lds-rs 0.1.6

Low Discrepancy Sequence Generation in Rust
Documentation
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// #![feature(unboxed_closures)]
//! Low-Discrepancy Sequence (LDS) Generator
//!
//! This code implements a set of low-discrepancy sequence generators, which are used to create sequences of numbers that are more evenly distributed than random numbers. These sequences are particularly useful in various fields such as computer graphics, numerical integration, and Monte Carlo simulations.
//!
//! The code defines several classes, each representing a different type of low-discrepancy sequence generator. The main types of sequences implemented are:
//!
//! 1. Van der Corput sequence
//! 2. Halton sequence
//! 3. Circle sequence
//! 4. Sphere sequence
//! 5. 3-Sphere Hopf sequence
//! 6. N-dimensional Halton sequence
//!
//! Each generator takes specific inputs, usually in the form of base numbers or sequences of base numbers. These bases determine how the sequences are generated. The generators produce outputs in the form of floating-point numbers or lists of floating-point numbers, depending on the dimensionality of the sequence.
//!
//! The core algorithm used in most of these generators is the Van der Corput sequence. This sequence is created by expressing integers in a given base, reversing the digits, and placing them after a decimal point. For example, in base 2, the sequence would start: 1/2, 1/4, 3/4, 1/8, 5/8, and so on.
//!
//! The Halton sequence extends this concept to multiple dimensions by using a different base for each dimension. The Circle and Sphere sequences use trigonometric functions to map these low-discrepancy sequences onto circular or spherical surfaces.
//!
//! The code also includes utility functions and classes to support these generators. For instance, there's a list of prime numbers that can be used as bases for the sequences.
//!
//! Each generator class has methods to produce the next value in the sequence (pop()) and to reset the sequence to a specific starting point (reseed()). This allows for flexible use of the generators in various applications.
//!
//! The purpose of this code is to provide a toolkit for generating well-distributed sequences of numbers, which can be used in place of random numbers in many applications to achieve more uniform coverage of a given space or surface. This can lead to more efficient and accurate results in tasks like sampling, integration, and optimization.

const TWO_PI: f64 = std::f64::consts::TAU;

/// Van der Corput sequence
///
/// The `vdc` function is calculating the Van der Corput sequence value for a
/// given index `k` and base `base`. It returns a `f64` value.
///
/// # Examples
///
/// ```rust
/// use lds_rs::lds::vdc;
///
/// assert_eq!(vdc(11, 2), 0.8125);
/// ```
pub fn vdc(k: usize, base: usize) -> f64 {
    let mut res = 0.0;
    let mut denom = 1.0;
    let mut k = k;
    while k != 0 {
        let remainder = k % base;
        denom *= base as f64;
        k /= base;
        res += remainder as f64 / denom;
    }
    res
}

/// The `VdCorput` struct is a generator for the Van der Corput sequence, a low-discrepancy sequence
/// commonly used in quasi-Monte Carlo methods.
///
/// Properties:
///
/// * `count`: The `count` property is used to keep track of the current iteration count of the Van der
///            Corput sequence. It starts at 0 and increments by 1 each time the `pop()` method is called.
/// * `base`: The `base` property represents the base of the Van der Corput sequence. It determines the
///            number of digits used in each element of the sequence.
///
/// # Examples
///
/// ```rust
/// use lds_rs::VdCorput;
///
/// let mut vgen = VdCorput::new(2);
/// vgen.reseed(10);
/// let result = vgen.pop();
///
/// assert_eq!(result, 0.8125);
/// ```
#[derive(Debug)]
pub struct VdCorput {
    count: usize,
    base: usize,
    rev_lst: [f64; 64],
}

impl VdCorput {
    /// The `new` function creates a new [`VdCorput`] object with a given base for generating the Van der
    /// Corput sequence.
    ///
    /// Arguments:
    ///
    /// * `base`: The `base` parameter is an integer value that is used to generate the Van der Corput
    ///           sequence. It determines the base of the sequence, which affects the distribution and pattern of the
    ///           generated numbers.
    ///
    /// Returns:
    ///
    /// The `new` function returns a `VdCorput` object.
    pub fn new(base: usize) -> Self {
        let mut rev_lst = [0.0; 64];
        let mut reverse = 1.0;
        for item in rev_lst.iter_mut() {
            reverse /= base as f64;
            *item = reverse;
        }
        VdCorput {
            count: 0,
            base,
            rev_lst,
        }
    }

    /// The `pop` function is a member function of the [`VdCorput`] class in Rust that increments the count
    /// and calculates the next value in the Van der Corput sequence.
    ///
    /// Returns:
    ///
    /// The `pop` function returns a `f64` value, which is the next value in the Van der Corput sequence.
    ///
    /// # Examples
    ///
    /// ```rust
    /// use lds_rs::lds::VdCorput;
    ///
    /// let mut vd_corput = VdCorput::new(2);
    /// assert_eq!(vd_corput.pop(), 0.5);
    /// ```
    pub fn pop(&mut self) -> f64 {
        self.count += 1; // ignore 0
        let mut res = 0.0;
        let mut k = self.count;
        let mut i = 0;
        while k != 0 {
            let remainder = k % self.base;
            k /= self.base;
            res += remainder as f64 * self.rev_lst[i];
            i += 1;
        }
        res
    }

