lbug 0.16.1

An in-process property graph database management system built for query speed and scalability
Documentation
/*
** This code taken from the SQLite test library (can be found at
** https://www.sqlite.org/sqllogictest/doc/trunk/about.wiki).
** Originally found on the internet. The original header comment follows this comment.
** The code has been refactored, but the algorithm stays the same.
*/
/*
 * This code implements the MD5 message-digest algorithm.
 * The algorithm is due to Ron Rivest.  This code was
 * written by Colin Plumb in 1993, no copyright is claimed.
 * This code is in the public domain; do with it what you wish.
 *
 * Equivalent code is available from RSA Data Security, Inc.
 * This code has been tested against that, and is equivalent,
 * except that you don't need to include two pages of legalese
 * with every copy.
 *
 * To compute the message digest of a chunk of bytes, declare an
 * MD5Context structure, pass it to MD5Init, call MD5Update as
 * needed on buffers full of bytes, and then call MD5Final, which
 * will fill a supplied 16-byte array with the digest.
 */

#include "common/md5.h"

#include <cstring>

namespace lbug {
namespace common {

void MD5::byteReverse(unsigned char* buf, unsigned longs) {
    uint32_t t = 0;
    do {
        t = (uint32_t)((unsigned)buf[3] << 8 | buf[2]) << 16 | ((unsigned)buf[1] << 8 | buf[0]);
        *(uint32_t*)buf = t;
        buf += 4;
    } while (--longs);
}

// The four core functions - F1 is optimized somewhat
#define F1(x, y, z) ((z) ^ ((x) & ((y) ^ (z))))
#define F2(x, y, z) F1(z, x, y)
#define F3(x, y, z) ((x) ^ (y) ^ (z))
#define F4(x, y, z) ((y) ^ ((x) | ~(z)))
// This is the central step in the MD5 algorithm.
#define MD5STEP(f, w, x, y, z, data, s)                                                            \
    ((w) += f(x, y, z) + (data), (w) = (w) << (s) | (w) >> (32 - (s)), (w) += (x))

void MD5::MD5Transform(uint32_t buf[4], const uint32_t in[16]) {
    uint32_t a = buf[0];
    uint32_t b = buf[1];
    uint32_t c = buf[2];
    uint32_t d = buf[3];

    MD5STEP(F1, a, b, c, d, in[0] + 0xd76aa478, 7);
    MD5STEP(F1, d, a, b, c, in[1] + 0xe8c7b756, 12);
    MD5STEP(F1, c, d, a, b, in[2] + 0x242070db, 17);
    MD5STEP(F1, b, c, d, a, in[3] + 0xc1bdceee, 22);
    MD5STEP(F1, a, b, c, d, in[4] + 0xf57c0faf, 7);
    MD5STEP(F1, d, a, b, c, in[5] + 0x4787c62a, 12);
    MD5STEP(F1, c, d, a, b, in[6] + 0xa8304613, 17);
    MD5STEP(F1, b, c, d, a, in[7] + 0xfd469501, 22);
    MD5STEP(F1, a, b, c, d, in[8] + 0x698098d8, 7);
    MD5STEP(F1, d, a, b, c, in[9] + 0x8b44f7af, 12);
    MD5STEP(F1, c, d, a, b, in[10] + 0xffff5bb1, 17);
    MD5STEP(F1, b, c, d, a, in[11] + 0x895cd7be, 22);
    MD5STEP(F1, a, b, c, d, in[12] + 0x6b901122, 7);
    MD5STEP(F1, d, a, b, c, in[13] + 0xfd987193, 12);
    MD5STEP(F1, c, d, a, b, in[14] + 0xa679438e, 17);
    MD5STEP(F1, b, c, d, a, in[15] + 0x49b40821, 22);

