/*
* Zernio API
*
* API reference for Zernio. Authenticate with a Bearer API key. Base URL: https://zernio.com/api Versioning and deprecation: all endpoints are versioned in the URL path (current version: /v1). Breaking changes only ship in a new path version; existing versions keep working. Deprecated operations are marked 'deprecated: true' in this spec and announced in the changelog (https://zernio.com/changelog) before removal. Errors: every 4xx/5xx response is application/json with a machine-readable 'code' and a human-readable 'error' message (see the ErrorResponse schema). Request ids: responses carry an X-Request-Id header with the id we log the request under. Quote it when reporting a problem. A valid x-request-id you send is reused as that id.
*
* The version of the OpenAPI document: 1.202.0
* Contact: support@zernio.com
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct ConnectDiscordChannelRequest {
/// Discord server (guild) the channel belongs to
#[serde(rename = "guildId")]
pub guild_id: String,
/// Text, announcement or forum channel to publish to. Send this or channelIds, not both.
#[serde(rename = "channelId", skip_serializing_if = "Option::is_none")]
pub channel_id: Option<String>,
/// Several channels of the server to connect, each as its own account. With two or more distinct ids the response lists `accounts` and `failed` instead of `account`. A single id behaves exactly like channelId.
#[serde(rename = "channelIds", skip_serializing_if = "Option::is_none")]
pub channel_ids: Option<Vec<String>>,
/// Profile to connect the channel to
#[serde(rename = "profileId")]
pub profile_id: String,
/// channelIds only: a URL to return in `redirect_url`, with `connected`, `profileId`, `accountId` and `accountIds` appended.
#[serde(rename = "redirect_url", skip_serializing_if = "Option::is_none")]
pub redirect_url: Option<String>,
}
impl ConnectDiscordChannelRequest {
pub fn new(guild_id: String, profile_id: String) -> ConnectDiscordChannelRequest {
ConnectDiscordChannelRequest {
guild_id,
channel_id: None,
channel_ids: None,
profile_id,
redirect_url: None,
}
}
}