lcpfs 2026.1.102

LCP File System - A ZFS-inspired copy-on-write filesystem for Rust
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// Copyright 2025 LunaOS Contributors
// SPDX-License-Identifier: Apache-2.0
//
// ML-based Prefetching
// Predict future I/O patterns using machine learning.

use alloc::collections::BTreeMap;
use alloc::vec;
use alloc::vec::Vec;
use lazy_static::lazy_static;
use libm;
use spin::Mutex;

/// I/O access pattern types
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AccessPattern {
    /// Sequential forward (offset increasing)
    Sequential,
    /// Sequential backward (offset decreasing)
    ReverseSequential,
    /// Fixed stride access (e.g., every 4KB)
    Strided,
    /// Random access
    Random,
    /// Looping (revisiting same blocks)
    Looping,
}

impl AccessPattern {
    /// Get prefetch distance for this pattern
    ///
    /// # Returns
    /// Number of blocks to prefetch ahead
    pub fn prefetch_distance(&self) -> usize {
        match self {
            AccessPattern::Sequential => 16,       // Aggressive prefetch
            AccessPattern::ReverseSequential => 8, // Moderate prefetch
            AccessPattern::Strided => 4,           // Conservative prefetch
            AccessPattern::Random => 0,            // No prefetch
            AccessPattern::Looping => 2,           // Minimal prefetch
        }
    }

    /// Get confidence threshold for prefetching
    pub fn confidence_threshold(&self) -> f32 {
        match self {
            AccessPattern::Sequential => 0.7, // 70% confidence
            AccessPattern::ReverseSequential => 0.75,
            AccessPattern::Strided => 0.8,
            AccessPattern::Random => 0.95, // Very high confidence needed
            AccessPattern::Looping => 0.85,
        }
    }
}

/// I/O access record
#[derive(Debug, Clone, Copy)]
pub struct AccessRecord {
    /// Block offset
    pub offset: u64,
    /// Access timestamp
    pub timestamp: u64,
    /// Access size
    pub size: u64,
    /// Read (true) or write (false)
    pub is_read: bool,
}

/// Pattern detection window
#[derive(Debug, Clone)]
pub struct PatternWindow {
    /// Recent accesses (circular buffer)
    accesses: Vec<AccessRecord>,
    /// Current write position
    write_pos: usize,
    /// Window size
    window_size: usize,
}

impl PatternWindow {
    /// Create new pattern window
    pub fn new(window_size: usize) -> Self {
        Self {
            accesses: Vec::with_capacity(window_size),
            write_pos: 0,
            window_size,
        }
    }

    /// Add access to window
    pub fn add_access(&mut self, record: AccessRecord) {
        if self.accesses.len() < self.window_size {
            self.accesses.push(record);
        } else {
            self.accesses[self.write_pos] = record;
            self.write_pos = (self.write_pos + 1) % self.window_size;
        }
    }

    /// Detect access pattern
    pub fn detect_pattern(&self) -> (AccessPattern, f32) {
        if self.accesses.len() < 3 {
            return (AccessPattern::Random, 0.0);
        }

        // Calculate deltas between consecutive accesses
        let mut deltas = Vec::new();
        for i in 1..self.accesses.len() {
            let prev_idx = if i > 0 {
                i - 1
            } else {
                self.accesses.len() - 1
            };
            let delta = self.accesses[i].offset as i64 - self.accesses[prev_idx].offset as i64;
            deltas.push(delta);
        }

        // Check for sequential pattern
        let sequential_count = deltas.iter().filter(|&&d| d > 0 && d < 1024 * 1024).count();
        let sequential_ratio = sequential_count as f32 / deltas.len() as f32;

        if sequential_ratio > 0.8 {
            return (AccessPattern::Sequential, sequential_ratio);
        }

        // Check for reverse sequential
        let reverse_count = deltas
            .iter()
            .filter(|&&d| d < 0 && d > -1024 * 1024)
            .count();
        let reverse_ratio = reverse_count as f32 / deltas.len() as f32;

        if reverse_ratio > 0.8 {
            return (AccessPattern::ReverseSequential, reverse_ratio);
        }

        // Check for strided pattern
        if let Some(&first_delta) = deltas.first() {
            if first_delta != 0 {
                let stride_matches = deltas
                    .iter()
                    .filter(|&&d| (d - first_delta).abs() < 4096)
                    .count();
                let stride_ratio = stride_matches as f32 / deltas.len() as f32;

                if stride_ratio > 0.7 {
                    return (AccessPattern::Strided, stride_ratio);
                }
            }
        }

