#include "function/uuid/functions/gen_random_uuid.h"
#include "common/random_engine.h"
#include "function/function.h"
namespace lbug {
namespace function {
void GenRandomUUID::operation(common::uuid& input, void* dataPtr) {
auto clientContext = static_cast<FunctionBindData*>(dataPtr)->clientContext;
input = common::UUID::generateRandomUUID(common::RandomEngine::Get(*clientContext));
}
} }