    /// The below code is a Rust function called `reseed` that is used to reset the state of a sequence
    /// generator to a specific seed value. This allows the sequence generator to start generating the
    /// sequence from the beginning or from a specific point in the sequence, depending on the value of the
    /// seed.
    pub fn reseed(&mut self, seed: usize) {
        self.count = seed;
    }
}

/// The [`Halton`] struct is a sequence generator that generates points in a 2-dimensional space using the
/// Halton sequence.
///
/// Properties:
///
/// * `vdc0`: A variable of type [`VdCorput`] that represents the Van der Corput sequence generator for
///           the first base. The Van der Corput sequence is a low-discrepancy sequence that is commonly used in
///           quasi-Monte Carlo methods. It generates a sequence of numbers between 0 and
/// * `vdc1`: The `vdc1` property is an instance of the [`VdCorput`] struct, which is responsible for
///           generating the Van der Corput sequence with a base of 3. The Van der Corput sequence is another
///           low-discrepancy sequence commonly used in quasi-Monte Carlo methods
///
/// # Examples
///
/// ```
/// use lds_rs::Halton;
///
/// let mut hgen = Halton::new(&[2, 3]);
/// hgen.reseed(10);
/// let result = hgen.pop();
/// assert_eq!(result[0], 0.8125);
/// ```
#[derive(Debug)]
pub struct Halton {
    vdc0: VdCorput,
    vdc1: VdCorput,
}

impl Halton {
    /// The `new` function creates a new [`Halton`] object with specified bases for generating the Halton
    /// sequence.
    ///
    /// Arguments:
    ///
    /// * `base`: The `base` parameter is an array of two `usize` values. These values are used as the bases
    ///           for generating the Halton sequence. The first value in the array (`base[0]`) is used as the base for
    ///           generating the first component of the Halton sequence, and the second
    ///
    /// Returns:
    ///
    /// The `new` function returns an instance of the `Halton` struct.
    pub fn new(base: &[usize]) -> Self {
        Self {
            vdc0: VdCorput::new(base[0]),
            vdc1: VdCorput::new(base[1]),
        }
    }

    /// Returns the pop of this [`Halton`].
    ///
    /// The `pop()` function is used to generate the next value in the sequence.
    /// For example, in the [`VdCorput`] class, `pop()` increments the count and
    /// calculates the Van der Corput sequence value for that count and base. In
    /// the [`Halton`] class, `pop()` returns the next point in the Halton sequence
    /// as a `[f64; 2]`. Similarly, in the `Circle` class, `pop()`
    /// returns the next point on the unit circle as a `[f64; 2]`. In
    /// the `Sphere` class, `pop()` returns the next point on the unit sphere as a
    /// `[f64; 3]`. And in the `Sphere3Hopf` class, `pop()` returns
    /// the next point on the 3-sphere using the Hopf fibration as a
    /// `[f64; 4]`.
    ///
    /// Returns:
    ///
    /// An array of two f64 values is being returned.
    ///
    /// # Examples
    ///
    /// ```
    /// use lds_rs::lds::Halton;
    ///
    /// let mut halton = Halton::new(&[2, 5]);
    /// assert_eq!(halton.pop(), [0.5, 0.2]);
    /// ```
    pub fn pop(&mut self) -> [f64; 2] {
        [self.vdc0.pop(), self.vdc1.pop()]
    }

    /// The below code is a Rust function called `reseed` that is used to reset the state of a sequence
    /// generator to a specific seed value. This allows the sequence generator to start generating the
    /// sequence from the beginning or from a specific point in the sequence, depending on the value of the
    /// seed.
    #[allow(dead_code)]
    pub fn reseed(&mut self, seed: usize) {
        self.vdc0.reseed(seed);
        self.vdc1.reseed(seed);
    }
}

/// Circle sequence generator
///
/// The `Circle` struct is a generator for a circle sequence using the Van der Corput sequence.
///
/// Properties:
///
/// * `vdc`: A variable of type VdCorput, which is a sequence generator for Van der Corput sequence.
///
/// # Examples
///
/// ```
/// use lds_rs::Circle;
///
/// let mut cgen = Circle::new(2);
/// cgen.reseed(1);
/// let result = cgen.pop();
/// assert_eq!(result[1], 1.0);
/// ```
#[derive(Debug)]
pub struct Circle {
    vdc: VdCorput,
}

impl Circle {
    /// Creates a new [`Circle`].
    ///
    /// The `new` function creates a new [`Circle`] object with a specified base value.
    ///
    /// Arguments:
    ///
    /// * `base`: The `base` parameter in the `new` function is the base value used to generate the Van
    ///           der Corput sequence. The Van der Corput sequence is a low-discrepancy sequence used in
    ///           quasi-Monte Carlo methods. It is generated by reversing the digits of the fractional part of the
    ///
    /// Returns:
    ///
    /// The `new` function is returning an instance of the `Circle` struct.
    pub fn new(base: usize) -> Self {
        Circle {
            vdc: VdCorput::new(base),
        }
    }

