lbug 0.15.4

An in-process property graph database management system built for query speed and scalability
Documentation
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
 * Use of this file is governed by the BSD 3-clause license that
 * can be found in the LICENSE.txt file in the project root.
 */

#pragma once

#include "tree/ParseTree.h"

namespace antlr4 {
namespace tree {

  class ANTLR4CPP_PUBLIC TerminalNode : public ParseTree {
  public:
    static bool is(const tree::ParseTree &parseTree) {
      const auto treeType = parseTree.getTreeType();
      return treeType == ParseTreeType::TERMINAL || treeType == ParseTreeType::ERROR;
    }

    static bool is(const tree::ParseTree *parseTree) { return parseTree != nullptr && is(*parseTree); }

    virtual Token* getSymbol() const = 0;

    /** Set the parent for this leaf node.
     *
     *  Technically, this is not backward compatible as it changes
     *  the interface but no one was able to create custom
     *  TerminalNodes anyway so I'm adding as it improves internal
     *  code quality.
     *
     *  @since 4.7
     */
    virtual void setParent(RuleContext *parent) = 0;

  protected:
    using ParseTree::ParseTree;
  };

} // namespace tree
} // namespace antlr4