[package]
edition = "2024"
name = "leafwing-input-manager"
version = "0.21.0"
authors = ["Leafwing Studios"]
build = false
exclude = [
"assets/**/*",
"tools/**/*",
".github/**/*",
]
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A powerful, flexible and ergonomic way to manage action-input keybindings for the Bevy game engine."
homepage = "https://leafwing-studios.com/"
readme = "README.md"
keywords = ["bevy"]
categories = [
"games",
"game-development",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/leafwing-studios/leafwing-input-manager"
[package.metadata.docs.rs]
all-features = true
[features]
asset = ["bevy/bevy_asset"]
default = [
"asset",
"mouse",
"keyboard",
"gamepad",
"picking",
]
docs = [
"winit/x11",
"winit/wayland",
]
gamepad = ["bevy/bevy_gilrs"]
keyboard = []
mouse = []
picking = ["bevy/bevy_picking"]
timing = []
[lib]
name = "leafwing_input_manager"
path = "src/lib.rs"
[[example]]
name = "arpg_indirection"
path = "examples/arpg_indirection.rs"
[[example]]
name = "axis_inputs"
path = "examples/axis_inputs.rs"
[[example]]
name = "clash_handling"
path = "examples/clash_handling.rs"
[[example]]
name = "default_controls"
path = "examples/default_controls.rs"
[[example]]
name = "input_processing"
path = "examples/input_processing.rs"
[[example]]
name = "minimal"
path = "examples/minimal.rs"
[[example]]
name = "mouse_motion"
path = "examples/mouse_motion.rs"
[[example]]
name = "mouse_wheel"
path = "examples/mouse_wheel.rs"
[[example]]
name = "multiplayer"
path = "examples/multiplayer.rs"
[[example]]
name = "press_duration"
path = "examples/press_duration.rs"
required-features = ["timing"]
[[example]]
name = "register_gamepads"
path = "examples/register_gamepads.rs"
[[example]]
name = "send_actions_over_network"
path = "examples/send_actions_over_network.rs"
[[example]]
name = "single_player"
path = "examples/single_player.rs"
[[example]]
name = "triggers"
path = "examples/triggers.rs"
[[example]]
name = "twin_stick_controller"
path = "examples/twin_stick_controller.rs"
[[example]]
name = "virtual_dpad"
path = "examples/virtual_dpad.rs"
[[test]]
name = "action_diffs"
path = "tests/action_diffs.rs"
[[test]]
name = "actionlike_derive"
path = "tests/actionlike_derive.rs"
[[test]]
name = "axislike_axis_data"
path = "tests/axislike_axis_data.rs"
[[test]]
name = "buttonlike"
path = "tests/buttonlike.rs"
[[test]]
name = "clashes"
path = "tests/clashes.rs"
[[test]]
name = "fixed_update"
path = "tests/fixed_update.rs"
[[test]]
name = "gamepad_axis"
path = "tests/gamepad_axis.rs"
[[test]]
name = "integration"
path = "tests/integration.rs"
[[test]]
name = "keyboard_axis"
path = "tests/keyboard_axis.rs"
[[test]]
name = "mouse_motion"
path = "tests/mouse_motion.rs"
[[test]]
name = "mouse_wheel"
path = "tests/mouse_wheel.rs"
[[test]]
name = "multiple_gamepads"
path = "tests/multiple_gamepads.rs"
[dependencies.bevy]
version = "0.19"
features = [
"serialize",
"std",
"bevy_log",
"gamepad",
]
default-features = false
[dependencies.dyn-clone]
version = "1.0"
[dependencies.dyn-eq]
version = "0.1"
[dependencies.dyn-hash]
version = "1.0"
[dependencies.itertools]
version = "0.14"
[dependencies.leafwing_input_manager_macros]
version = "0.17"
[dependencies.serde]
version = "1.0"
features = ["derive"]
[dependencies.serde_flexitos]
version = "0.2"
[dependencies.winit]
version = "0.30"
optional = true
default-features = false
[dev-dependencies.bevy]
version = "0.19"
features = [
"std",
"bevy_asset",
"bevy_sprite",
"bevy_text",
"bevy_render",
"bevy_core_pipeline",
"bevy_state",
"bevy_window",
"x11",
]
default-features = false
[dev-dependencies.serde_test]
version = "1.0"
[profile.dev]
opt-level = 3