leptos-store 0.2.0

Enterprise-grade, type-enforced state management for Leptos
Documentation

leptos-store

Enterprise-grade, type-enforced state management for Leptos

Crates.io Documentation License

Overview

leptos-store provides a structured, SSR-safe state management architecture for Leptos, inspired by Vuex and Pinia, translated into idiomatic Rust.

Leptos provides excellent primitives (signals, context, resources), but no canonical, scalable state architecture. This creates problems for large teams, enterprise governance, long-lived applications, SSR correctness, and auditing.

leptos-store exists to solve structure, not reactivity.

Features

  • 🏗️ Global, namespaced stores - Clear domain boundaries
  • 🔒 Predictable mutation flow - Only mutators can write state
  • 🌐 First-class SSR support - Works seamlessly with server-side rendering
  • Async-safe actions - Built-in support for async operations
  • 🔧 Compile-time enforcement - Catch errors at compile time, not runtime
  • 📦 Zero magic - No hidden executors or runtime reflection

Installation

Add to your Cargo.toml:

[dependencies]
leptos-store = "0.1"
leptos = "0.8"

Quick Start

Define Your Store

use leptos::prelude::*;
use leptos_store::prelude::*;

// Define your state
#[derive(Clone, Debug, Default)]
pub struct CounterState {
    pub count: i32,
}

// Define your store
#[derive(Clone)]
pub struct CounterStore {
    state: RwSignal<CounterState>,
}

impl CounterStore {
    pub fn new() -> Self {
        Self {
            state: RwSignal::new(CounterState::default()),
        }
    }

    // Getters - derived, read-only values
    pub fn doubled(&self) -> i32 {
        self.state.with(|s| s.count * 2)
    }

    // Mutators - pure, synchronous state changes
    pub fn increment(&self) {
        self.state.update(|s| s.count += 1);
    }

    pub fn decrement(&self) {
        self.state.update(|s| s.count -= 1);
    }

    pub fn set_count(&self, value: i32) {
        self.state.update(|s| s.count = value);
    }
}

impl Store for CounterStore {
    type State = CounterState;

    fn state(&self) -> ReadSignal<Self::State> {
        self.state.read_only()
    }
}

Use in Components

#[component]
pub fn App() -> impl IntoView {
    // Provide store to component tree
    let store = CounterStore::new();
    provide_store(store);

    view! {
        <Counter />
    }
}

#[component]
fn Counter() -> impl IntoView {
    let store = use_store::<CounterStore>();

    view! {
        <div>
            <p>"Count: " {move || store.state().get().count}</p>
            <p>"Doubled: " {move || store.doubled()}</p>
            <button on:click=move |_| store.increment()>"+"</button>
            <button on:click=move |_| store.decrement()>"-"</button>
        </div>
    }
}

Using the store! Macro

For less boilerplate, use the declarative macro:

use leptos_store::store;

store! {
    pub CounterStore {
        state CounterState {
            count: i32 = 0,
        }

        getters {
            doubled() -> i32 {
                self.state().with(|s| s.count * 2)
            }
        }

        mutators {
            increment() {
                self.state.update(|s| s.count += 1);
            }
            decrement() {
                self.state.update(|s| s.count -= 1);
            }
            set_count(value: i32) {
                self.state.update(|s| s.count = value);
            }
        }
    }
}

Available Macros

Macro Purpose
define_state! Define state structs with default values
define_action! Define synchronous action structs
define_async_action! Define async action structs with result types
impl_store! Implement Store trait for an existing type
store! Complete store definition in one macro

define_state! - State with Defaults

use leptos_store::define_state;

define_state! {
    #[derive(Clone, Debug, PartialEq)]
    pub struct UserState {
        name: String,                    // Uses String::default()
        email: Option<String>,           // Uses None
        age: u32 = 0,                    // Explicit default
        active: bool = true,             // Explicit default
    }
}

let user = UserState::default();
assert_eq!(user.name, "");
assert!(user.active);

define_action! - Synchronous Actions

use leptos_store::define_action;

define_action! {
    /// Updates user profile information
    #[derive(Debug, Clone)]
    pub UpdateProfileAction {
        user_id: String,
        name: Option<String>,
        email: Option<String>,
    }
}

let action = UpdateProfileAction::new(
    "user_123".to_string(),
    Some("John Doe".to_string()),
    None,
);

define_async_action! - Async Actions with Error Types

use leptos_store::define_async_action;

// Define your error type
#[derive(Debug, Clone)]
enum ApiError {
    Network(String),
    NotFound,
    Unauthorized,
}

// Define the async action
define_async_action! {
    /// Fetches user data from the API
    #[derive(Debug, Clone)]
    pub FetchUserAction {
        user_id: String,
        include_profile: bool,
    } -> Result<UserData, ApiError>
}

let action = FetchUserAction::new("user_123".to_string(), true);

// Helper methods for documentation
assert!(FetchUserAction::result_type_description().contains("Result"));
assert_eq!(FetchUserAction::output_type_name(), "UserData");
assert_eq!(FetchUserAction::error_type_name(), "ApiError");

impl_store! - Quick Store Trait Implementation

use leptos::prelude::*;
use leptos_store::{impl_store, store::Store};

#[derive(Clone, Default)]
struct CartState {
    items: Vec<String>,
    total: f64,
}

#[derive(Clone)]
struct CartStore {
    state: RwSignal<CartState>,
}

// One-liner to implement Store trait
impl_store!(CartStore, CartState, state);

Conceptual Model

Each store is a domain module composed of:

Layer Description Can Write State Async Side Effects
State Read-only externally N/A
Getters Derived, read-only
Mutators Pure, synchronous writes
Actions Sync orchestration
Async Actions Async orchestration

Only mutators may write state. This is the core principle that ensures predictability.

Advanced Usage

Async Actions

use leptos_store::prelude::*;

pub struct LoginAction {
    pub email: String,
    pub password: String,
}

impl AsyncAction<AuthStore> for LoginAction {
    type Output = AuthToken;
    type Error = AuthError;

    async fn execute(&self, store: &AuthStore) -> ActionResult<Self::Output, Self::Error> {
        // Perform async operation
        let token = auth_api::login(&self.email, &self.password).await?;
        
        // Dispatch mutation
        store.set_authenticated(true, token.clone());
        
        Ok(token)
    }
}

Scoped Stores

For multiple instances of the same store type:

// Provide scoped stores with unique IDs
provide_scoped_store::<CounterStore, 1>(counter1);
provide_scoped_store::<CounterStore, 2>(counter2);

// Access scoped stores
let counter1 = use_scoped_store::<CounterStore, 1>();
let counter2 = use_scoped_store::<CounterStore, 2>();

Store Registry

For debugging and hot-reloading:

let mut registry = StoreRegistry::new();
registry.register(my_store)?;

// Later...
let store = registry.get::<MyStore>();

Design Philosophy

Convention over Primitives

Instead of giving you raw signals and hoping for the best, leptos-store provides a structured architecture that scales.

Compile-time Enforcement

The type system prevents invalid state transitions. If it compiles, it follows the rules.

SSR-First Design

Every feature is designed with server-side rendering in mind. No hydration mismatches.

Examples

See the examples/ directory for complete examples:

  • auth-store-example - User authentication flow with login/logout

Contributing

We welcome contributions! See AUTHORING.md for:

  • Development setup and workflow
  • Project structure and architecture
  • Testing and code quality guidelines
  • Publishing releases
# Quick start for contributors
git clone https://github.com/your-org/leptos-store.git
cd leptos-store
make check   # Verify setup
make test    # Run tests
make help    # See all commands

License

MIT OR Apache-2.0