use super::*;
use std::time::Instant;
#[cfg(test)]
mod layout_performance_regression_tests {
use super::*;
#[test]
fn test_layout_info_creation_performance_regression() {
let iterations = 100_000;
let start_time = Instant::now();
for i in 0..iterations {
let _layout_info = LayoutInfo::new(
(i as f64) * 0.1,
(i as f64) * 0.1,
100.0 + (i as f64) * 0.1,
200.0 + (i as f64) * 0.1,
);
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 2_000_000.0,
"LayoutInfo creation performance regression: {} ops/sec (expected > 2,000,000)",
operations_per_second
);
assert!(
duration.as_millis() < 50,
"LayoutInfo creation too slow: {}ms for {} operations (expected < 50ms)",
duration.as_millis(),
iterations
);
}
#[test]
fn test_layout_animation_config_creation_performance_regression() {
let iterations = 100_000;
let start_time = Instant::now();
for i in 0..iterations {
let _config = LayoutAnimationConfig::new()
.with_duration(0.3 + (i as f64) * 0.0001)
.with_easing(EasingFunction::EaseOut)
.hardware_accelerated(i % 2 == 0)
.enabled(true);
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 1_000_000.0,
"LayoutAnimationConfig creation performance regression: {} ops/sec (expected > 1,000,000)",
operations_per_second
);
assert!(
duration.as_millis() < 100,
"LayoutAnimationConfig creation too slow: {}ms for {} operations (expected < 100ms)",
duration.as_millis(),
iterations
);
}
#[test]
fn test_flip_state_creation_performance_regression() {
let iterations = 100_000;
let start_time = Instant::now();
for i in 0..iterations {
let _flip_state = FLIPState {
first: web_sys::DomRect::new_with_x_and_y_and_width_and_height(
(i as f64) * 0.1,
(i as f64) * 0.1,
100.0,
200.0,
).unwrap(),
last: web_sys::DomRect::new_with_x_and_y_and_width_and_height(
(i as f64) * 0.1 + 50.0,
(i as f64) * 0.1 + 50.0,
100.0,
200.0,
).unwrap(),
inverted: TransformValues {
translate_x: (i as f64) * 0.1,
translate_y: (i as f64) * 0.1,
scale_x: 1.0,
scale_y: 1.0,
rotation: 0.0,
},
progress: 0.0,
active: false,
};
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 1_000_000.0,
"FLIPState creation performance regression: {} ops/sec (expected > 1,000,000)",
operations_per_second
);
assert!(
duration.as_millis() < 100,
"FLIPState creation too slow: {}ms for {} operations (expected < 100ms)",
duration.as_millis(),
iterations
);
}
#[test]
fn test_transform_values_operations_performance_regression() {
let iterations = 100_000;
let start_time = Instant::now();
for i in 0..iterations {
let mut transform = TransformValues {
translate_x: (i as f64) * 0.1,
translate_y: (i as f64) * 0.1,
scale_x: 1.0 + (i as f64) * 0.001,
scale_y: 1.0 + (i as f64) * 0.001,
rotation: 0.0,
};
let _x = transform.translate_x;
let _y = transform.translate_y;
let _scale_x = transform.scale_x;
let _scale_y = transform.scale_y;
transform.translate_x = (i as f64) * 0.2;
transform.translate_y = (i as f64) * 0.2;
transform.scale_x = 1.0 + (i as f64) * 0.002;
transform.scale_y = 1.0 + (i as f64) * 0.002;
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 2_000_000.0,
"TransformValues operations performance regression: {} ops/sec (expected > 2,000,000)",
operations_per_second
);
assert!(
duration.as_millis() < 50,
"TransformValues operations too slow: {}ms for {} operations (expected < 50ms)",
duration.as_millis(),
iterations
);
}
#[test]
fn test_shared_element_config_creation_performance_regression() {
let iterations = 100_000;
let start_time = Instant::now();
for i in 0..iterations {
let _config = SharedElementConfig {
duration: 0.3 + (i as f64) * 0.0001,
easing: EasingFunction::EaseOut,
maintain_aspect_ratio: i % 2 == 0,
hardware_accelerated: i % 3 == 0,
};
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 1_000_000.0,
"SharedElementConfig creation performance regression: {} ops/sec (expected > 1,000,000)",
operations_per_second
);
assert!(
duration.as_millis() < 100,
"SharedElementConfig creation too slow: {}ms for {} operations (expected < 100ms)",
duration.as_millis(),
iterations
);
}
#[test]
fn test_z_index_strategy_operations_performance_regression() {
let iterations = 100_000;
let start_time = Instant::now();
for i in 0..iterations {
let strategies = vec![
ZIndexStrategy::Fixed { base: 1000, increment: 1 },
ZIndexStrategy::Dynamic { base: 1000, max: 2000 },
ZIndexStrategy::Elevate,