    /// Returns the pop of this [`Circle`].
    ///
    /// The `pop` function returns the coordinates of a point on a circle based on a random value.
    ///
    /// Returns:
    ///
    /// The `pop` function returns an array of two `f64` values, representing the sine and cosine of a
    /// randomly generated angle.
    ///
    /// # Examples
    ///
    /// ```
    /// use lds_rs::lds::Circle;
    /// use approx_eq::assert_approx_eq;
    ///
    /// let mut circle = Circle::new(2);
    /// let result = circle.pop();
    /// assert_approx_eq!(result[1], 0.0);
    /// assert_approx_eq!(result[0], -1.0);
    /// ```
    pub fn pop(&mut self) -> [f64; 2] {
        // let two_pi = 2.0/// (-1.0 as f64).acos(); // ???
        let theta = self.vdc.pop() * TWO_PI; // map to [0, 2*pi];
        [theta.cos(), theta.sin()]
    }

    /// The below code is a Rust function called `reseed` that is used to reset the state of a sequence
    /// generator to a specific seed value. This allows the sequence generator to start generating the
    /// sequence from the beginning or from a specific point in the sequence, depending on the value of the
    /// seed.
    #[allow(dead_code)]
    pub fn reseed(&mut self, seed: usize) {
        self.vdc.reseed(seed);
    }
}

/// The [`Disk`] struct is a sequence generator that generates points in a 2-dimensional space using the
/// Disk sequence.
///
/// Properties:
///
/// * `vdc0`: A variable of type [`VdCorput`] that represents the Van der Corput sequence generator for
///           the first base. The Van der Corput sequence is a low-discrepancy sequence that is commonly used in
///           quasi-Monte Carlo methods. It generates a sequence of numbers between 0 and
/// * `vdc1`: The `vdc1` property is an instance of the [`VdCorput`] struct, which is responsible for
///           generating the Van der Corput sequence with a base of 3. The Van der Corput sequence is another
///           low-discrepancy sequence commonly used in quasi-Monte Carlo methods
///
/// # Examples
///
/// ```
/// use lds_rs::Disk;
/// use approx_eq::assert_approx_eq;
///
/// let mut dgen = Disk::new(&[2, 3]);
/// dgen.reseed(0);
/// let result = dgen.pop();
/// assert_approx_eq!(result[0], -0.5773502691896257);
/// ```
#[derive(Debug)]
pub struct Disk {
    vdc0: VdCorput,
    vdc1: VdCorput,
}

impl Disk {
    /// The `new` function creates a new [`Disk`] object with specified bases for generating the Disk
    /// sequence.
    ///
    /// Arguments:
    ///
    /// * `base`: The `base` parameter is an array of two `usize` values. These values are used as the bases
    ///           for generating the Disk sequence. The first value in the array (`base[0]`) is used as the base for
    ///           generating the first component of the Disk sequence, and the second
    ///
    /// Returns:
    ///
    /// The `new` function returns an instance of the `Disk` struct.
    pub fn new(base: &[usize]) -> Self {
        Self {
            vdc0: VdCorput::new(base[0]),
            vdc1: VdCorput::new(base[1]),
        }
    }

    /// Returns the pop of this [`Disk`].
    ///
    /// The `pop()` function is used to generate the next value in the sequence.
    /// For example, in the [`VdCorput`] class, `pop()` increments the count and
    /// calculates the Van der Corput sequence value for that count and base. In
    /// the [`Disk`] class, `pop()` returns the next point in the Disk sequence
    /// as a `[f64; 2]`. Similarly, in the `Circle` class, `pop()`
    /// returns the next point on the unit circle as a `[f64; 2]`. In
    /// the `Sphere` class, `pop()` returns the next point on the unit sphere as a
    /// `[f64; 3]`. And in the `Sphere3Hopf` class, `pop()` returns
    /// the next point on the 3-sphere using the Hopf fibration as a
    /// `[f64; 4]`.
    ///
    /// Returns:
    ///
    /// An array of two f64 values is being returned.
    ///
    /// # Examples
    ///
    /// ```
    /// use lds_rs::lds::Disk;
    /// use approx_eq::assert_approx_eq;
    ///
    /// let mut dgen = Disk::new(&[2, 3]);
    /// let result = dgen.pop();
    /// assert_approx_eq!(result[0], -0.5773502691896257);
    /// ```
    pub fn pop(&mut self) -> [f64; 2] {
        let theta = self.vdc0.pop() * TWO_PI; // map to [0, 2*pi];
        let radius = self.vdc1.pop().sqrt();
        [radius * theta.cos(), radius * theta.sin()]
    }

