#include "common/file_system/file_info.h"
#include "common/file_system/file_system.h"
#if defined(_WIN32)
#include <windows.h>
#else
#include <unistd.h>
#endif
namespace lbug {
namespace common {
uint64_t FileInfo::getFileSize() const {
return fileSystem->getFileSize(*this);
}
void FileInfo::readFromFile(void* buffer, uint64_t numBytes, uint64_t position) {
fileSystem->readFromFile(*this, buffer, numBytes, position);
}
int64_t FileInfo::readFile(void* buf, size_t nbyte) {
return fileSystem->readFile(*this, buf, nbyte);
}
void FileInfo::writeFile(const uint8_t* buffer, uint64_t numBytes, uint64_t offset) {
fileSystem->writeFile(*this, buffer, numBytes, offset);
}
void FileInfo::syncFile() const {
fileSystem->syncFile(*this);
}
int64_t FileInfo::seek(uint64_t offset, int whence) {
return fileSystem->seek(*this, offset, whence);
}
void FileInfo::reset() {
fileSystem->reset(*this);
}
void FileInfo::truncate(uint64_t size) {
fileSystem->truncate(*this, size);
}
bool FileInfo::canPerformSeek() const {
return fileSystem->canPerformSeek();
}
} }