#include "binder/binder.h"
#include "function/table/bind_data.h"
#include "function/table/simple_table_function.h"
#include "main/client_context.h"
#include "processor/execution_context.h"
#include "storage/database_header.h"
#include "storage/storage_manager.h"
namespace lbug {
namespace function {
static common::offset_t internalTableFunc(const TableFuncMorsel& ,
const TableFuncInput& input, common::DataChunk& output) {
auto& outputVector = output.getValueVectorMutable(0);
auto pos = outputVector.state->getSelVector()[0];
auto* storageManager = storage::StorageManager::Get(*input.context->clientContext);
const auto* header = storageManager->getOrInitDatabaseHeader(*input.context->clientContext);
outputVector.setValue(pos, header->storageVersion);
return 1;
}
static std::unique_ptr<TableFuncBindData> bindFunc(const main::ClientContext*,
const TableFuncBindInput* input) {
std::vector<std::string> returnColumnNames;
std::vector<common::LogicalType> returnTypes;
returnColumnNames.emplace_back("version");
returnTypes.emplace_back(common::LogicalType::UINT64());
returnColumnNames =
TableFunction::extractYieldVariables(returnColumnNames, input->yieldVariables);
auto columns = input->binder->createVariables(returnColumnNames, returnTypes);
return std::make_unique<TableFuncBindData>(std::move(columns), 1 );
}
function_set StorageVersionFunction::getFunctionSet() {
function_set functionSet;
auto function = std::make_unique<TableFunction>(name, std::vector<common::LogicalTypeID>{});
function->tableFunc = SimpleTableFunc::getTableFunc(internalTableFunc);
function->bindFunc = bindFunc;
function->initSharedStateFunc = SimpleTableFunc::initSharedState;
function->initLocalStateFunc = TableFunction::initEmptyLocalState;
functionSet.push_back(std::move(function));
return functionSet;
}
} }