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use super::{Select, SimdBits};
use core::simd::{
LaneCount, Mask, Simd, SimdPartialEq, SimdPartialOrd, SimdUint, SupportedLaneCount,
};
impl<const LANES: usize> SimdBits<u32, LANES> for Simd<u32, LANES>
where
LaneCount<LANES>: SupportedLaneCount,
{
type Mask = Mask<i32, LANES>;
#[inline]
fn splat(value: u32) -> Self {
Self::splat(value)
}
#[inline]
fn simd_eq(self, other: Self) -> Self::Mask {
SimdPartialEq::simd_eq(self, other)
}
#[inline]
fn simd_ne(self, other: Self) -> Self::Mask {
SimdPartialEq::simd_ne(self, other)
}
#[inline]
fn simd_lt(self, other: Self) -> Self::Mask {
SimdPartialOrd::simd_lt(self, other)
}
#[inline]
fn simd_gt(self, other: Self) -> Self::Mask {
SimdPartialOrd::simd_gt(self, other)
}
#[inline]
fn simd_le(self, other: Self) -> Self::Mask {
SimdPartialOrd::simd_le(self, other)
}
#[inline]
fn simd_ge(self, other: Self) -> Self::Mask {
SimdPartialOrd::simd_ge(self, other)
}
#[inline]
fn saturating_add(self, other: Self) -> Self {
SimdUint::saturating_add(self, other)
}
#[inline]
fn saturating_sub(self, other: Self) -> Self {
SimdUint::saturating_sub(self, other)
}
}
impl<const LANES: usize> Select<Mask<i32, LANES>> for Simd<u32, LANES>
where
LaneCount<LANES>: SupportedLaneCount,
{
#[inline]
fn select(mask: Mask<i32, LANES>, true_values: Self, false_values: Self) -> Self {
mask.select(true_values, false_values)
}
}