late 0.0.1113

API reference for Zernio. Authenticate with a Bearer API key. Base URL: https://zernio.com/api Versioning and deprecation: all endpoints are versioned in the URL path (current version: /v1). Breaking changes only ship in a new path version; existing versions keep working. Deprecated operations are marked 'deprecated: true' in this spec and announced in the changelog (https://zernio.com/changelog) before removal. Errors: every 4xx/5xx response is application/json with a machine-readable 'code' and a human-readable 'error' message (see the ErrorResponse schema). Request ids: responses carry an X-Request-Id header with the id we log the request under. Quote it when reporting a problem. A valid x-request-id you send is reused as that id.
Documentation
/*
 * Zernio API
 *
 * API reference for Zernio. Authenticate with a Bearer API key. Base URL: https://zernio.com/api  Versioning and deprecation: all endpoints are versioned in the URL path (current version: /v1). Breaking changes only ship in a new path version; existing versions keep working. Deprecated operations are marked 'deprecated: true' in this spec and announced in the changelog (https://zernio.com/changelog) before removal.  Errors: every 4xx/5xx response is application/json with a machine-readable 'code' and a human-readable 'error' message (see the ErrorResponse schema).  Request ids: responses carry an X-Request-Id header with the id we log the request under. Quote it when reporting a problem. A valid x-request-id you send is reused as that id.
 *
 * The version of the OpenAPI document: 1.202.0
 * Contact: support@zernio.com
 * Generated by: https://openapi-generator.tech
 */

use crate::models;
use serde::{Deserialize, Serialize};

#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct ConnectDiscordChannelRequest {
    /// Discord server (guild) the channel belongs to
    #[serde(rename = "guildId")]
    pub guild_id: String,
    /// Text, announcement or forum channel to publish to. Send this or channelIds, not both.
    #[serde(rename = "channelId", skip_serializing_if = "Option::is_none")]
    pub channel_id: Option<String>,
    /// Several channels of the server to connect, each as its own account. With two or more distinct ids the response lists `accounts` and `failed` instead of `account`. A single id behaves exactly like channelId.
    #[serde(rename = "channelIds", skip_serializing_if = "Option::is_none")]
    pub channel_ids: Option<Vec<String>>,
    /// Profile to connect the channel to
    #[serde(rename = "profileId")]
    pub profile_id: String,
    /// channelIds only: a URL to return in `redirect_url`, with `connected`, `profileId`, `accountId` and `accountIds` appended.
    #[serde(rename = "redirect_url", skip_serializing_if = "Option::is_none")]
    pub redirect_url: Option<String>,
}

impl ConnectDiscordChannelRequest {
    pub fn new(guild_id: String, profile_id: String) -> ConnectDiscordChannelRequest {
        ConnectDiscordChannelRequest {
            guild_id,
            channel_id: None,
            channel_ids: None,
            profile_id,
            redirect_url: None,
        }
    }
}