,
    ) -> AnyView {
        let view = view! { <span>{move || value_getter.map(|g| g.get())}</span> }.into_any();
        self.common_component(&control.styles, "output_parent", view)
    }

    fn hidden(
        &self,
        control: ControlRenderData<Self, HiddenData>,
        value_getter: Option<Signal<String>>,
    ) -> AnyView {
        let value_getter = move || value_getter.map(|g| g.get());
        view! {
            <input
                name=control.data.name
                prop:value=value_getter
                style="visibility: hidden; position: absolute;"
            />
        }
        .into_any()
    }

    fn text_input(
        &self,
        control: ControlRenderData<Self, TextInputData>,
        value_getter: Signal<String>,
        value_setter: SignalSetter<String>,
        validation_state: Signal<ValidationState>,
    ) -> AnyView {
        let update_event = control.data.update_event;
        let input = view! {
            <input
                type=control.data.input_type
                id=control.data.name.clone()
                name=control.data.name.clone()
                placeholder=control.data.placeholder.clone()
                class="form_input"
                class=("form_input_invalid", move || validation_state.get().is_err())
                prop:value=move || { value_getter.get() }
                on:input:target=move |ev| {
                    if update_event == UpdateEvent::OnInput {
                        value_setter.set(ev.target().value())
                    }
                }
                on:focusout:target=move |ev| {
                    if update_event == UpdateEvent::OnFocusout {
                        value_setter.set(ev.target().value())
                    }
                }
                on:change:target=move |ev| {
                    if update_event == UpdateEvent::OnChange {
                        value_setter.set(ev.target().value())
                    }
                }
            />
        };

        let view = view! {
            <div>
                <label for=control.data.name.clone() class="form_label">
                    {control.data.label.clone()}
                </label>
                <span class="form_error">{move || validation_state.get().take_msg()}</span>
            </div>
            {input}
        }
        .into_any();

        self.common_component(&control.styles, "text_input_parent", view)
    }

    fn text_area(
        &self,
        control: ControlRenderData<Self, TextAreaData>,
        value_getter: Signal<String>,
        value_setter: SignalSetter<String>,
        validation_state: Signal<ValidationState>,
    ) -> AnyView {
        let update_event = control.data.update_event;
        let input = view! {
            <textarea
                id=control.data.name.clone()
                name=control.data.name.clone()
                placeholder=control.data.placeholder.clone()
                style="resize: vertical;"
                class="form_input"
                class=("form_input_invalid", move || validation_state.get().is_err())
                prop:value=move || value_getter.get()
                on:input:target=move |ev| {
                    if update_event == UpdateEvent::OnInput {
                        value_setter.set(ev.target().value())
                    }
                }
                on:focusout:target=move |ev| {
                    if update_event == UpdateEvent::OnFocusout {
                        value_setter.set(ev.target().value())
                    }
                }
                on:change:target=move |ev| {
                    if update_event == UpdateEvent::OnChange {
                        value_setter.set(ev.target().value())
                    }
                }
            ></textarea>
        };

        let view = view! {
            <div>
                <label for=control.data.name.clone() class="form_label">
                    {control.data.label.clone()}
                </label>
                <span class="form_error">{move || validation_state.get().take_msg()}</span>
            </div>
            {input}
        }
        .into_any();

        self.common_component(&control.styles, "text_area_parent", view)
    }

    fn radio_buttons(
        &self,
        control: ControlRenderData<Self, RadioButtonsData>,
        value_getter: Signal<String>,
        value_setter: SignalSetter<String>,
        validation_state: Signal<ValidationState>,
    ) -> AnyView {
        let buttons_view = control
            .data
            .options
            .iter()
            .map(|(display, value)| {
                let display = display.clone();
                let value = value.clone();
                let value_clone = value.clone();
                let value_clone2 = value.clone();
                view! {
                    <input
                        type="radio"
                        id=value.clone()
                        name=control.data.name.clone()
                        value=value.clone()
                        prop:checked=move || { value_getter.get() == value_clone }
                        on:input=move |ev| {
                            let new_value = event_target_checked(&ev);
                            if new_value {
                                value_setter.set(value_clone2.clone());
                            }
                        }
                    />

