leiden-rs 0.7.0

High-performance Leiden community detection algorithm for graphs in Rust
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
//! Shared algorithm internals for single-layer and multiplex Leiden.

use std::collections::VecDeque;

use crate::graph::GraphData;
use crate::graph::GraphDataBuilder;
use crate::partition::Partition;
use crate::quality::{MoveComponents, QualityFunction};
use rand::rngs::StdRng;
use rand::seq::SliceRandom;
#[cfg(feature = "rayon")]
use rayon::prelude::*;
use rustc_hash::FxHashMap;

/// Find the best community to move a node to.
///
/// `delta_fn(target_comm) -> f64` returns the quality delta for moving to that community.
/// Returns `(best_community, best_delta)`. Stays at current if no improvement > epsilon.
pub(crate) fn find_best_community(
    candidates: impl Iterator<Item = usize>,
    current_community: usize,
    epsilon: f64,
    max_comm_size: usize,
    comm_size: &[f64],
    node_weight: f64,
    delta_fn: impl Fn(usize) -> f64,
) -> (usize, f64) {
    let mut best_community = current_community;
    let mut best_delta = epsilon;
    for target_comm in candidates {
        if max_comm_size > 0 && comm_size[target_comm] + node_weight > max_comm_size as f64 {
            continue;
        }
        let delta = delta_fn(target_comm);
        if delta > best_delta {
            best_delta = delta;
            best_community = target_comm;
        }
    }
    (best_community, best_delta)
}

/// Apply a community move and update statistics arrays.
///
/// If `refined_map` is `Some`, updates `refined_map[node] = new_comm` (refinement phase).
/// If `refined_map` is `None`, calls `partition.move_node(node, new_comm)` (local moving).
/// In-degree update only when `comm_in_degree` is non-empty.
pub(crate) fn apply_move(
    partition: Option<&mut Partition>,
    refined_map: Option<&mut [usize]>,
    node: usize,
    old_comm: usize,
    new_comm: usize,
    k_v_out: f64,
    k_v_in: f64,
    node_weight: f64,
    comm_total_degree: &mut [f64],
    comm_in_degree: &mut [f64],
    comm_size: &mut [f64],
) {
    match refined_map {
        Some(map) => map[node] = new_comm,
        None => partition
            .expect("partition required when refined_map is None")
            .move_node(node, new_comm),
    }
    comm_total_degree[old_comm] -= k_v_out;
    comm_total_degree[new_comm] += k_v_out;
    if !comm_in_degree.is_empty() {
        comm_in_degree[old_comm] -= k_v_in;
        comm_in_degree[new_comm] += k_v_in;
    }
    comm_size[old_comm] -= node_weight;
    comm_size[new_comm] += node_weight;
}

/// Initialize community statistics arrays from layers and partition.
///
/// Returns `(comm_total_degree, comm_in_degree, comm_size)`.
/// `community_of_fn` maps node -> community index.
pub(crate) fn init_community_stats(
    n: usize,
    layers: &[GraphData],
    community_of_fn: impl Fn(usize) -> usize,
) -> (Vec<f64>, Vec<f64>, Vec<f64>) {
    let mut comm_total_degree: Vec<f64> = vec![0.0; n];
    let mut comm_in_degree: Vec<f64> = vec![0.0; n];
    let mut comm_size: Vec<f64> = vec![0.0; n];
    for layer in layers {
        for node in 0..n {
            let comm = community_of_fn(node);
            comm_total_degree[comm] += layer.out_degree_of(node);
            comm_in_degree[comm] += layer.in_degree_of(node);
            comm_size[comm] += layer.node_weight(node);
        }
    }
    (comm_total_degree, comm_in_degree, comm_size)
}

/// Accumulate one node's edges into the aggregated edge map.
///
/// For directed graphs: maps (u→v) through orig_to_agg.
/// For undirected graphs: canonicalizes keys to (min, max) to avoid double-counting;
/// self-loops use (u, u); skips edges where v <= u (each undirected edge stored twice in CSR).
pub(crate) fn aggregate_node_edges_into(
    source: &GraphData,
    u: usize,
    orig_to_agg: &[usize],
    directed: bool,
    map: &mut FxHashMap<(usize, usize), f64>,
) {
    let ru = orig_to_agg[u];
    if directed {
        for (v, w) in source.neighbors(u) {
            let rv = orig_to_agg[v];
            *map.entry((ru, rv)).or_default() += w;
        }
    } else {
        for (v, w) in source.neighbors(u) {
            if u == v {
                *map.entry((ru, ru)).or_default() += w;
            } else if v > u {
                let rv = orig_to_agg[v];
                let key = if ru <= rv { (ru, rv) } else { (rv, ru) };
                *map.entry(key).or_default() += w;
            }
        }
    }
}