    /// The below code is a Rust function called `reseed` that is used to reset the state of a sequence
    /// generator to a specific seed value. This allows the sequence generator to start generating the
    /// sequence from the beginning or from a specific point in the sequence, depending on the value of the
    /// seed.
    #[allow(dead_code)]
    pub fn reseed(&mut self, seed: usize) {
        self.vdc0.reseed(seed);
        self.vdc1.reseed(seed);
    }
}

/// Sphere sequence generator
///
/// The `Sphere` struct is a generator for a sequence of points on a sphere.
///
/// Properties:
///
/// * `vdc`: The `vdc` property is an instance of the [`VdCorput`] struct. It is used to generate a Van
///             der Corput sequence, which is a low-discrepancy sequence used for sampling points in a unit
///             interval.
/// * `cirgen`: The `cirgen` property is an instance of the [`Circle`] struct. It is responsible for
///             generating points on a circle.
///
/// # Examples
///
/// ```
/// use lds_rs::Sphere;
///
/// let mut sgen = Sphere::new(&[2, 3]);
/// sgen.reseed(1);
/// let result = sgen.pop();
/// assert_eq!(result[2], -0.5);
/// ```
#[derive(Debug)]
pub struct Sphere {
    vdc: VdCorput,
    cirgen: Circle,
}

impl Sphere {
    /// Creates a new [`Sphere`].
    ///
    /// The function `new` creates a new [`Sphere`] object with a given base.
    ///
    /// Arguments:
    ///
    /// * `base`: The `base` parameter is an array of `usize` values. It is used to initialize the `Sphere`
    ///           struct. The first element of the `base` array is used to create a new `VdCorput` struct, and the
    ///           second element is used to create a new `Circle
    ///
    /// Returns:
    ///
    /// The `new` function is returning an instance of the `Sphere` struct.
    pub fn new(base: &[usize]) -> Self {
        Sphere {
            vdc: VdCorput::new(base[0]),
            cirgen: Circle::new(base[1]),
        }
    }

    /// Returns the pop of this [`Sphere`].
    ///
    /// The `pop` function returns a random point on a sphere using the VDC and cirgen generators.
    ///
    /// Returns:
    ///
    /// an array of three `f64` values, representing the coordinates of a point on a sphere. The first
    /// two values (`sinphi * c` and `sinphi * s`) represent the x and y coordinates, while the third
    /// value (`cosphi`) represents the z coordinate.
    ///
    /// # Examples
    ///
    /// ```
    /// use lds_rs::lds::Sphere;
    /// use approx_eq::assert_approx_eq;
    ///
    /// let mut sphere = Sphere::new(&[2, 3]);
    /// let result = sphere.pop();
    /// assert_approx_eq!(result[0], -0.5);
    /// assert_approx_eq!(result[1], 0.8660254037844387);
    /// assert_approx_eq!(result[2], 0.0);
    /// ```
    pub fn pop(&mut self) -> [f64; 3] {
        let cosphi = 2.0 * self.vdc.pop() - 1.0; // map to [-1, 1];
        let sinphi = (1.0 - cosphi * cosphi).sqrt();
        let [c, s] = self.cirgen.pop();
        [sinphi * c, sinphi * s, cosphi]
    }

    /// The below code is a Rust function called `reseed` that is used to reset the state of a sequence
    /// generator to a specific seed value. This allows the sequence generator to start generating the
    /// sequence from the beginning or from a specific point in the sequence, depending on the value of the
    /// seed.
    #[allow(dead_code)]
    pub fn reseed(&mut self, seed: usize) {
        self.cirgen.reseed(seed);
        self.vdc.reseed(seed);
    }
}

/// The `Sphere3Hopf` struct is a sequence generator for the S(3) sequence using Hopf coordinates.
///
/// Properties:
///
/// * `vdc0`: An instance of the VdCorput sequence generator used for the first coordinate of the Hopf
///           coordinates.
/// * `vdc1`: The `vdc1` property is an instance of the [`VdCorput`] struct, which is used to generate a
///           Van der Corput sequence. This sequence is a low-discrepancy sequence that is commonly used in
///           numerical methods for generating random numbers. In this case, it is
/// * `vdc2`: The `vdc2` property is an instance of the [`VdCorput`] struct, which is used to generate a
///           Van der Corput sequence. This sequence is a low-discrepancy sequence that is commonly used in
///           numerical methods for generating random numbers. In the context of the `
///
/// The `Sphere3Hopf` class is a sequence generator that generates points on a
/// 3-sphere using the Hopf fibration. It uses three instances of the `VdCorput`
/// class to generate the sequence values and maps them to points on the
/// 3-sphere. The `pop()` method returns the next point on the 3-sphere as a
/// `[f64; 4]`, where the first three elements represent the x, y,
/// and z coordinates of the point, and the fourth element represents the w
/// coordinate. The `reseed()` method is used to reset the state of the sequence
/// generator to a specific seed value.
///
/// # Examples
///
/// ```
/// use lds_rs::Sphere3Hopf;
/// use approx_eq::assert_approx_eq;
///
/// let mut sgen = Sphere3Hopf::new(&[2, 3, 5]);
/// sgen.reseed(0);
/// let result = sgen.pop();
/// assert_approx_eq!(result[2], 0.4472135954999573);
/// ```
#[derive(Debug)]
pub struct Sphere3Hopf {
    vdc0: VdCorput,
    vdc1: VdCorput,
    vdc2: VdCorput,
}

