use std::fmt::Debug;
use crate::models::WindowHandle;
use serde::{Deserialize, Serialize};
use super::window::Handle;
#[derive(Serialize, Deserialize, Clone, Copy, Debug, PartialEq, Eq, Default)]
pub enum Mode<H: Handle> {
#[serde(bound = "")]
ReadyToResize(WindowHandle<H>),
#[serde(bound = "")]
ReadyToMove(WindowHandle<H>),
#[serde(bound = "")]
ResizingWindow(WindowHandle<H>),
#[serde(bound = "")]
MovingWindow(WindowHandle<H>),
#[default]
Normal,
}