/// Build the orig_to_agg mapping from a refined partition.
///
/// Returns `(orig_to_agg, agg_n)` where `orig_to_agg[original_node] = aggregate_node_id`
/// and `agg_n` is the number of aggregate nodes.
pub(crate) fn build_orig_to_agg_mapping(
    n: usize,
    refined_partition: &Partition,
) -> (Vec<usize>, usize) {
    let mut orig_to_agg: Vec<usize> = vec![0; n];
    let mut comm_to_agg: FxHashMap<usize, usize> = FxHashMap::default();
    let mut next_id = 0usize;
    for (node, entry) in orig_to_agg.iter_mut().enumerate() {
        let c = refined_partition.community_of(node);
        let agg_id = *comm_to_agg.entry(c).or_insert_with(|| {
            let id = next_id;
            next_id += 1;
            id
        });
        *entry = agg_id;
    }
    (orig_to_agg, next_id)
}

/// Build the aggregated graph from collected edges and node weights.
///
/// Takes ownership of `orig_to_agg` and returns `(GraphData, Vec<usize>, Partition)`.
/// The `node_weight_fn` closure provides the weight for each original node.
pub(crate) fn build_aggregated_graph(
    orig_to_agg: Vec<usize>,
    agg_n: usize,
    directed: bool,
    agg_edges_map: FxHashMap<(usize, usize), f64>,
    coarse_partition: &Partition,
    node_weight_fn: impl Fn(usize) -> f64,
) -> (crate::graph::GraphData, Vec<usize>, Partition) {
    let mut agg_edges: Vec<((usize, usize), f64)> = agg_edges_map.into_iter().collect();
    agg_edges.sort_by_key(|&((u, v), _)| (u, v));

    let mut agg_node_weight: Vec<f64> = vec![0.0; agg_n];
    for (orig, &agg_node) in orig_to_agg.iter().enumerate() {
        agg_node_weight[agg_node] += node_weight_fn(orig);
    }

    let mut builder = GraphDataBuilder::new(agg_n);
    if directed {
        builder = builder.directed();
    }
    for &((u, v), w) in &agg_edges {
        builder.add_edge(u, v, w).expect("internal builder error");
    }
    for (node, &nw) in agg_node_weight.iter().enumerate() {
        if nw != 1.0 {
            builder
                .set_node_weight(node, nw)
                .expect("internal builder error");
        }
    }
    let agg_data = builder.build().expect("internal CSR construction failed");

    let mut agg_initial = Partition::new(agg_n);
    for (orig, &agg_node) in orig_to_agg.iter().enumerate() {
        let coarse_comm = coarse_partition.community_of(orig);
        agg_initial.move_node(agg_node, coarse_comm);
    }
    agg_initial.renumber();

    (agg_data, orig_to_agg, agg_initial)
}

/// Generic refinement wrapper: collect community nodes, shuffle, dispatch refinement
/// per community (sequential or parallel), and apply moves.
///
/// The `refine_fn` closure receives `(community_index, community_node_list)` and
/// returns a list of `(node, new_community)` moves.
pub(crate) fn refinement_generic(
    n: usize,
    partition: &Partition,
    rng: &mut StdRng,
    refine_fn: impl Fn(usize, &[usize]) -> Vec<(usize, usize)> + Send + Sync,
) -> Partition {
    let mut refined = Partition::new(n);

    let num_comms = partition.num_communities();
    let mut community_nodes: Vec<Vec<usize>> = vec![Vec::new(); num_comms];
    for node in 0..n {
        community_nodes[partition.community_of(node)].push(node);
    }
    for nodes in &mut community_nodes {
        nodes.shuffle(rng);
    }