impl Sphere3Hopf {
    /// Creates a new [`Sphere3Hopf`].
    ///
    /// The `new` function creates a new instance of the [`Sphere3Hopf`] struct with three `VdCorput`
    /// instances initialized with the values from the `base` slice.
    ///
    /// Arguments:
    ///
    /// * `base`: The `base` parameter is an array of three `usize` values. These values are used to
    ///           initialize three instances of the `VdCorput` struct, which is a type of quasi-random number
    ///           generator. Each `VdCorput` instance is initialized with a different base value from the
    ///
    /// Returns:
    ///
    /// The `new` function is returning an instance of the `Sphere3Hopf` struct.
    pub fn new(base: &[usize]) -> Self {
        Sphere3Hopf {
            vdc0: VdCorput::new(base[0]),
            vdc1: VdCorput::new(base[1]),
            vdc2: VdCorput::new(base[2]),
        }
    }

    /// The `pop` function returns a four-element array representing the coordinates of a point on a
    /// sphere in 3D space.
    ///
    /// Returns:
    ///
    /// The function `pop` returns an array of four `f64` values.
    /// Returns the pop of this [`Sphere3Hopf`].
    ///
    /// The `pop()` function is used to generate the next value in the sequence.
    /// For example, in the [`VdCorput`] class, `pop()` increments the count and
    /// calculates the Van der Corput sequence value for that count and base. In
    /// the [`Disk`] class, `pop()` returns the next point in the Disk sequence
    /// as a `[f64; 2]`. Similarly, in the [`Circle`] class, `pop()`
    /// returns the next point on the unit circle as a `[f64; 2]`. In
    /// the [`Sphere`] class, `pop()` returns the next point on the unit sphere as a
    /// `[f64; 3]`. And in the [`Sphere3Hopf`] class, `pop()` returns
    /// the next point on the 3-sphere using the Hopf fibration as a `[f64; 4]`.
    ///
    /// # Examples
    ///
    /// ```
    /// use lds_rs::Sphere3Hopf;
    /// use approx_eq::assert_approx_eq;
    ///
    /// let mut sgen = Sphere3Hopf::new(&[2, 3, 5]);
    /// let result = sgen.pop();
    /// assert_approx_eq!(result[2], 0.4472135954999573);
    pub fn pop(&mut self) -> [f64; 4] {
        let phi = self.vdc0.pop() * TWO_PI; // map to [0, 2*pi];
        let psy = self.vdc1.pop() * TWO_PI; // map to [0, 2*pi];
        let vdc = self.vdc2.pop();
        let cos_eta = vdc.sqrt();
        let sin_eta = (1.0 - vdc).sqrt();
        [
            cos_eta * psy.cos(),
            cos_eta * psy.sin(),
            sin_eta * (phi + psy).cos(),
            sin_eta * (phi + psy).sin(),
        ]
    }

    /// The below code is a Rust function called `reseed` that is used to reset the state of a sequence
    /// generator to a specific seed value. This allows the sequence generator to start generating the
    /// sequence from the beginning or from a specific point in the sequence, depending on the value of the
    /// seed.
    #[allow(dead_code)]
    pub fn reseed(&mut self, seed: usize) {
        self.vdc0.reseed(seed);
        self.vdc1.reseed(seed);
        self.vdc2.reseed(seed);
    }
}

// use crate::lds::VdCorput;

/// The HaltonN struct is a generator for the Halton(n) sequence.
///
/// Properties:
///
/// * `vdcs`: A vector of VdCorput objects.
#[derive(Debug)]
pub struct HaltonN {
    vdcs: Vec<VdCorput>,
}

/// Halton(n) sequence generator
///
/// The [`HaltonN`] class is a sequence generator that generates points in a
/// N-dimensional space using the Halton sequence. The Halton sequence is a
/// low-discrepancy sequence that is commonly used in quasi-Monte Carlo methods.
/// It is generated by iterating over two different bases and calculating the
/// fractional parts of the numbers in those bases. The [`HaltonN`] class keeps
/// track of the current count and bases, and provides a `pop()` method that
/// returns the next point in the sequence as a `std::vector<double>`.
///
/// # Examples
///
/// ```
/// use lds_rs::HaltonN;
/// use approx_eq::assert_approx_eq;
///
/// let mut hgen = HaltonN::new(&[2, 3, 5, 7, 11]);
/// hgen.reseed(10);
/// for _i in 0..10 {
///     println!("{:?}", hgen.pop_vec());
/// }
/// let res = hgen.pop_vec();
///
/// assert_approx_eq!(res[0], 0.65625);
/// ```
impl HaltonN {
    /// Creates a new [`HaltonN`].
    ///
    /// The `new` function creates a new `HaltonN` struct with a specified number of `VdCorput`
    /// instances.
    ///
    /// Arguments:
    ///
    /// * `base`: The `base` parameter is a slice of `usize` values. It represents the base values for
    ///           each dimension of the Halton sequence. Each dimension of the Halton sequence uses a different
    ///           base value to generate the sequence.
    ///
    /// Returns:
    ///
    /// The `new` function returns a new instance of the `HaltonN` struct.
    pub fn new(base: &[usize]) -> Self {
        HaltonN {
            vdcs: base.iter().map(|b| VdCorput::new(*b)).collect(),
            // vdcs: (0..n).map(|i| VdCorput::new(base[i])).collect(),
        }
    }