];
let strategy = &strategies[i % strategies.len()];
match strategy {
ZIndexStrategy::Fixed { base, increment } => {
let _z_index = *base + (i as i32) * *increment;
}
ZIndexStrategy::Dynamic { base, max } => {
let _z_index = *base + (i as i32) % (*max - *base);
}
ZIndexStrategy::Elevate => {
let _z_index = 1000 + i as i32;
}
ZIndexStrategy::CustomProperty { property } => {
let _z_index = 1000 + i as i32;
let _prop = property;
}
ZIndexStrategy::Custom(value) => {
let _z_index = *value + i as i32;
}
ZIndexStrategy::Maintain => {
let _z_index = 1000 + i as i32;
}
}
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 1_000_000.0,
"ZIndexStrategy operations performance regression: {} ops/sec (expected > 1,000,000)",
operations_per_second
);
assert!(
duration.as_millis() < 100,
"ZIndexStrategy operations too slow: {}ms for {} operations (expected < 100ms)",
duration.as_millis(),
iterations
);
}
#[test]
fn test_simplified_layout_config_creation_performance_regression() {
let iterations = 100_000;
let start_time = Instant::now();
for i in 0..iterations {
let _config = SimplifiedLayoutConfig {
duration: 0.3 + (i as f64) * 0.0001,
easing: SimplifiedEasing::EaseOut,
hardware_accelerated: i % 2 == 0,
enable_flip: i % 3 == 0,
enable_shared_elements: i % 4 == 0,
};
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 2_000_000.0,
"SimplifiedLayoutConfig creation performance regression: {} ops/sec (expected > 2,000,000)",
operations_per_second
);
assert!(
duration.as_millis() < 50,
"SimplifiedLayoutConfig creation too slow: {}ms for {} operations (expected < 50ms)",
duration.as_millis(),
iterations
);
}
#[test]
fn test_simplified_easing_operations_performance_regression() {
let iterations = 100_000;
let start_time = Instant::now();
for i in 0..iterations {
let easings = vec![
SimplifiedEasing::Linear,
SimplifiedEasing::EaseIn,
SimplifiedEasing::EaseOut,
SimplifiedEasing::EaseInOut,
];
let easing = &easings[i % easings.len()];
let progress = (i as f64) / iterations as f64;
let _result = match easing {
SimplifiedEasing::Linear => progress,
SimplifiedEasing::EaseIn => progress * progress,
SimplifiedEasing::EaseOut => 1.0 - (1.0 - progress) * (1.0 - progress),
SimplifiedEasing::EaseInOut => {
if progress < 0.5 {
2.0 * progress * progress
} else {
1.0 - 2.0 * (1.0 - progress) * (1.0 - progress)
}
}
SimplifiedEasing::EaseInCubic => progress * progress * progress,
SimplifiedEasing::EaseOutCubic => 1.0 - (1.0 - progress).powi(3),
SimplifiedEasing::EaseInOutCubic => {
if progress < 0.5 {
4.0 * progress * progress * progress
} else {
1.0 - 4.0 * (1.0 - progress).powi(3)
}
}
};
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 1_000_000.0,
"SimplifiedEasing operations performance regression: {} ops/sec (expected > 1,000,000)",
operations_per_second
);
assert!(
duration.as_millis() < 100,
"SimplifiedEasing operations too slow: {}ms for {} operations (expected < 100ms)",
duration.as_millis(),
iterations
);
}
#[test]
fn test_simplified_animation_status_operations_performance_regression() {
let iterations = 100_000;
let start_time = Instant::now();
for i in 0..iterations {
let _status = SimplifiedAnimationStatus {
is_animating: i % 2 == 0,
is_paused: i % 3 == 0,
progress: (i as f64) / iterations as f64,
start_time: Some(Instant::now()),
duration: 0.3 + (i as f64) * 0.0001,
};
let _is_animating = _status.is_animating;
let _is_paused = _status.is_paused;
let _progress = _status.progress;
let _duration = _status.duration;
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 2_000_000.0,
"SimplifiedAnimationStatus operations performance regression: {} ops/sec (expected > 2,000,000)",
operations_per_second
);
assert!(
duration.as_millis() < 50,
"SimplifiedAnimationStatus operations too slow: {}ms for {} operations (expected < 50ms)",
duration.as_millis(),
iterations
);
}
#[test]
fn test_simplified_performance_metrics_operations_performance_regression() {
let iterations = 100_000;
let start_time = Instant::now();
for i in 0..iterations {
let mut metrics = SimplifiedPerformanceMetrics {
total_animations: i,
average_duration: 0.3 + (i as f64) * 0.0001,
frame_rate: 60.0 - (i as f64) * 0.001,
memory_usage: i * 1024,
cpu_usage: 10.0 + (i as f64) * 0.001,
};
let _total_animations = metrics.total_animations;