    let results: Vec<Vec<(usize, usize)>> = {
        #[cfg(feature = "rayon")]
        {
            let par_threshold = std::cmp::max(4, rayon::current_num_threads() * 2);
            if num_comms > par_threshold {
                community_nodes
                    .par_iter()
                    .enumerate()
                    .map(|(community, nodes)| refine_fn(community, nodes))
                    .collect()
            } else {
                community_nodes
                    .iter()
                    .enumerate()
                    .map(|(community, nodes)| refine_fn(community, nodes))
                    .collect()
            }
        }
        #[cfg(not(feature = "rayon"))]
        {
            community_nodes
                .iter()
                .enumerate()
                .map(|(community, nodes)| refine_fn(community, nodes))
                .collect()
        }
    };

    for moves in &results {
        for &(node, new_comm) in moves {
            refined.move_node(node, new_comm);
        }
    }

    refined.renumber();
    refined
}

/// Unified local moving for single-layer and multiplex Leiden.
///
/// Single-layer: `layers = &[data], layer_weights = &[1.0]`
/// Multi-layer: pass all layers and their weights.
///
/// Uses per-layer pre-computed neighbor weight buffers instead of re-scanning,
/// accumulating out-edge and in-edge weights separately for each layer in one pass.
pub(crate) fn local_moving_generic(
    layers: &[GraphData],
    layer_weights: &[f64],
    partition: &mut Partition,
    quality: &(dyn QualityFunction + Sync),
    rng: &mut StdRng,
    max_comm_size: usize,
    epsilon: f64,
) -> bool {
    let n = layers[0].node_count();
    if n == 0 {
        return false;
    }

    let num_layers = layers.len();

    let total_weight: f64 = layers.iter().map(|l| l.total_weight()).sum();
    if total_weight <= 0.0 {
        return false;
    }

    let two_m_values: Vec<f64> = layers.iter().map(|l| 2.0 * l.total_weight()).collect();
    let total_node_weight: f64 = layers[0].total_node_weight();

    let (mut comm_total_degree, mut comm_in_degree, mut comm_size) =
        init_community_stats(n, layers, |node| partition.community_of(node));

    let mut order: Vec<usize> = (0..n)
        .filter(|&node| layers.iter().any(|l| l.degree_of(node) > 0.0))
        .collect();
    order.shuffle(rng);
    let mut queue: VecDeque<usize> = order.into_iter().collect();
    let mut in_queue: Vec<bool> = vec![false; n];
    for &node in &queue {
        in_queue[node] = true;
    }

    let mut layer_out_weights: Vec<Vec<f64>> = vec![vec![0.0; n]; num_layers];
    let mut layer_in_weights: Vec<Vec<f64>> = vec![vec![0.0; n]; num_layers];

    let mut changed = false;
    let mut touched: Vec<usize> = Vec::with_capacity(64);

    while let Some(node) = queue.pop_front() {
        in_queue[node] = false;
        touched.clear();
        let current_community = partition.community_of(node);

        for l in 0..num_layers {
            layer_out_weights[l][current_community] = 0.0;
            layer_in_weights[l][current_community] = 0.0;
        }

        let mut current_touched = false;

        for (l, layer) in layers.iter().enumerate() {
            let (targets, weights) = layer.neighbor_slices(node);
            for i in 0..targets.len() {
                let neighbor = targets[i];
                let weight = weights[i];
                if neighbor == node {
                    continue;
                }
                let comm = partition.community_of(neighbor);
                if layer_out_weights[l][comm] == 0.0 && layer_in_weights[l][comm] == 0.0 {
                    if comm == current_community {
                        current_touched = true;
                    } else if !touched.contains(&comm) {
                        touched.push(comm);
                    }
                }
                layer_out_weights[l][comm] += weight;
            }
            let (in_targets, in_weights) = layer.in_neighbor_slices(node);
            for i in 0..in_targets.len() {
                let neighbor = in_targets[i];
                let weight = in_weights[i];
                if neighbor == node {
                    continue;
                }
                let comm = partition.community_of(neighbor);
                if layer_out_weights[l][comm] == 0.0 && layer_in_weights[l][comm] == 0.0 {
                    if comm == current_community {
                        current_touched = true;
                    } else if !touched.contains(&comm) {
                        touched.push(comm);
                    }
                }
                layer_in_weights[l][comm] += weight;
            }
        }

        let k_v_out: f64 = layers.iter().map(|l| l.out_degree_of(node)).sum();
        let k_v_in: f64 = layers.iter().map(|l| l.in_degree_of(node)).sum();
        let node_weight = layers[0].node_weight(node);