                    <label for=value>{display}</label>
                    <br/>
                }
            })
            .collect_view();

        let view = view! {
            <div>
                <label for=control.data.name class="form_label">
                    {control.data.label}
                </label>
                <span class="form_error">{move || validation_state.get().take_msg()}</span>
            </div>
            <div
                class="form_input"
                class:form_input_invalid=move || validation_state.get().is_err()
            >
                {buttons_view}
            </div>
        }
        .into_any();

        self.common_component(&control.styles, "radio_buttons_parent", view)
    }

    fn select(
        &self,
        control: ControlRenderData<Self, SelectData>,
        value_getter: Signal<String>,
        value_setter: SignalSetter<String>,
        validation_state: Signal<ValidationState>,
    ) -> AnyView {
        let control_clone = control.clone();
        let options_view = move || {
            control_clone
            .data
            .options
            .get()
            .iter()
            .map(|(display, value)| {
                let display = display.clone();
                let value = value.clone();
                view! {
                    <option value=value.clone() selected=move || { value_getter.get() == *value }>
                        {display}
                    </option>
                }
            })
            .collect_view()
        };

        let blank_option_view = control.data.blank_option.map(|display| {
            view! {
                <option value="" selected=move || { value_getter.get().as_str() == "" }>
                    {display}
                </option>
            }
        });

        let view = view! {
            <div>
                <label for=control.data.name.clone() class="form_label">
                    {control.data.label}
                </label>
                <span class="form_error">{move || validation_state.get().take_msg()}</span>
            </div>
            <select
                id=control.data.name.clone()
                name=control.data.name
                class="form_input"
                class=("form_input_invalid", move || validation_state.get().is_err())
                on:input=move |ev| {
                    value_setter.set(event_target_value(&ev));
                }
            >
                {blank_option_view}
                {options_view}
            </select>
        }
        .into_any();

        self.common_component(&control.styles, "select_parent", view)
    }

    fn checkbox(
        &self,
        control: ControlRenderData<Self, CheckboxData>,
        value_getter: Signal<bool>,
        value_setter: SignalSetter<bool>,
    ) -> AnyView {
        let label = control
            .data
            .label
            .clone()
            .unwrap_or(control.data.name.clone());

        let view = view! {
            <label
                for=control.data.name
                class="form_checkbox"
                class=("form_checkbox_checked", move || value_getter.get())
                class=("form_checkbox_unchecked", move || !value_getter.get())
            >
                <input
                    type="checkbox"
                    id=control.data.name.clone()
                    name=control.data.name.clone()
                    style="margin: auto 0;"
                    prop:checked=value_getter
                    on:input=move |ev| {
                        let new_value = event_target_checked(&ev);
                        value_setter.set(new_value);
                    }
                />
                <span style="margin: auto 0.5rem;">{label}</span>
            </label>
        }
        .into_any();

        self.common_component(&control.styles, "checkbox_parent", view)
    }

    fn stepper(
        &self,
        control: ControlRenderData<Self, StepperData>,
        value_getter: Signal<String>,
        value_setter: SignalSetter<String>,
        validation_state: Signal<ValidationState>,
    ) -> AnyView {
        let view = view! {
            <div>
                <label for=control.data.name.clone() class="form_label">
                    {control.data.label}
                </label>
                <span class="form_error">{move || validation_state.get().take_msg()}</span>
            </div>
            <input
                type="number"
                id=control.data.name.clone()
                name=control.data.name.clone()
                step=control.data.step
                min=control.data.min
                max=control.data.max
                class="form_input"
                class=("form_input_invalid", move || validation_state.get().is_err())
                prop:value=move || value_getter.get()
                on:input=move |ev| {
                    value_setter.set(event_target_value(&ev));
                }
            />
        }
        .into_any();

        self.common_component(&control.styles, "stepper_parent", view)
    }

    fn slider(
        &self,
        control: ControlRenderData<Self, SliderData>,
        value_getter: Signal<String>,
        value_setter: SignalSetter<String>,
        validation_state: Signal<ValidationState>,
    ) -> AnyView {
        let view = view! {
            <div>
                <label for=control.data.name.clone() class="form_label">
                    {control.data.label}
                </label>
                <span class="form_error">{move || validation_state.get().take_msg()}</span>
            </div>
            <input
                type="range"
                id=control.data.name.clone()
                name=control.data.name.clone()
                min=control.data.min
                max=control.data.max
                class="form_input"
                class=("form_input_invalid", move || validation_state.get().is_err())
                prop:value=move || value_getter.get()
                on:input=move |ev| {
                    let value = event_target_value(&ev);
                    value_setter.set(value);
                }
            />
        }
        .into_any();

        self.common_component(&control.styles, "slider_parent", view)
    }
}