use specs_blit::specs::*;
#[derive(Debug, Default)]
pub struct Wallet {
amount: usize,
}
impl Wallet {
pub fn money(&self) -> usize {
self.amount
}
pub fn add(&mut self, money: &Money) {
self.amount += money.amount();
}
pub fn subtract(&mut self, amount: usize) {
self.amount -= amount;
}
pub fn reset(&mut self) {
self.amount = 0;
}
}
#[derive(Component, Debug, Default)]
pub struct Money {
amount: usize,
}
impl Money {
pub fn new(amount: usize) -> Self {
Self { amount }
}
pub fn amount(&self) -> usize {
self.amount
}
}