        let sigma_tot_current_out = comm_total_degree[current_community];
        let sigma_tot_current_in = comm_in_degree[current_community];

        let (best_community, _) = find_best_community(
            touched.iter().copied(),
            current_community,
            epsilon,
            max_comm_size,
            &comm_size,
            node_weight,
            |target_comm| {
                let mut total_delta = 0.0f64;
                for (l, layer) in layers.iter().enumerate() {
                    let delta = quality.delta_move_from_components(&MoveComponents {
                        two_m: two_m_values[l],
                        node_weight,
                        total_node_weight,
                        k_v_out: layer.out_degree_of(node),
                        k_v_to_target_out: layer_out_weights[l][target_comm],
                        k_v_to_current_out: layer_out_weights[l][current_community],
                        sigma_tot_target_out: comm_total_degree[target_comm],
                        sigma_tot_current_out,
                        k_v_in: layer.in_degree_of(node),
                        k_v_to_target_in: layer_in_weights[l][target_comm],
                        k_v_to_current_in: layer_in_weights[l][current_community],
                        sigma_tot_target_in: comm_in_degree[target_comm],
                        sigma_tot_current_in,
                        n_target: comm_size[target_comm],
                        n_current: comm_size[current_community],
                        directed: layer.is_directed(),
                    });
                    total_delta += layer_weights[l] * delta;
                }
                total_delta
            },
        );

        for l in 0..num_layers {
            if current_touched {
                layer_out_weights[l][current_community] = 0.0;
                layer_in_weights[l][current_community] = 0.0;
            }
            for &comm in &touched {
                layer_out_weights[l][comm] = 0.0;
                layer_in_weights[l][comm] = 0.0;
            }
        }

        if best_community != current_community {
            apply_move(
                Some(&mut *partition),
                None,
                node,
                current_community,
                best_community,
                k_v_out,
                k_v_in,
                node_weight,
                &mut comm_total_degree,
                &mut comm_in_degree,
                &mut comm_size,
            );
            changed = true;

            for layer in layers {
                let (targets, _) = layer.neighbor_slices(node);
                for &neighbor in targets {
                    if !in_queue[neighbor] {
                        queue.push_back(neighbor);
                        in_queue[neighbor] = true;
                    }
                }
                let (in_targets, _) = layer.in_neighbor_slices(node);
                for &neighbor in in_targets {
                    if !in_queue[neighbor] {
                        queue.push_back(neighbor);
                        in_queue[neighbor] = true;
                    }
                }
            }
        }
    }

    changed
}

/// Unified refinement for single-layer and multiplex Leiden.
///
/// Refines communities by splitting them based on quality improvement.
/// Only considers neighbors within the same coarse community.
/// Uses per-layer pre-computed neighbor weights for delta computation.
///
/// Single-layer: `layers = &[data], layer_weights = &[1.0]`
/// Multi-layer: pass all layers and their weights.
pub(crate) fn refine_community_generic(
    layers: &[GraphData],
    layer_weights: &[f64],
    partition: &Partition,
    quality: &(dyn QualityFunction + Sync),
    community: usize,
    nodes: &[usize],
    epsilon: f64,
) -> Vec<(usize, usize)> {
    if nodes.len() <= 1 {
        return Vec::new();
    }

    let num_layers = layers.len();
    let total_node_weight: f64 = layers[0].total_node_weight();

    let max_node_id = nodes.iter().copied().max().unwrap_or(0);
    let mut refined_map: Vec<usize> = (0..=max_node_id).collect();

    // Init stats: sum degrees across layers, indexed by node (= refined community initially)
    let mut comm_total_degree: Vec<f64> = vec![0.0; max_node_id + 1];
    let mut comm_in_degree: Vec<f64> = vec![0.0; max_node_id + 1];
    let mut comm_size: Vec<f64> = vec![0.0; max_node_id + 1];
    for &node in nodes {
        comm_total_degree[node] += layers.iter().map(|l| l.out_degree_of(node)).sum::<f64>();
        comm_in_degree[node] += layers.iter().map(|l| l.in_degree_of(node)).sum::<f64>();
        comm_size[node] += layers[0].node_weight(node);
    }

