lbug 0.16.1

An in-process property graph database management system built for query speed and scalability
Documentation
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#pragma once

#include "binder/bound_database_statement.h"

namespace lbug {
namespace binder {

class BoundUseDatabase final : public BoundDatabaseStatement {
    static constexpr common::StatementType type_ = common::StatementType::USE_DATABASE;

public:
    explicit BoundUseDatabase(std::string dbName)
        : BoundDatabaseStatement{type_, std::move(dbName)} {}
};

} // namespace binder
} // namespace lbug