lbug 0.16.1

An in-process property graph database management system built for query speed and scalability
Documentation
#pragma once

#include <cstdint>
#include <string>

namespace lbug {
namespace common {

// Add exception only if you need to throw it in multiple places.
struct ExceptionMessage {
    // Primary key.
    static std::string duplicatePKException(const std::string& pkString);
    static std::string nonExistentPKException(const std::string& pkString);
    static std::string invalidPKType(const std::string& type);
    static std::string nullPKException();
    // Long string.
    static std::string overLargeStringPKValueException(uint64_t length);
    static std::string overLargeStringValueException(uint64_t length);
    // Foreign key.
    static std::string violateDeleteNodeWithConnectedEdgesConstraint(const std::string& tableName,
        const std::string& offset, const std::string& direction);
    static std::string violateRelMultiplicityConstraint(const std::string& tableName,
        const std::string& offset, const std::string& direction);
    // Binding exception
    static std::string variableNotInScope(const std::string& varName);
    static std::string listFunctionIncompatibleChildrenType(const std::string& functionName,
        const std::string& leftType, const std::string& rightType);
    // Skip limit exception
    static std::string invalidSkipLimitParam(const std::string& exprName,
        const std::string& skipOrLimit);
};

} // namespace common
} // namespace lbug