use js_sys::Object;
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
#[wasm_bindgen(extends = Object, js_name = DivOverlay)]
#[derive(Debug, Clone)]
pub type Handler;
/// Create a new handler
#[wasm_bindgen(method)]
pub fn enable(this: &Handler) -> Handler;
/// Remove the handler
#[wasm_bindgen(method)]
pub fn disable(this: &Handler) -> Handler;
/// Check if the handler is enabled
#[wasm_bindgen(method)]
pub fn enabled(this: &Handler) -> bool;
}