leftwm-core 0.5.5

A window manager for Adventurers
Documentation
use std::fmt::Debug;

use crate::models::WindowHandle;
use serde::{Deserialize, Serialize};

use super::window::Handle;

#[derive(Serialize, Deserialize, Clone, Copy, Debug, PartialEq, Eq, Default)]
pub enum Mode<H: Handle> {
    #[serde(bound = "")]
    ReadyToResize(WindowHandle<H>),
    #[serde(bound = "")]
    ReadyToMove(WindowHandle<H>),
    #[serde(bound = "")]
    ResizingWindow(WindowHandle<H>),
    #[serde(bound = "")]
    MovingWindow(WindowHandle<H>),
    #[default]
    Normal,
}