league-link 0.1.0

Async Rust client for the League of Legends Client (LCU) API — auth discovery, HTTPS requests, and WebSocket event streaming.
Documentation
name: CI

on:
  push:
    branches: [main]
  pull_request:

env:
  CARGO_TERM_COLOR: always
  RUSTFLAGS: -D warnings

jobs:
  test:
    name: Test (${{ matrix.os }})
    strategy:
      fail-fast: false
      matrix:
        os: [ubuntu-latest, windows-latest, macos-latest]
    runs-on: ${{ matrix.os }}
    steps:
      - uses: actions/checkout@v4
      - uses: dtolnay/rust-toolchain@stable
      - uses: Swatinem/rust-cache@v2
      - run: cargo build --all-targets
      - run: cargo test --all-targets

  lint:
    name: Lint
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v4
      - uses: dtolnay/rust-toolchain@stable
        with:
          components: rustfmt, clippy
      - uses: Swatinem/rust-cache@v2
      - run: cargo fmt --all -- --check
      - run: cargo clippy --all-targets -- -D warnings

  msrv:
    name: MSRV (1.80)
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v4
      - uses: dtolnay/rust-toolchain@1.80
      - uses: Swatinem/rust-cache@v2
      - run: cargo build --all-targets