    /// Returns the pop vec of this [`HaltonN`].
    ///
    /// The `pop()` function is used to generate the next value in the sequence.
    /// For example, in the [`VdCorput`] class, `pop()` increments the count and
    /// calculates the Van der Corput sequence value for that count and base. In
    /// the [`Halton`] class, `pop()` returns the next point in the Halton sequence
    /// as a `[f64; 2]`. Similarly, in the [`Circle`] class, `pop()`
    /// returns the next point on the unit circle as a `[f64; 2]`. In
    /// the [`Sphere`] class, `pop()` returns the next point on the unit sphere as a
    /// `[f64; 3]`. And in the [`Sphere3Hopf`] class, `pop()` returns
    /// the next point on the 3-sphere using the Hopf fibration as a `[f64; 4]`.
    pub fn pop_vec(&mut self) -> Vec<f64> {
        self.vdcs.iter_mut().map(|vdc| vdc.pop()).collect()
    }

    /// The below code is a Rust function called `reseed` that is used to reset the state of a sequence
    /// generator to a specific seed value. This allows the sequence generator to start generating the
    /// sequence from the beginning or from a specific point in the sequence, depending on the value of the
    /// seed.
    pub fn reseed(&mut self, seed: usize) {
        for vdc in self.vdcs.iter_mut() {
            vdc.reseed(seed);
        }
    }
}