    MD5STEP(F2, a, b, c, d, in[1] + 0xf61e2562, 5);
    MD5STEP(F2, d, a, b, c, in[6] + 0xc040b340, 9);
    MD5STEP(F2, c, d, a, b, in[11] + 0x265e5a51, 14);
    MD5STEP(F2, b, c, d, a, in[0] + 0xe9b6c7aa, 20);
    MD5STEP(F2, a, b, c, d, in[5] + 0xd62f105d, 5);
    MD5STEP(F2, d, a, b, c, in[10] + 0x02441453, 9);
    MD5STEP(F2, c, d, a, b, in[15] + 0xd8a1e681, 14);
    MD5STEP(F2, b, c, d, a, in[4] + 0xe7d3fbc8, 20);
    MD5STEP(F2, a, b, c, d, in[9] + 0x21e1cde6, 5);
    MD5STEP(F2, d, a, b, c, in[14] + 0xc33707d6, 9);
    MD5STEP(F2, c, d, a, b, in[3] + 0xf4d50d87, 14);
    MD5STEP(F2, b, c, d, a, in[8] + 0x455a14ed, 20);
    MD5STEP(F2, a, b, c, d, in[13] + 0xa9e3e905, 5);
    MD5STEP(F2, d, a, b, c, in[2] + 0xfcefa3f8, 9);
    MD5STEP(F2, c, d, a, b, in[7] + 0x676f02d9, 14);
    MD5STEP(F2, b, c, d, a, in[12] + 0x8d2a4c8a, 20);

    MD5STEP(F3, a, b, c, d, in[5] + 0xfffa3942, 4);
    MD5STEP(F3, d, a, b, c, in[8] + 0x8771f681, 11);
    MD5STEP(F3, c, d, a, b, in[11] + 0x6d9d6122, 16);
    MD5STEP(F3, b, c, d, a, in[14] + 0xfde5380c, 23);
    MD5STEP(F3, a, b, c, d, in[1] + 0xa4beea44, 4);
    MD5STEP(F3, d, a, b, c, in[4] + 0x4bdecfa9, 11);
    MD5STEP(F3, c, d, a, b, in[7] + 0xf6bb4b60, 16);
    MD5STEP(F3, b, c, d, a, in[10] + 0xbebfbc70, 23);
    MD5STEP(F3, a, b, c, d, in[13] + 0x289b7ec6, 4);
    MD5STEP(F3, d, a, b, c, in[0] + 0xeaa127fa, 11);
    MD5STEP(F3, c, d, a, b, in[3] + 0xd4ef3085, 16);
    MD5STEP(F3, b, c, d, a, in[6] + 0x04881d05, 23);
    MD5STEP(F3, a, b, c, d, in[9] + 0xd9d4d039, 4);
    MD5STEP(F3, d, a, b, c, in[12] + 0xe6db99e5, 11);
    MD5STEP(F3, c, d, a, b, in[15] + 0x1fa27cf8, 16);
    MD5STEP(F3, b, c, d, a, in[2] + 0xc4ac5665, 23);

    MD5STEP(F4, a, b, c, d, in[0] + 0xf4292244, 6);
    MD5STEP(F4, d, a, b, c, in[7] + 0x432aff97, 10);
    MD5STEP(F4, c, d, a, b, in[14] + 0xab9423a7, 15);
    MD5STEP(F4, b, c, d, a, in[5] + 0xfc93a039, 21);
    MD5STEP(F4, a, b, c, d, in[12] + 0x655b59c3, 6);
    MD5STEP(F4, d, a, b, c, in[3] + 0x8f0ccc92, 10);
    MD5STEP(F4, c, d, a, b, in[10] + 0xffeff47d, 15);
    MD5STEP(F4, b, c, d, a, in[1] + 0x85845dd1, 21);
    MD5STEP(F4, a, b, c, d, in[8] + 0x6fa87e4f, 6);
    MD5STEP(F4, d, a, b, c, in[15] + 0xfe2ce6e0, 10);
    MD5STEP(F4, c, d, a, b, in[6] + 0xa3014314, 15);
    MD5STEP(F4, b, c, d, a, in[13] + 0x4e0811a1, 21);
    MD5STEP(F4, a, b, c, d, in[4] + 0xf7537e82, 6);
    MD5STEP(F4, d, a, b, c, in[11] + 0xbd3af235, 10);
    MD5STEP(F4, c, d, a, b, in[2] + 0x2ad7d2bb, 15);
    MD5STEP(F4, b, c, d, a, in[9] + 0xeb86d391, 21);