    // Per-layer neighbor weight buffers
    let mut layer_out_weights: Vec<Vec<f64>> = vec![vec![0.0; max_node_id + 1]; num_layers];
    let mut layer_in_weights: Vec<Vec<f64>> = vec![vec![0.0; max_node_id + 1]; num_layers];
    let mut touched: Vec<usize> = Vec::new();

    for &node in nodes {
        let current_refined = refined_map[node];

        // Reset per-layer current refined buffers
        for l in 0..num_layers {
            layer_out_weights[l][current_refined] = 0.0;
            layer_in_weights[l][current_refined] = 0.0;
        }

        // Accumulate per-layer neighbor weights (with community filter)
        for (l, layer) in layers.iter().enumerate() {
            let (targets, weights) = layer.neighbor_slices(node);
            for i in 0..targets.len() {
                let neighbor = targets[i];
                let weight = weights[i];
                if partition.community_of(neighbor) != community {
                    continue;
                }
                if neighbor == node {
                    continue;
                }
                let rc = refined_map[neighbor];
                if layer_out_weights[l][rc] == 0.0
                    && layer_in_weights[l][rc] == 0.0
                    && rc != current_refined
                    && !touched.contains(&rc)
                {
                    touched.push(rc);
                }
                layer_out_weights[l][rc] += weight;
            }
            let (in_targets, in_weights) = layer.in_neighbor_slices(node);
            for i in 0..in_targets.len() {
                let neighbor = in_targets[i];
                let weight = in_weights[i];
                if partition.community_of(neighbor) != community {
                    continue;
                }
                if neighbor == node {
                    continue;
                }
                let rc = refined_map[neighbor];
                if layer_out_weights[l][rc] == 0.0
                    && layer_in_weights[l][rc] == 0.0
                    && rc != current_refined
                    && !touched.contains(&rc)
                {
                    touched.push(rc);
                }
                layer_in_weights[l][rc] += weight;
            }
        }

        let k_v_out: f64 = layers.iter().map(|l| l.out_degree_of(node)).sum();
        let k_v_in: f64 = layers.iter().map(|l| l.in_degree_of(node)).sum();
        let node_weight = layers[0].node_weight(node);
        let sigma_tot_current_out = comm_total_degree[current_refined];
        let sigma_tot_current_in = comm_in_degree[current_refined];

        // Find best refined community
        let (best_refined, _) = find_best_community(
            touched.iter().copied(),
            current_refined,
            epsilon,
            0, // max_comm_size = 0 (unlimited)
            &comm_size,
            node_weight,
            |target_comm| {
                let mut total_delta = 0.0f64;
                for (l, layer) in layers.iter().enumerate() {
                    let delta = quality.delta_move_from_components(&MoveComponents {
                        two_m: 2.0 * layer.total_weight(),
                        node_weight,
                        total_node_weight,
                        k_v_out: layer.out_degree_of(node),
                        k_v_to_target_out: layer_out_weights[l][target_comm],
                        k_v_to_current_out: layer_out_weights[l][current_refined],
                        sigma_tot_target_out: comm_total_degree[target_comm],
                        sigma_tot_current_out,
                        k_v_in: layer.in_degree_of(node),
                        k_v_to_target_in: layer_in_weights[l][target_comm],
                        k_v_to_current_in: layer_in_weights[l][current_refined],
                        sigma_tot_target_in: comm_in_degree[target_comm],
                        sigma_tot_current_in,
                        n_target: comm_size[target_comm],
                        n_current: comm_size[current_refined],
                        directed: layer.is_directed(),
                    });
                    total_delta += layer_weights[l] * delta;
                }
                total_delta
            },
        );

        // Clear per-layer touched buffers
        for l in 0..num_layers {
            for &rc in &touched {
                layer_out_weights[l][rc] = 0.0;
                layer_in_weights[l][rc] = 0.0;
            }
            layer_out_weights[l][current_refined] = 0.0;
            layer_in_weights[l][current_refined] = 0.0;
        }
        touched.clear();

        // Apply move if better
        if best_refined != current_refined {
            apply_move(
                None,
                Some(&mut refined_map),
                node,
                current_refined,
                best_refined,
                k_v_out,
                k_v_in,
                node_weight,
                &mut comm_total_degree,
                &mut comm_in_degree,
                &mut comm_size,
            );
        }
    }

    nodes
        .iter()
        .filter_map(|&node| {
            let rc = refined_map[node];
            if rc != node {
                Some((node, rc))
            } else {
                None
            }
        })
        .collect()
}