WaylandShellSystem

Struct WaylandShellSystem 

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pub struct WaylandShellSystem { /* private fields */ }

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impl WaylandShellSystem

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pub fn new(config: &WaylandSurfaceConfig) -> Result<Self>

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pub fn new_multi(configs: &[ShellSurfaceConfig]) -> Result<Self>

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pub fn new_minimal() -> Result<Self>

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pub fn event_loop_handle(&self) -> LoopHandle<'static, AppState>

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pub fn run(&mut self) -> Result<()>

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pub fn component_instance(&self) -> Result<&ComponentInstance>

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pub fn state(&self) -> Result<&SurfaceState>

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pub fn app_state(&self) -> &AppState

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pub fn app_state_mut(&mut self) -> &mut AppState

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pub fn spawn_surface( &mut self, config: &ShellSurfaceConfig, ) -> Result<Vec<OutputHandle>>

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pub fn despawn_surface(&mut self, surface_name: &str) -> Result<()>

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impl ShellSystemPort for WaylandShellSystem

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impl WaylandSystemOps for WaylandShellSystem

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fn run(&mut self) -> Result<()>

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fn spawn_surface( &mut self, config: &ShellSurfaceConfig, ) -> Result<Vec<OutputHandle>>

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fn despawn_surface(&mut self, name: &str) -> Result<()>

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fn set_compilation_result(&mut self, compilation_result: Rc<CompilationResult>)

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fn activate_session_lock( &mut self, component_name: &str, config: LockConfig, ) -> Result<()>

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fn deactivate_session_lock(&mut self) -> Result<()>

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fn is_session_lock_available(&self) -> bool

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fn session_lock_state(&self) -> Option<LockState>

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fn register_session_lock_callback( &mut self, callback_name: &str, handler: Rc<dyn Fn(&[Value]) -> Value>, )

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fn register_session_lock_callback_with_filter( &mut self, callback_name: &str, handler: Rc<dyn Fn(&[Value]) -> Value>, filter: OutputFilter, )

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fn register_session_lock_property_operation( &mut self, property_operation: LockPropertyOperation, )

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fn session_lock_component_name(&self) -> Option<String>

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fn iter_lock_surfaces( &self, f: &mut dyn FnMut(OutputHandle, &ComponentInstance), )

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fn count_lock_surfaces(&self) -> usize

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fn app_state(&self) -> &AppState

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fn app_state_mut(&mut self) -> &mut AppState

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fn event_loop_handle(&self) -> LoopHandle<'static, AppState>

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fn component_instance(&self) -> Result<&ComponentInstance>

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