use bevy::prelude::*;
use leafwing_input_manager::prelude::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugin(InputManagerPlugin::<CameraMovement>::default())
.add_startup_system(setup)
.add_system(zoom_camera)
.add_system(pan_camera.after(zoom_camera))
.run()
}
#[derive(Actionlike, Clone, Debug, Copy, PartialEq, Eq)]
enum CameraMovement {
Zoom,
PanLeft,
PanRight,
}
fn setup(mut commands: Commands) {
commands
.spawn(Camera2dBundle::default())
.insert(InputManagerBundle::<CameraMovement> {
input_map: InputMap::default()
.insert(SingleAxis::mouse_wheel_y(), CameraMovement::Zoom)
.insert(MouseWheelDirection::Left, CameraMovement::PanLeft)
.insert(MouseWheelDirection::Right, CameraMovement::PanRight)
.build(),
..default()
});
commands.spawn(SpriteBundle {
transform: Transform::from_scale(Vec3::new(100., 100., 1.)),
..default()
});
}
fn zoom_camera(
mut query: Query<(&mut OrthographicProjection, &ActionState<CameraMovement>), With<Camera2d>>,
) {
const CAMERA_ZOOM_RATE: f32 = 0.05;
let (mut camera_projection, action_state) = query.single_mut();
let zoom_delta = action_state.value(CameraMovement::Zoom);
camera_projection.scale *= 1. - zoom_delta * CAMERA_ZOOM_RATE;
}
fn pan_camera(mut query: Query<(&mut Transform, &ActionState<CameraMovement>), With<Camera2d>>) {
const CAMERA_PAN_RATE: f32 = 10.;
let (mut camera_transform, action_state) = query.single_mut();
if action_state.pressed(CameraMovement::PanLeft) {
camera_transform.translation.x -= CAMERA_PAN_RATE;
}
if action_state.pressed(CameraMovement::PanRight) {
camera_transform.translation.x += CAMERA_PAN_RATE;
}
}