lbug 0.17.0

An in-process property graph database management system built for query speed and scalability
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#pragma once

#include <cstdint>
#include <string>

namespace lbug {
namespace common {

enum class StorageFormat : uint8_t { NONE, ICEBUG_DISK };

struct StorageFormatUtils {
    static StorageFormat fromString(const std::string& str);
};

} // namespace common
} // namespace lbug