use crate::definitions::*;
pub fn layer_definition(
preferences: &Preferences,
definitions: &mut RsDefinitions,
layer_json: &LayerDefinition,
code: &mut Scope,
level: &mut codegen::Struct,
) -> Result<()> {
let layer_type_name = &layer_json.identifier;
let tile_type_name = format!("{}Tile", &layer_type_name);
let tile_enum = code.new_enum(&tile_type_name).vis("pub");
derive_rust_object!(tile_enum preferences.serde,);
tile_enum.new_variant("Empty");
let mut tile_variants = std::collections::HashMap::new();
for (index, cell_value) in layer_json.int_grid_values.iter().enumerate() {
let tile_name = cell_value
.identifier
.clone()
.unwrap_or_else(|| format!("Tile{}", index));
tile_enum.new_variant(&tile_name);
tile_variants.insert(cell_value.value, tile_name);
}
let layer_struct = code.new_struct(layer_type_name).vis("pub");
derive_rust_object!(layer_struct preferences.serde,);
layer_struct.new_field("size", "UVec2").vis("pub");
layer_struct
.new_field("tiles", format!("Vec<{tile_type_name}>"))
.vis("pub");
if !layer_json.auto_rule_groups.is_empty() {
layer_struct.new_field("auto_tiles", "Vec<Vec<Tile>>");
}
super::impl_layer_trait(code, layer_type_name, layer_json);
super::impl_indexable_layer(code, layer_type_name, &tile_type_name, false);
code.new_impl(layer_type_name).impl_trait("traits::IntGrid");
if !layer_json.auto_rule_groups.is_empty() {
super::impl_auto_layer(code, layer_type_name, layer_json)?;
}
tile_variants.insert(0, "Empty".to_owned());
definitions.layers.insert(
layer_type_name.clone(),
RsLayerDefinition::IntGrid(RsIntGridDefinition {
grid_size: layer_json.grid_size as u32,
tile_variants,
tile_enum: tile_type_name,
auto_layer: if !layer_json.auto_rule_groups.is_empty() {
Some(RsAutoLayerDefinition {})
} else {
None
},
}),
);
level
.new_field(
preferences.to_case(&layer_json.identifier, Case::Snake),
layer_type_name,
)
.vis("pub");
Ok(())
}
pub fn layer_instance(
definition: &RsIntGridDefinition,
definitions: &RsDefinitions,
layer_rs: &mut Block,
layer_json: &LayerInstance,
) -> Result<()> {
layer_rs.line(format!("size: <UVec2 as VectorImpl>::new({} as _, {} as _),", layer_json.c_wid, layer_json.c_hei));
let mut tiles = Block::new("tiles: vec!");
for tile in &layer_json.int_grid_csv {
tiles.line(format!(
"{}::{},",
definition.tile_enum,
definition.tile_variants[tile].clone()
));
}
tiles.after(",");
layer_rs.push_block(tiles);
if definition.auto_layer.is_some() {
let tileset_id = layer_json
.tileset_def_uid
.context("Tileset UID is not present in autotiled int grid!")?;
let tileset = definitions
.tilesets
.get(&tileset_id)
.context("Tileset from autotiled int grid was not found!")?;
let mut tiles = vec![Vec::new(); layer_json.c_wid as usize * layer_json.c_hei as usize];
for tile in &layer_json.auto_layer_tiles {
let tile_pos = (
tile.px[0] as usize / definition.grid_size as usize,
tile.px[1] as usize / definition.grid_size as usize,
);
let tileset_tile = (
tile.src[0] as u32 / tileset.tile_size,
tile.src[1] as u32 / tileset.tile_size,
);
tiles[tile_pos.0 + tile_pos.1 * layer_json.c_wid as usize].push(format!(
"Tile::new(<UVec2 as VectorImpl>::new({} as _, {} as _), {})",
tileset_tile.0,
tileset_tile.1,
match tile.f {
0 => "FlipMode::None",
1 => "FlipMode::Horizontal",
2 => "FlipMode::Vertical",
3 => "FlipMode::Both",
_ => bail!("Invalid flip mode: {}", tile.f),
}
));
}
let mut auto_tiles = Block::new("auto_tiles: vec!");
for tiles in tiles {
auto_tiles.line(format!("vec![{}],", tiles.join(", ")));
}
auto_tiles.after(",");
layer_rs.push_block(auto_tiles);
}
Ok(())
}