#pragma once
#include <cstdint>
namespace lbug {
namespace function {
struct IsNull {
template<class T>
static inline void operation(T , bool isNull, uint8_t& result) {
result = isNull;
}
};
struct IsNotNull {
template<class T>
static inline void operation(T , bool isNull, uint8_t& result) {
result = !isNull;
}
};
} }