        // Check for looping (revisiting same offsets)
        let mut unique_offsets = BTreeMap::new();
        for access in &self.accesses {
            *unique_offsets.entry(access.offset).or_insert(0) += 1;
        }

        let revisit_count = unique_offsets.values().filter(|&&count| count > 1).count();
        let loop_ratio = revisit_count as f32 / unique_offsets.len().max(1) as f32;

        if loop_ratio > 0.5 {
            return (AccessPattern::Looping, loop_ratio);
        }

        // Default: random
        (
            AccessPattern::Random,
            1.0 - sequential_ratio.max(reverse_ratio),
        )
    }
}

/// Simple neural network for pattern prediction
///
/// Architecture: Input layer (4 features) -> Hidden layer (8 neurons) -> Output layer (5 patterns)
#[derive(Debug, Clone)]
pub struct PatternPredictor {
    /// Input -> Hidden weights [4 x 8]
    weights_ih: Vec<Vec<f32>>,
    /// Hidden -> Output weights [8 x 5]
    weights_ho: Vec<Vec<f32>>,
    /// Hidden bias [8]
    bias_h: Vec<f32>,
    /// Output bias [5]
    bias_o: Vec<f32>,
}

impl Default for PatternPredictor {
    fn default() -> Self {
        Self::new()
    }
}

impl PatternPredictor {
    /// Create new predictor with random weights
    pub fn new() -> Self {
        // Initialize with simple pre-trained weights
        // In real implementation, would train from access traces
        Self {
            weights_ih: vec![
                vec![0.5, -0.3, 0.2, 0.1, 0.4, -0.2, 0.3, 0.1],
                vec![-0.2, 0.4, -0.1, 0.3, 0.2, 0.5, -0.3, 0.2],
                vec![0.3, 0.1, 0.5, -0.2, -0.1, 0.3, 0.4, -0.1],
                vec![0.1, -0.2, 0.3, 0.4, 0.5, -0.3, 0.1, 0.2],
            ],
            weights_ho: vec![
                vec![0.6, -0.2, 0.1, -0.3, 0.2],
                vec![-0.1, 0.5, 0.3, 0.2, -0.2],
                vec![0.3, 0.2, 0.4, -0.1, 0.3],
                vec![-0.2, 0.4, -0.3, 0.5, 0.1],
                vec![0.5, -0.3, 0.2, 0.1, 0.4],
                vec![0.2, 0.3, -0.2, 0.4, -0.1],
                vec![-0.3, 0.1, 0.5, 0.2, 0.3],
                vec![0.4, -0.1, 0.3, -0.2, 0.5],
            ],
            bias_h: vec![0.1, -0.1, 0.2, -0.2, 0.1, 0.2, -0.1, 0.1],
            bias_o: vec![0.0, 0.1, -0.1, 0.0, 0.1],
        }
    }

    /// ReLU activation function
    fn relu(x: f32) -> f32 {
        if x > 0.0 { x } else { 0.0 }
    }

    /// Softmax activation for output layer
    fn softmax(inputs: &[f32]) -> Vec<f32> {
        let max = inputs.iter().copied().fold(f32::NEG_INFINITY, f32::max);
        let exps: Vec<f32> = inputs.iter().map(|&x| libm::expf(x - max)).collect();
        let sum: f32 = exps.iter().sum();
        exps.iter().map(|&x| x / sum).collect()
    }

    /// Predict pattern from features
    ///
    /// # Arguments
    /// * `features` - Input features [avg_delta, delta_variance, unique_ratio, avg_size]
    ///
    /// # Returns
    /// (pattern, confidence)
    pub fn predict(&self, features: &[f32; 4]) -> (AccessPattern, f32) {
        // Forward pass: Input -> Hidden
        let mut hidden = [0.0; 8];
        for (i, h) in hidden.iter_mut().enumerate() {
            let mut sum = self.bias_h[i];
            for (j, &feat) in features.iter().enumerate() {
                sum += feat * self.weights_ih[j][i];
            }
            *h = Self::relu(sum);
        }

        // Forward pass: Hidden -> Output
        let mut output = vec![0.0; 5];
        for (i, out) in output.iter_mut().enumerate() {
            let mut sum = self.bias_o[i];
            for (j, &h) in hidden.iter().enumerate() {
                sum += h * self.weights_ho[j][i];
            }
            *out = sum;
        }