// First 1000 prime numbers;
#[allow(dead_code)]
pub const PRIME_TABLE: [usize; 1000] = [
    2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97,
    101, 103, 107, 109, 113, 127, 131, 137, 139, 149, 151, 157, 163, 167, 173, 179, 181, 191, 193,
    197, 199, 211, 223, 227, 229, 233, 239, 241, 251, 257, 263, 269, 271, 277, 281, 283, 293, 307,
    311, 313, 317, 331, 337, 347, 349, 353, 359, 367, 373, 379, 383, 389, 397, 401, 409, 419, 421,
    431, 433, 439, 443, 449, 457, 461, 463, 467, 479, 487, 491, 499, 503, 509, 521, 523, 541, 547,
    557, 563, 569, 571, 577, 587, 593, 599, 601, 607, 613, 617, 619, 631, 641, 643, 647, 653, 659,
    661, 673, 677, 683, 691, 701, 709, 719, 727, 733, 739, 743, 751, 757, 761, 769, 773, 787, 797,
    809, 811, 821, 823, 827, 829, 839, 853, 857, 859, 863, 877, 881, 883, 887, 907, 911, 919, 929,
    937, 941, 947, 953, 967, 971, 977, 983, 991, 997, 1009, 1013, 1019, 1021, 1031, 1033, 1039,
    1049, 1051, 1061, 1063, 1069, 1087, 1091, 1093, 1097, 1103, 1109, 1117, 1123, 1129, 1151, 1153,
    1163, 1171, 1181, 1187, 1193, 1201, 1213, 1217, 1223, 1229, 1231, 1237, 1249, 1259, 1277, 1279,
    1283, 1289, 1291, 1297, 1301, 1303, 1307, 1319, 1321, 1327, 1361, 1367, 1373, 1381, 1399, 1409,
    1423, 1427, 1429, 1433, 1439, 1447, 1451, 1453, 1459, 1471, 1481, 1483, 1487, 1489, 1493, 1499,
    1511, 1523, 1531, 1543, 1549, 1553, 1559, 1567, 1571, 1579, 1583, 1597, 1601, 1607, 1609, 1613,
    1619, 1621, 1627, 1637, 1657, 1663, 1667, 1669, 1693, 1697, 1699, 1709, 1721, 1723, 1733, 1741,
    1747, 1753, 1759, 1777, 1783, 1787, 1789, 1801, 1811, 1823, 1831, 1847, 1861, 1867, 1871, 1873,
    1877, 1879, 1889, 1901, 1907, 1913, 1931, 1933, 1949, 1951, 1973, 1979, 1987, 1993, 1997, 1999,
    2003, 2011, 2017, 2027, 2029, 2039, 2053, 2063, 2069, 2081, 2083, 2087, 2089, 2099, 2111, 2113,
    2129, 2131, 2137, 2141, 2143, 2153, 2161, 2179, 2203, 2207, 2213, 2221, 2237, 2239, 2243, 2251,
    2267, 2269, 2273, 2281, 2287, 2293, 2297, 2309, 2311, 2333, 2339, 2341, 2347, 2351, 2357, 2371,
    2377, 2381, 2383, 2389, 2393, 2399, 2411, 2417, 2423, 2437, 2441, 2447, 2459, 2467, 2473, 2477,
    2503, 2521, 2531, 2539, 2543, 2549, 2551, 2557, 2579, 2591, 2593, 2609, 2617, 2621, 2633, 2647,
    2657, 2659, 2663, 2671, 2677, 2683, 2687, 2689, 2693, 2699, 2707, 2711, 2713, 2719, 2729, 2731,
    2741, 2749, 2753, 2767, 2777, 2789, 2791, 2797, 2801, 2803, 2819, 2833, 2837, 2843, 2851, 2857,
    2861, 2879, 2887, 2897, 2903, 2909, 2917, 2927, 2939, 2953, 2957, 2963, 2969, 2971, 2999, 3001,
    3011, 3019, 3023, 3037, 3041, 3049, 3061, 3067, 3079, 3083, 3089, 3109, 3119, 3121, 3137, 3163,
    3167, 3169, 3181, 3187, 3191, 3203, 3209, 3217, 3221, 3229, 3251, 3253, 3257, 3259, 3271, 3299,
    3301, 3307, 3313, 3319, 3323, 3329, 3331, 3343, 3347, 3359, 3361, 3371, 3373, 3389, 3391, 3407,
    3413, 3433, 3449, 3457, 3461, 3463, 3467, 3469, 3491, 3499, 3511, 3517, 3527, 3529, 3533, 3539,
    3541, 3547, 3557, 3559, 3571, 3581, 3583, 3593, 3607, 3613, 3617, 3623, 3631, 3637, 3643, 3659,
    3671, 3673, 3677, 3691, 3697, 3701, 3709, 3719, 3727, 3733, 3739, 3761, 3767, 3769, 3779, 3793,
    3797, 3803, 3821, 3823, 3833, 3847, 3851, 3853, 3863, 3877, 3881, 3889, 3907, 3911, 3917, 3919,
    3923, 3929, 3931, 3943, 3947, 3967, 3989, 4001, 4003, 4007, 4013, 4019, 4021, 4027, 4049, 4051,
    4057, 4073, 4079, 4091, 4093, 4099, 4111, 4127, 4129, 4133, 4139, 4153, 4157, 4159, 4177, 4201,
    4211, 4217, 4219, 4229, 4231, 4241, 4243, 4253, 4259, 4261, 4271, 4273, 4283, 4289, 4297, 4327,
    4337, 4339, 4349, 4357, 4363, 4373, 4391, 4397, 4409, 4421, 4423, 4441, 4447, 4451, 4457, 4463,
    4481, 4483, 4493, 4507, 4513, 4517, 4519, 4523, 4547, 4549, 4561, 4567, 4583, 4591, 4597, 4603,
    4621, 4637, 4639, 4643, 4649, 4651, 4657, 4663, 4673, 4679, 4691, 4703, 4721, 4723, 4729, 4733,
    4751, 4759, 4783, 4787, 4789, 4793, 4799, 4801, 4813, 4817, 4831, 4861, 4871, 4877, 4889, 4903,
    4909, 4919, 4931, 4933, 4937, 4943, 4951, 4957, 4967, 4969, 4973, 4987, 4993, 4999, 5003, 5009,
    5011, 5021, 5023, 5039, 5051, 5059, 5077, 5081, 5087, 5099, 5101, 5107, 5113, 5119, 5147, 5153,
    5167, 5171, 5179, 5189, 5197, 5209, 5227, 5231, 5233, 5237, 5261, 5273, 5279, 5281, 5297, 5303,
    5309, 5323, 5333, 5347, 5351, 5381, 5387, 5393, 5399, 5407, 5413, 5417, 5419, 5431, 5437, 5441,
    5443, 5449, 5471, 5477, 5479, 5483, 5501, 5503, 5507, 5519, 5521, 5527, 5531, 5557, 5563, 5569,
    5573, 5581, 5591, 5623, 5639, 5641, 5647, 5651, 5653, 5657, 5659, 5669, 5683, 5689, 5693, 5701,
    5711, 5717, 5737, 5741, 5743, 5749, 5779, 5783, 5791, 5801, 5807, 5813, 5821, 5827, 5839, 5843,
    5849, 5851, 5857, 5861, 5867, 5869, 5879, 5881, 5897, 5903, 5923, 5927, 5939, 5953, 5981, 5987,
    6007, 6011, 6029, 6037, 6043, 6047, 6053, 6067, 6073, 6079, 6089, 6091, 6101, 6113, 6121, 6131,
    6133, 6143, 6151, 6163, 6173, 6197, 6199, 6203, 6211, 6217, 6221, 6229, 6247, 6257, 6263, 6269,
    6271, 6277, 6287, 6299, 6301, 6311, 6317, 6323, 6329, 6337, 6343, 6353, 6359, 6361, 6367, 6373,
    6379, 6389, 6397, 6421, 6427, 6449, 6451, 6469, 6473, 6481, 6491, 6521, 6529, 6547, 6551, 6553,
    6563, 6569, 6571, 6577, 6581, 6599, 6607, 6619, 6637, 6653, 6659, 6661, 6673, 6679, 6689, 6691,
    6701, 6703, 6709, 6719, 6733, 6737, 6761, 6763, 6779, 6781, 6791, 6793, 6803, 6823, 6827, 6829,
    6833, 6841, 6857, 6863, 6869, 6871, 6883, 6899, 6907, 6911, 6917, 6947, 6949, 6959, 6961, 6967,
    6971, 6977, 6983, 6991, 6997, 7001, 7013, 7019, 7027, 7039, 7043, 7057, 7069, 7079, 7103, 7109,
    7121, 7127, 7129, 7151, 7159, 7177, 7187, 7193, 7207, 7211, 7213, 7219, 7229, 7237, 7243, 7247,
    7253, 7283, 7297, 7307, 7309, 7321, 7331, 7333, 7349, 7351, 7369, 7393, 7411, 7417, 7433, 7451,
    7457, 7459, 7477, 7481, 7487, 7489, 7499, 7507, 7517, 7523, 7529, 7537, 7541, 7547, 7549, 7559,
    7561, 7573, 7577, 7583, 7589, 7591, 7603, 7607, 7621, 7639, 7643, 7649, 7669, 7673, 7681, 7687,
    7691, 7699, 7703, 7717, 7723, 7727, 7741, 7753, 7757, 7759, 7789, 7793, 7817, 7823, 7829, 7841,
    7853, 7867, 7873, 7877, 7879, 7883, 7901, 7907, 7919,
];

