layershellev 0.17.0

extra shell binding for layershell with winit like eventloop
Documentation
use std::fs::File;
use std::os::fd::AsFd;

use layershellev::keyboard::{KeyCode, PhysicalKey};
use layershellev::reexport::*;
use layershellev::*;

fn main() {
    let ev: WindowState<()> = WindowState::new("Hello")
        .with_allscreens()
        .with_size((0, 400))
        .with_layer(Layer::Top)
        .with_margin((20, 20, 100, 20))
        .with_anchor(Anchor::Bottom | Anchor::Left | Anchor::Right)
        .with_keyboard_interacivity(KeyboardInteractivity::Exclusive)
        .with_exclusive_zone(-1)
        .build()
        .unwrap();

    ev.running(move |event, ev, index| {
        match event {
            // NOTE: this will send when init, you can request bind extra object from here
            LayerShellEvent::InitRequest => ReturnData::RequestBind,
            LayerShellEvent::BindProvide(globals, qh) => {
                // NOTE: you can get implied wayland object from here
                let virtual_keyboard_manager = globals
                    .bind::<zwp_virtual_keyboard_v1::ZwpVirtualKeyboardManagerV1, _, _>(
                        qh,
                        1..=1,
                        (),
                    )
                    .unwrap();
                println!("{:?}", virtual_keyboard_manager);
                ReturnData::RequestCompositor
            }
            LayerShellEvent::CompositorProvide(compositor, qh) => {
                // NOTE: you can set input region to limit area which gets input events
                // surface outside region becomes transparent for input events
                // To ignore all input events use region with (0,0) size
                for x in ev.get_unit_iter() {
                    let region = compositor.create_region(qh, ());
                    region.add(0, 0, 0, 0);
                    x.get_wlsurface().set_input_region(Some(&region));
                }
                ReturnData::None
            }
            LayerShellEvent::XdgInfoChanged(_) => {
                let index = index.unwrap();
                let unit = ev.get_unit_with_id(index).unwrap();
                println!("{:?}", unit.get_xdgoutput_info());
                ReturnData::None
            }
            LayerShellEvent::RequestBuffer(file, shm, qh, init_w, init_h) => {
                draw(file, (init_w, init_h));
                let pool = shm.create_pool(file.as_fd(), (init_w * init_h * 4) as i32, qh, ());
                ReturnData::WlBuffer(pool.create_buffer(
                    0,
                    init_w as i32,
                    init_h as i32,
                    (init_w * 4) as i32,
                    wl_shm::Format::Argb8888,
                    qh,
                    (),
                ))
            }
            LayerShellEvent::RequestMessages(DispatchMessage::RequestRefresh {
                width,
                height,
                ..
            }) => {
                println!("{width}, {height}");
                ReturnData::None
            }
            LayerShellEvent::RequestMessages(DispatchMessage::MouseButton { .. }) => {
                ReturnData::None
            }
            LayerShellEvent::RequestMessages(DispatchMessage::MouseEnter { pointer, .. }) => {
                ReturnData::RequestSetCursorShape(("crosshair".to_owned(), pointer.clone()))
            }
            LayerShellEvent::RequestMessages(DispatchMessage::MouseMotion {
                time,
                surface_x,
                surface_y,
            }) => {
                println!("{time}, {surface_x}, {surface_y}");
                ReturnData::None
            }
            LayerShellEvent::RequestMessages(DispatchMessage::KeyboardInput { event, .. }) => {
                if let PhysicalKey::Code(KeyCode::Escape) = event.physical_key {
                    ReturnData::RequestExit
                } else {
                    ReturnData::None
                }
            }
            _ => ReturnData::None,
        }
    })
    .unwrap();
}

fn draw(tmp: &mut File, (buf_x, buf_y): (u32, u32)) {
    use std::{cmp::min, io::Write};
    let mut buf = std::io::BufWriter::new(tmp);
    for y in 0..buf_y {
        for x in 0..buf_x {
            let a = 0xFF;
            let r = min(((buf_x - x) * 0xFF) / buf_x, ((buf_y - y) * 0xFF) / buf_y);
            let g = min((x * 0xFF) / buf_x, ((buf_y - y) * 0xFF) / buf_y);
            let b = min(((buf_x - x) * 0xFF) / buf_x, (y * 0xFF) / buf_y);

            let color = (a << 24) + (r << 16) + (g << 8) + b;
            buf.write_all(&color.to_ne_bytes()).unwrap();
        }
    }
    buf.flush().unwrap();
}