        // Apply softmax
        // SAFETY INVARIANT: output is vec![0.0; 5] (5 elements); softmax preserves length.
        // max_by on non-empty iterator always returns Some.
        let probabilities = Self::softmax(&output);

        // Find highest probability
        // SAFETY INVARIANT: probabilities has exactly 5 elements (from softmax of 5-element output).
        debug_assert!(!probabilities.is_empty(), "probabilities must be non-empty");
        let max_idx = probabilities
            .iter()
            .enumerate()
            .max_by(|(_, a), (_, b)| {
                // Handle NaN: treat NaN as less than any value
                a.partial_cmp(b).unwrap_or(core::cmp::Ordering::Less)
            })
            .map(|(idx, _)| idx)
            .unwrap_or(4); // Default to Random if somehow empty

        let pattern = match max_idx {
            0 => AccessPattern::Sequential,
            1 => AccessPattern::ReverseSequential,
            2 => AccessPattern::Strided,
            3 => AccessPattern::Looping,
            _ => AccessPattern::Random,
        };

        (pattern, probabilities[max_idx])
    }

    /// Extract features from access window
    fn extract_features(window: &PatternWindow) -> [f32; 4] {
        if window.accesses.is_empty() {
            return [0.0, 0.0, 0.0, 0.0];
        }

        // Feature 1: Average delta
        let mut deltas = Vec::new();
        for i in 1..window.accesses.len() {
            let delta = window.accesses[i].offset as i64 - window.accesses[i - 1].offset as i64;
            deltas.push(delta);
        }

        let avg_delta = if !deltas.is_empty() {
            deltas.iter().sum::<i64>() as f32 / deltas.len() as f32
        } else {
            0.0
        };

        // Feature 2: Delta variance
        let variance = if !deltas.is_empty() && deltas.len() > 1 {
            let mean = avg_delta;
            deltas
                .iter()
                .map(|&d| {
                    let diff = d as f32 - mean;
                    diff * diff
                })
                .sum::<f32>()
                / (deltas.len() - 1) as f32
        } else {
            0.0
        };

        // Feature 3: Unique offset ratio
        let mut unique_offsets = BTreeMap::new();
        for access in &window.accesses {
            *unique_offsets.entry(access.offset).or_insert(0) += 1;
        }
        let unique_ratio = unique_offsets.len() as f32 / window.accesses.len() as f32;

        // Feature 4: Average access size
        let avg_size = window.accesses.iter().map(|a| a.size).sum::<u64>() as f32
            / window.accesses.len() as f32;

        [
            avg_delta / 1_000_000.0, // Normalize to ~MB range
            libm::sqrtf(variance) / 100_000.0,
            unique_ratio,
            avg_size / 1_000_000.0,
        ]
    }
}

/// Prefetch statistics
#[derive(Debug, Clone, Default)]
pub struct PrefetchStats {
    /// Total prefetch requests issued
    pub total_prefetches: u64,
    /// Prefetch hits (prefetched data was accessed)
    pub prefetch_hits: u64,
    /// Prefetch misses (prefetched data was not accessed)
    pub prefetch_misses: u64,
    /// Bytes prefetched
    pub bytes_prefetched: u64,
}

lazy_static! {
    /// Global ML prefetch engine
    static ref ML_PREFETCH: Mutex<MlPrefetchEngine> = Mutex::new(MlPrefetchEngine::new());
}

/// ML-based prefetch engine
pub struct MlPrefetchEngine {
    /// Pattern detection window
    window: PatternWindow,
    /// Neural network predictor
    predictor: PatternPredictor,
    /// Statistics
    stats: PrefetchStats,
    /// Prefetch queue (offset -> size)
    prefetch_queue: BTreeMap<u64, u64>,
}

impl Default for MlPrefetchEngine {
    fn default() -> Self {
        Self::new()
    }
}

impl MlPrefetchEngine {
    /// Create new ML prefetch engine
    pub fn new() -> Self {
        Self {
            window: PatternWindow::new(16),
            predictor: PatternPredictor::new(),
            stats: PrefetchStats::default(),
            prefetch_queue: BTreeMap::new(),
        }
    }

    /// Record access and predict next accesses
    ///
    /// # Arguments
    /// * `offset` - Block offset
    /// * `size` - Access size
    /// * `timestamp` - Access timestamp
    /// * `is_read` - Is read operation
    ///
    /// # Returns
    /// Vector of (offset, size) pairs to prefetch
    pub fn record_and_predict(
        &mut self,
        offset: u64,
        size: u64,
        timestamp: u64,
        is_read: bool,
    ) -> Vec<(u64, u64)> {
        // Record access
        let record = AccessRecord {
            offset,
            timestamp,
            size,
            is_read,
        };
        self.window.add_access(record);