    buf[0] += a;
    buf[1] += b;
    buf[2] += c;
    buf[3] += d;
}

void MD5::MD5Init() {
    ctx.isInit = 1;
    ctx.buf[0] = 0x67452301;
    ctx.buf[1] = 0xefcdab89;
    ctx.buf[2] = 0x98badcfe;
    ctx.buf[3] = 0x10325476;
    ctx.bits[0] = 0;
    ctx.bits[1] = 0;
}

void MD5::MD5Update(const unsigned char* buf, unsigned int len) {
    // Update bitcount

    uint32_t t = ctx.bits[0];
    ctx.bits[0] = t + ((uint32_t)len << 3);
    if (ctx.bits[0] < t) {
        ctx.bits[1]++; // Carry from low to high
    }
    ctx.bits[1] += len >> 29;

    t = (t >> 3) & 0x3f; // Bytes already in shsInfo->data

    // Handle any leading odd-sized chunks

    if (t) {
        unsigned char* p = (unsigned char*)ctx.in + t;

        t = 64 - t;
        if (len < t) {
            std::memcpy(p, buf, len);
            return;
        }
        std::memcpy(p, buf, t);
        byteReverse(ctx.in, 16);
        MD5Transform(ctx.buf, (uint32_t*)ctx.in);
        buf += t;
        len -= t;
    }

    // Process data in 64-byte chunks

    while (len >= 64) {
        std::memcpy(ctx.in, buf, 64);
        byteReverse(ctx.in, 16);
        MD5Transform(ctx.buf, (uint32_t*)ctx.in);
        buf += 64;
        len -= 64;
    }

    // Handle any remaining bytes of data.

    std::memcpy(ctx.in, buf, len);
}

void MD5::MD5Final(unsigned char digest[16]) {
    // Compute number of bytes mod 64 */
    unsigned count = (ctx.bits[0] >> 3) & 0x3F;

    // Set the first char of padding to 0x80.  This is safe since there is
    // always at least one byte free
    unsigned char* p = ctx.in + count;
    *p++ = 0x80;

    // Bytes of padding needed to make 64 bytes
    count = 64 - 1 - count;

    // Pad out to 56 mod 64
    if (count < 8) {
        // Two lots of padding:  Pad the first block to 64 bytes
        std::memset(p, 0, count);
        byteReverse(ctx.in, 16);
        MD5Transform(ctx.buf, (uint32_t*)ctx.in);

        // Now fill the next block with 56 bytes
        std::memset(ctx.in, 0, 56);
    } else {
        // Pad block to 56 bytes */
        std::memset(p, 0, count - 8);
    }
    byteReverse(ctx.in, 14);

    // Append length in bits and transform
    ((uint32_t*)ctx.in)[14] = ctx.bits[0];
    ((uint32_t*)ctx.in)[15] = ctx.bits[1];

    MD5Transform(ctx.buf, (uint32_t*)ctx.in);
    byteReverse((unsigned char*)ctx.buf, 4);
    std::memcpy(digest, ctx.buf, 16);
    std::memset(&ctx, 0, sizeof(ctx)); // In case it is sensitive
}

void MD5::DigestToBase16(const unsigned char* digest, char* zBuf) {
    static char const zEncode[] = "0123456789abcdef";
    int i = 0, j = 0;

    for (j = i = 0; i < 16; i++) {
        int a = digest[i];
        zBuf[j++] = zEncode[(a >> 4) & 0xf];
        zBuf[j++] = zEncode[a & 0xf];
    }
    zBuf[j] = 0;
}

} // namespace common
} // namespace lbug