[−][src]Crate ldtk_rust
This library parses JSON generated by LDtk (Level Designers ToolKit) for use in Rust. It is designed to be usable in any Rust program, including all game frameworks.
Example:
use ldtk_rust::LdtkFile; fn main() { let file_path = "assets/AutoLayers_4_Advanced.ldtk".to_string(); let ldtk = LdtkFile::new(file_path); println!("First level pixel height is {}!", ldtk.levels[0].px_hei); }
See /examples directory for more.
Re-exports
pub use ldtk_file::LdtkFile; |
Modules
ldtk_file |
Structs
Defs | |
Entity | |
FieldDefs | |
IntGrid | |
Layer | |
LayerInstance | |
Level | |
TileInstance | |
TileSet |