        // Check if this was a prefetch hit
        if self.prefetch_queue.remove(&offset).is_some() {
            self.stats.prefetch_hits += 1;
        }

        // Only prefetch for reads
        if !is_read {
            return Vec::new();
        }

        // Detect pattern using rule-based approach
        let (rule_pattern, rule_confidence) = self.window.detect_pattern();

        // Predict using neural network
        let features = PatternPredictor::extract_features(&self.window);
        let (ml_pattern, ml_confidence) = self.predictor.predict(&features);

        // Use whichever has higher confidence
        let (pattern, confidence) = if ml_confidence > rule_confidence {
            (ml_pattern, ml_confidence)
        } else {
            (rule_pattern, rule_confidence)
        };

        // Generate prefetch requests
        let threshold = pattern.confidence_threshold();
        if confidence < threshold {
            return Vec::new();
        }

        let distance = pattern.prefetch_distance();
        if distance == 0 {
            return Vec::new();
        }

        let mut prefetches = Vec::new();
        match pattern {
            AccessPattern::Sequential => {
                for i in 1..=distance {
                    let prefetch_offset = offset + (i as u64 * size);
                    prefetches.push((prefetch_offset, size));
                    self.prefetch_queue.insert(prefetch_offset, size);
                }
            }
            AccessPattern::ReverseSequential => {
                for i in 1..=distance {
                    if let Some(prefetch_offset) = offset.checked_sub(i as u64 * size) {
                        prefetches.push((prefetch_offset, size));
                        self.prefetch_queue.insert(prefetch_offset, size);
                    }
                }
            }
            AccessPattern::Strided => {
                // Detect stride
                if self.window.accesses.len() >= 2 {
                    let stride = self.window.accesses[self.window.accesses.len() - 1].offset as i64
                        - self.window.accesses[self.window.accesses.len() - 2].offset as i64;

                    if stride > 0 {
                        for i in 1..=distance {
                            let prefetch_offset = (offset as i64 + (i as i64 * stride)) as u64;
                            prefetches.push((prefetch_offset, size));
                            self.prefetch_queue.insert(prefetch_offset, size);
                        }
                    }
                }
            }
            AccessPattern::Looping => {
                // Prefetch recently accessed blocks
                let recent_offsets: Vec<u64> = self
                    .window
                    .accesses
                    .iter()
                    .rev()
                    .take(distance)
                    .map(|a| a.offset)
                    .collect();

                for prefetch_offset in recent_offsets {
                    if prefetch_offset != offset {
                        prefetches.push((prefetch_offset, size));
                        self.prefetch_queue.insert(prefetch_offset, size);
                    }
                }
            }
            AccessPattern::Random => {}
        }

        // Update statistics
        self.stats.total_prefetches += prefetches.len() as u64;
        self.stats.bytes_prefetched += prefetches.iter().map(|(_, s)| s).sum::<u64>();

        prefetches
    }

    /// Mark prefetched blocks as misses (not accessed)
    pub fn expire_prefetches(&mut self) {
        let expired = self.prefetch_queue.len();
        self.stats.prefetch_misses += expired as u64;
        self.prefetch_queue.clear();
    }

    /// Get prefetch hit rate
    pub fn hit_rate(&self) -> f32 {
        let total = self.stats.prefetch_hits + self.stats.prefetch_misses;
        if total == 0 {
            return 0.0;
        }
        self.stats.prefetch_hits as f32 / total as f32
    }

    /// Get statistics
    pub fn get_stats(&self) -> PrefetchStats {
        self.stats.clone()
    }
}

/// Global ML prefetch operations
pub struct MlPrefetch;

impl MlPrefetch {
    /// Record access and get prefetch predictions
    pub fn predict(offset: u64, size: u64, timestamp: u64, is_read: bool) -> Vec<(u64, u64)> {
        let mut engine = ML_PREFETCH.lock();
        engine.record_and_predict(offset, size, timestamp, is_read)
    }

    /// Get hit rate
    pub fn hit_rate() -> f32 {
        let engine = ML_PREFETCH.lock();
        engine.hit_rate()
    }

    /// Get statistics
    pub fn stats() -> PrefetchStats {
        let engine = ML_PREFETCH.lock();
        engine.get_stats()
    }

