use crate::{
PreparedToolCall, ProgressSender, ToolCall, ToolCallOutcome, ToolContext, ToolFailure,
ToolFailureClass, ToolManifest, ToolResult, ToolRetryDisposition, ToolRetryPolicy,
};
use super::context::ToolDispatchContext;
pub(super) async fn execute_tool_call<'run>(
context: &ToolDispatchContext<'run>,
manifest: &ToolManifest,
prepared: &PreparedToolCall,
progress: Option<&ProgressSender>,
tool_context: ToolContext<'run>,
) -> ToolResult {
let tool_name = prepared.tool_name.as_str();
let retry_policy = manifest.retry_policy;
let max_attempts = retry_policy.max_attempts();
let replay_key = derive_retry_replay_key(&tool_context, tool_name);
if retry_policy.requires_replay_key() && replay_key.is_none() {
return execute_once(
context,
prepared,
progress,
tool_context.with_retry_context(tool_name, 1, 1),
)
.await;
}
let max_attempts = max_attempts.max(1);
for attempt in 1..=max_attempts {
let attempt_context =
tool_context
.clone()
.with_retry_context(tool_name, attempt, max_attempts);
let result = execute_once(context, prepared, progress, attempt_context).await;
let retry_after_ms = retry_after_ms(&result, retry_policy, attempt - 1);
let Some(retry_after_ms) = retry_after_ms else {
return result;
};
if attempt >= max_attempts {
return mark_retry_exhausted(result, attempt);
}
if retry_after_ms > 0
&& let Err(err) =
sleep_before_retry(context, &tool_context, tool_name, attempt, retry_after_ms).await
{
return ToolResult::failure(ToolFailure::runtime(
ToolFailureClass::Internal,
"tool_retry_sleep_failed",
format!("retry sleep for tool `{tool_name}` failed after attempt {attempt}: {err}"),
));
}
}
execute_once(
context,
prepared,
progress,
tool_context.with_retry_context(tool_name, 1, 1),
)
.await
}
async fn execute_once<'run>(
context: &ToolDispatchContext<'run>,
prepared: &PreparedToolCall,
progress: Option<&ProgressSender>,
tool_context: ToolContext<'run>,
) -> ToolResult {
let tool_name = prepared.tool_name.as_str();
let args = &prepared.args;
context
.tools
.execute(ToolCall {
name: tool_name,
args,
context: &tool_context,
progress,
})
.await
}
async fn sleep_before_retry(
context: &ToolDispatchContext<'_>,
tool_context: &ToolContext<'_>,
tool_name: &str,
attempt: u32,
retry_after_ms: u64,
) -> Result<(), crate::RuntimeEffectControllerError> {
let duration = std::time::Duration::from_millis(retry_after_ms);
let cancellation = tool_context
.cancellation_token()
.cloned()
.unwrap_or_else(tokio_util::sync::CancellationToken::new);
let invocation = if let Some(parent) = tool_context.parent_invocation.as_ref() {
crate::runtime::tool_retry_sleep_invocation(parent, tool_name, attempt)
} else {
let replay_base = derive_retry_replay_key(tool_context, tool_name).unwrap_or_else(|| {
format!(
"lash-tool:{}:unknown:{tool_name}",
tool_context.session_id()
)
});
let effect_id = format!("{replay_base}:attempt:{attempt}:sleep");
crate::RuntimeInvocation::effect(
crate::RuntimeScope::new(tool_context.session_id().to_string()),
effect_id.clone(),
crate::RuntimeEffectKind::Sleep,
effect_id,
)
};
let outcome = context
.effect_controller
.controller()
.execute_effect(
crate::RuntimeEffectEnvelope::new(
invocation,
crate::RuntimeEffectCommand::Sleep {
duration_ms: duration.as_millis().try_into().unwrap_or(u64::MAX),
},
),
crate::RuntimeEffectLocalExecutor::sleep(cancellation),
)
.await?;
match outcome {
crate::RuntimeEffectOutcome::Sleep => Ok(()),
other => Err(crate::RuntimeEffectControllerError::new(
"runtime_effect_wrong_outcome",
format!("expected sleep outcome, got {}", other.kind().as_str()),
)),
}
}
fn derive_retry_replay_key(tool_context: &ToolContext<'_>, tool_name: &str) -> Option<String> {
tool_context.tool_call_id().map(|call_id| {
format!(
"lash-tool:{}:{call_id}:{tool_name}",
tool_context.session_id()
)
})
}
fn retry_after_ms(
result: &ToolResult,
retry_policy: ToolRetryPolicy,
retry_index: u32,
) -> Option<u64> {
if matches!(retry_policy, ToolRetryPolicy::Never) {
return None;
}
let ToolCallOutcome::Failure(failure) = &result.as_output().outcome else {
return None;
};
let ToolRetryDisposition::Safe { after_ms } = &failure.retry else {
return None;
};
Some(retry_policy.delay_ms_for_retry(retry_index, *after_ms))
}
fn mark_retry_exhausted(result: ToolResult, attempts: u32) -> ToolResult {
let mut output = result.into_output();
if let ToolCallOutcome::Failure(failure) = &mut output.outcome {
failure.retry = ToolRetryDisposition::Exhausted { attempts };
}
ToolResult::from_output(output)
}