#[cfg(test)]
mod tests {
    use super::*;
    use approx_eq::assert_approx_eq;

    #[test]
    fn test_vdc() {
        assert_approx_eq!(vdc(11, 2), 0.8125);
    }

    #[test]
    fn test_vdcorput() {
        let mut vgen = VdCorput::new(2);
        vgen.reseed(0);
        assert_approx_eq!(vgen.pop(), 0.5);
        assert_approx_eq!(vgen.pop(), 0.25);
        assert_approx_eq!(vgen.pop(), 0.75);

        let mut vgen = VdCorput::new(3);
        vgen.reseed(0);
        assert_approx_eq!(vgen.pop(), 1.0/3.0);
        assert_approx_eq!(vgen.pop(), 2.0/3.0);
        assert_approx_eq!(vgen.pop(), 1.0/9.0);
    }

    #[test]
    fn test_halton() {
        let mut hgen = Halton::new(&[2, 3]);
        hgen.reseed(0);
        let res = hgen.pop();
        assert_approx_eq!(res[0], 0.5);
        assert_approx_eq!(res[1], 1.0/3.0);
        let res = hgen.pop();
        assert_approx_eq!(res[0], 0.25);
        assert_approx_eq!(res[1], 2.0/3.0);
    }

    #[test]
    fn test_circle() {
        let mut cgen = Circle::new(2);
        cgen.reseed(0);
        let res = cgen.pop();
        assert_approx_eq!(res[0], -1.0);
        assert_approx_eq!(res[1], 0.0);
        let res = cgen.pop();
        assert_approx_eq!(res[0], 0.0);
        assert_approx_eq!(res[1], 1.0);
    }

    #[test]
    fn test_disk() {
        let mut dgen = Disk::new(&[2, 3]);
        dgen.reseed(0);
        let res = dgen.pop();
        assert_approx_eq!(res[0], -0.5773502691896258);
        assert_approx_eq!(res[1], 0.0);
    }

    #[test]
    fn test_sphere() {
        let mut sgen = Sphere::new(&[2, 3]);
        sgen.reseed(0);
        let res = sgen.pop();
        assert_approx_eq!(res[0], -0.5);
        assert_approx_eq!(res[1], 0.8660254037844387);
        assert_approx_eq!(res[2], 0.0);
        let res = sgen.pop();
        assert_approx_eq!(res[0], -0.4330127018922193);
        assert_approx_eq!(res[1], -0.75);
        assert_approx_eq!(res[2], -0.5);
    }

    #[test]
    fn test_sphere3hopf() {
        let mut sgen = Sphere3Hopf::new(&[2, 3, 5]);
        sgen.reseed(0);
        let res = sgen.pop();
        assert_approx_eq!(res[0], -0.22360679774997885);
        assert_approx_eq!(res[1], 0.3872983346207417);
        assert_approx_eq!(res[2], 0.44721359549995726);
        assert_approx_eq!(res[3], -0.7745966692414837);
    }

    #[test]
    fn test_halton_n() {
        let mut hgen = HaltonN::new(&[2, 3, 5]);
        hgen.reseed(0);
        let res = hgen.pop_vec();
        assert_approx_eq!(res[0], 0.5);
        assert_approx_eq!(res[1], 1.0/3.0);
        assert_approx_eq!(res[2], 0.2);
        let res = hgen.pop_vec();
        assert_approx_eq!(res[0], 0.25);
        assert_approx_eq!(res[1], 2.0/3.0);
        assert_approx_eq!(res[2], 0.4);
    }
}