let _average_duration = metrics.average_duration;
let _frame_rate = metrics.frame_rate;
let _memory_usage = metrics.memory_usage;
let _cpu_usage = metrics.cpu_usage;
metrics.total_animations += 1;
metrics.average_duration = 0.3 + ((i + 1) as f64) * 0.0001;
metrics.frame_rate = 60.0 - ((i + 1) as f64) * 0.001;
metrics.memory_usage = (i + 1) * 1024;
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 2_000_000.0,
"SimplifiedPerformanceMetrics operations performance regression: {} ops/sec (expected > 2,000,000)",
operations_per_second
);
assert!(
duration.as_millis() < 50,
"SimplifiedPerformanceMetrics operations too slow: {}ms for {} operations (expected < 50ms)",
duration.as_millis(),
iterations
);
}
#[test]
fn test_layout_calculations_simulation_performance_regression() {
let iterations = 10_000;
let start_time = Instant::now();
for i in 0..iterations {
let first_layout = LayoutInfo::new(
(i as f64) * 0.1,
(i as f64) * 0.1,
100.0,
200.0,
);
let last_layout = LayoutInfo::new(
(i as f64) * 0.1 + 50.0,
(i as f64) * 0.1 + 50.0,
100.0,
200.0,
);
let delta_x = last_layout.x - first_layout.x;
let delta_y = last_layout.y - first_layout.y;
let delta_width = last_layout.width - first_layout.width;
let delta_height = last_layout.height - first_layout.height;
let scale_x = if first_layout.width > 0.0 {
last_layout.width / first_layout.width
} else {
1.0
};
let scale_y = if first_layout.height > 0.0 {
last_layout.height / first_layout.height
} else {
1.0
};
let inverted = TransformValues {
translate_x: -delta_x,
translate_y: -delta_y,
scale_x: 1.0 / scale_x,
scale_y: 1.0 / scale_y,
rotation: 0.0,
};
let _flip_state = FLIPState {
first: web_sys::DomRect::new_with_x_and_y_and_width_and_height(
first_layout.x,
first_layout.y,
first_layout.width,
first_layout.height,
).unwrap(),
last: web_sys::DomRect::new_with_x_and_y_and_width_and_height(
last_layout.x,
last_layout.y,
last_layout.width,
last_layout.height,
).unwrap(),
inverted,
progress: 0.0,
active: false,
};
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 100_000.0,
"Layout calculations simulation performance regression: {} ops/sec (expected > 100,000)",
operations_per_second
);
assert!(
duration.as_millis() < 100,
"Layout calculations simulation too slow: {}ms for {} operations (expected < 100ms)",
duration.as_millis(),
iterations
);
}
#[test]
fn test_layout_memory_allocation_performance_regression() {
let iterations = 5_000;
let start_time = Instant::now();
let mut layout_infos = Vec::with_capacity(iterations);
let mut configs = Vec::with_capacity(iterations);
for i in 0..iterations {
let layout_info = LayoutInfo::new(
(i as f64) * 0.1,
(i as f64) * 0.1,
100.0 + (i as f64) * 0.1,
200.0 + (i as f64) * 0.1,
);
layout_infos.push(layout_info);
let config = LayoutAnimationConfig::new()
.with_duration(0.3 + (i as f64) * 0.0001)
.with_easing(EasingFunction::EaseOut)
.hardware_accelerated(i % 2 == 0)
.enabled(true);
configs.push(config);
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 20_000.0,
"Layout memory allocation performance regression: {} ops/sec (expected > 20,000)",
operations_per_second
);
assert!(
duration.as_millis() < 250,
"Layout memory allocation too slow: {}ms for {} operations (expected < 250ms)",
duration.as_millis(),
iterations
);
assert_eq!(layout_infos.len(), iterations);
assert_eq!(configs.len(), iterations);
drop(layout_infos);
drop(configs);
}
#[test]
fn test_layout_concurrent_access_simulation_performance_regression() {
let iterations = 2_500;
let start_time = Instant::now();
let mut shared_layout = LayoutInfo::new(0.0, 0.0, 100.0, 200.0);
for i in 0..iterations {
for thread_id in 0..4 {
let _x = shared_layout.x;
let _y = shared_layout.y;
let _width = shared_layout.width;
let _height = shared_layout.height;
shared_layout.x = (i as f64) * 0.1 + thread_id as f64;
shared_layout.y = (i as f64) * 0.1 + thread_id as f64;
}
}
let duration = start_time.elapsed();
let operations_per_second = iterations as f64 / duration.as_secs_f64();
assert!(
operations_per_second > 50_000.0,
"Layout concurrent access simulation performance regression: {} ops/sec (expected > 50,000)",
operations_per_second
);
assert!(
duration.as_millis() < 50,
"Layout concurrent access simulation too slow: {}ms for {} operations (expected < 50ms)",
duration.as_millis(),
iterations
);
}
}