lbug 0.16.1

An in-process property graph database management system built for query speed and scalability
Documentation
#pragma once

#include <vector>

#include "file_system.h"

namespace lbug {
namespace common {

struct LocalFileInfo final : FileInfo {
#ifdef _WIN32
    LocalFileInfo(std::string path, const void* handle, FileSystem* fileSystem)
        : FileInfo{std::move(path), fileSystem}, handle{handle} {}
#else
    LocalFileInfo(std::string path, const int fd, FileSystem* fileSystem)
        : FileInfo{std::move(path), fileSystem}, fd{fd} {}
#endif

    ~LocalFileInfo() override;

#ifdef _WIN32
    const void* handle;
#else
    const int fd;
#endif
};

class LBUG_API LocalFileSystem final : public FileSystem {
public:
    explicit LocalFileSystem(std::string homeDir) : FileSystem(std::move(homeDir)) {}

    std::unique_ptr<FileInfo> openFile(const std::string& path, FileOpenFlags flags,
        main::ClientContext* context = nullptr) override;

    std::vector<std::string> glob(main::ClientContext* context,
        const std::string& path) const override;

    void overwriteFile(const std::string& from, const std::string& to) override;

    void renameFile(const std::string& from, const std::string& to) override;

    void copyFile(const std::string& from, const std::string& to) override;

    void createDir(const std::string& dir) const override;

    void removeFileIfExists(const std::string& path,
        const main::ClientContext* context = nullptr) override;

    bool fileOrPathExists(const std::string& path, main::ClientContext* context = nullptr) override;

    std::string expandPath(main::ClientContext* context, const std::string& path) const override;

    void syncFile(const FileInfo& fileInfo) const override;

    static bool isLocalPath(const std::string& path);

    static bool fileExists(const std::string& filename);

protected:
    void readFromFile(FileInfo& fileInfo, void* buffer, uint64_t numBytes,
        uint64_t position) const override;

    int64_t readFile(FileInfo& fileInfo, void* buf, size_t nbyte) const override;

    void writeFile(FileInfo& fileInfo, const uint8_t* buffer, uint64_t numBytes,
        uint64_t offset) const override;

    int64_t seek(FileInfo& fileInfo, uint64_t offset, int whence) const override;

    void truncate(FileInfo& fileInfo, uint64_t size) const override;

    uint64_t getFileSize(const FileInfo& fileInfo) const override;
};

} // namespace common
} // namespace lbug