    /// Expire old prefetches
    pub fn expire() {
        let mut engine = ML_PREFETCH.lock();
        engine.expire_prefetches();
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_pattern_properties() {
        assert_eq!(AccessPattern::Sequential.prefetch_distance(), 16);
        assert!(AccessPattern::Random.prefetch_distance() == 0);
        assert!(AccessPattern::Sequential.confidence_threshold() < 0.8);
    }

    #[test]
    fn test_sequential_detection() {
        let mut window = PatternWindow::new(16);

        // Add sequential accesses
        for i in 0..10 {
            window.add_access(AccessRecord {
                offset: i * 4096,
                timestamp: i,
                size: 4096,
                is_read: true,
            });
        }

        let (pattern, confidence) = window.detect_pattern();
        assert_eq!(pattern, AccessPattern::Sequential);
        assert!(confidence > 0.8);
    }

    #[test]
    fn test_random_detection() {
        let mut window = PatternWindow::new(16);

        // Add random accesses
        let offsets = [0, 100000, 50000, 200000, 10000, 150000];
        for (i, &offset) in offsets.iter().enumerate() {
            window.add_access(AccessRecord {
                offset,
                timestamp: i as u64,
                size: 4096,
                is_read: true,
            });
        }

        let (pattern, _) = window.detect_pattern();
        assert_eq!(pattern, AccessPattern::Random);
    }

    #[test]
    fn test_strided_detection() {
        let mut window = PatternWindow::new(16);

        // Add strided accesses (every 8KB)
        for i in 0..10 {
            window.add_access(AccessRecord {
                offset: i * 8192,
                timestamp: i,
                size: 4096,
                is_read: true,
            });
        }

        let (pattern, confidence) = window.detect_pattern();
        assert!(pattern == AccessPattern::Sequential || pattern == AccessPattern::Strided);
        assert!(confidence > 0.7);
    }

    #[test]
    fn test_neural_network_prediction() {
        let predictor = PatternPredictor::new();

        // Sequential pattern features
        let features = [1.0, 0.1, 0.9, 0.5]; // avg_delta=1MB, low variance, high unique ratio
        let (pattern, confidence) = predictor.predict(&features);

        assert!(confidence > 0.0 && confidence <= 1.0);
        // Pattern should be one of the valid types
        assert!(matches!(
            pattern,
            AccessPattern::Sequential
                | AccessPattern::ReverseSequential
                | AccessPattern::Strided
                | AccessPattern::Random
                | AccessPattern::Looping
        ));
    }

    #[test]
    fn test_prefetch_generation() {
        let mut engine = MlPrefetchEngine::new();

        // Create sequential pattern
        for i in 0..10 {
            engine.record_and_predict(i * 4096, 4096, i, true);
        }

        // Next access should generate prefetches
        let prefetches = engine.record_and_predict(10 * 4096, 4096, 10, true);

        // Should prefetch ahead
        assert!(!prefetches.is_empty());
        assert!(prefetches.len() <= 16); // Max distance
    }

    #[test]
    fn test_prefetch_hit_tracking() {
        let mut engine = MlPrefetchEngine::new();

        // Create pattern and generate prefetches
        for i in 0..5 {
            engine.record_and_predict(i * 4096, 4096, i, true);
        }

        let prefetches = engine.record_and_predict(5 * 4096, 4096, 5, true);

        if !prefetches.is_empty() {
            // Access a prefetched block
            let (prefetch_offset, _) = prefetches[0];
            engine.record_and_predict(prefetch_offset, 4096, 6, true);

            // Should have at least 1 hit
            assert!(engine.stats.prefetch_hits > 0);
        }
    }

    #[test]
    fn test_no_prefetch_for_writes() {
        let mut engine = MlPrefetchEngine::new();

        // Create sequential writes
        for i in 0..5 {
            let prefetches = engine.record_and_predict(i * 4096, 4096, i, false);
            assert!(prefetches.is_empty()); // No prefetch for writes
        }
    }

    #[test]
    fn test_statistics() {
        let mut engine = MlPrefetchEngine::new();

        // Generate some prefetches
        for i in 0..10 {
            engine.record_and_predict(i * 4096, 4096, i, true);
        }

        let stats = engine.get_stats();
        // Verify stats are populated (u64 is always >= 0, so just check they exist)
        let _ = stats.total_prefetches;
        let _ = stats.bytes_prefetched;
    }
}