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//! Proves `Application::serve()` auto-enables graceful shutdown and the
//! restart admin channel purely from `LARUST_DEV_RELOAD` being set - no
//! app-level `.with_graceful_shutdown(...)` call required at all.
//! `dev_reload_fixture` (this crate's own bin target) deliberately never
//! makes that call; if the admin channel weren't auto-enabled under this
//! env var, a `RESTART` sent to it would simply never be answered (no
//! admin listener would even exist).
use larust_core::__internal::admin;
use std::collections::VecDeque;
use std::net::TcpStream;
use std::process::{Child, Command, Stdio};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
/// A bounded ring buffer of the fixture's own stdout lines - see
/// `spawn_fixture`'s doc comment for why this is captured rather than
/// just drained and discarded.
type CapturedLog = Arc<Mutex<VecDeque<String>>>;
struct ChildGuard(Child);
impl Drop for ChildGuard {
fn drop(&mut self) {
let _ = self.0.kill();
let _ = self.0.wait();
}
}
fn reserve_port() -> u16 {
let listener = std::net::TcpListener::bind("127.0.0.1:0").unwrap();
listener.local_addr().unwrap().port()
}
fn wait_until_listening(addr: &str, timeout: Duration) {
let start = Instant::now();
loop {
if TcpStream::connect(addr).is_ok() {
return;
}
assert!(
start.elapsed() < timeout,
"app never started listening on {addr}"
);
std::thread::sleep(Duration::from_millis(50));
}
}
fn spawn_fixture(
app_dir: &std::path::Path,
port: u16,
app_name: &str,
) -> (ChildGuard, CapturedLog) {
let exe = env!("CARGO_BIN_EXE_dev_reload_fixture");
let mut child = Command::new(exe)
.env("APP_PORT", port.to_string())
.env("APP_NAME", app_name)
.env("LARUST_DEV_RELOAD", "1")
.current_dir(app_dir)
.stdout(Stdio::piped())
.stderr(Stdio::inherit())
.spawn()
.expect("failed to spawn dev_reload_fixture");
// Piped so the fixture's routine logging doesn't clutter this test's
// own output on an ordinary pass, but captured into a small ring
// buffer rather than merely discarded - `Application::new()` installs
// a real `tracing_subscriber` writing to stdout, so a failed handoff's
// `tracing::warn!` calls (see `lifecycle::handoff`/`lifecycle::admin`)
// land here, giving a failure something more useful to report than a
// bare "got FAILED" with no reason. Still has to be actively drained
// regardless of whether the test ever reads it back: an OS pipe has a
// bounded buffer (~64KB on Windows), and this process keeps logging
// after the restart handoff below - once full, the next write blocks
// the fixture process forever, which means it can never reach its own
// exit, and this test's later `child.0.wait()` would then hang
// indefinitely. A real, reproducible bug this test hit before this
// fix, not a hypothetical.
let stdout = child.stdout.take().expect("stdout was piped above");
let captured_log: CapturedLog = Arc::new(Mutex::new(VecDeque::with_capacity(64)));
{
let captured_log = Arc::clone(&captured_log);
std::thread::spawn(move || {
use std::io::{BufRead, BufReader};
for line in BufReader::new(stdout).lines().map_while(Result::ok) {
let mut log = captured_log.lock().unwrap();
if log.len() >= 64 {
log.pop_front();
}
log.push_back(line);
}
});
}
(ChildGuard(child), captured_log)
}
#[cfg(unix)]
fn send_command(address: &str, command: &str) -> std::io::Result<String> {
use std::io::{BufRead, Write};
use std::os::unix::net::UnixStream;
let path = std::env::temp_dir().join(format!("{address}.sock"));
let mut stream = UnixStream::connect(&path)?;
stream.set_read_timeout(Some(Duration::from_secs(20)))?;
stream.write_all(command.as_bytes())?;
stream.write_all(b"\n")?;
let mut response = String::new();
std::io::BufReader::new(stream).read_line(&mut response)?;
Ok(response.trim().to_string())
}
#[cfg(windows)]
fn send_command(address: &str, command: &str) -> std::io::Result<String> {
use tokio::io::{AsyncBufReadExt, AsyncWriteExt, BufReader};
use tokio::net::windows::named_pipe::ClientOptions;
let runtime = tokio::runtime::Runtime::new()?;
runtime.block_on(async move {
let name = format!(r"\\.\pipe\{address}");
let mut last_error = None;
let mut client = None;
for _ in 0..50 {
match ClientOptions::new().open(&name) {
Ok(c) => {
client = Some(c);
break;
}
Err(source) => {
last_error = Some(source);
tokio::time::sleep(Duration::from_millis(100)).await;
}
}
}
let client = client.ok_or_else(|| {
std::io::Error::new(
std::io::ErrorKind::NotFound,
format!("couldn't connect to {name}: {last_error:?}"),
)
})?;
let (reader, mut writer) = tokio::io::split(client);
writer.write_all(command.as_bytes()).await?;
writer.write_all(b"\n").await?;
let mut reader = BufReader::new(reader);
let mut response = String::new();
reader.read_line(&mut response).await?;
Ok(response.trim().to_string())
})
}
fn kill_pid_by_response(final_response: &str) {
let Some(pid) = final_response
.rsplit("pid-")
.next()
.and_then(|s| s.parse::<u32>().ok())
else {
return;
};
#[cfg(unix)]
unsafe {
libc::kill(pid as i32, libc::SIGKILL);
}
#[cfg(windows)]
unsafe {
use windows_sys::Win32::Foundation::CloseHandle;
use windows_sys::Win32::System::Threading::{
OpenProcess, TerminateProcess, PROCESS_TERMINATE,
};
let handle = OpenProcess(PROCESS_TERMINATE, 0, pid);
if !handle.is_null() {
TerminateProcess(handle, 1);
CloseHandle(handle);
}
}
}
#[test]
fn the_admin_channel_is_live_under_dev_reload_with_no_app_level_opt_in() {
let port = reserve_port();
let app_name = format!("dev_reload_auto_test_{port}");
let address = admin::channel_address(&app_name);
let addr = format!("127.0.0.1:{port}");
let app_dir = tempfile::tempdir().unwrap();
let (mut child, captured_log) = spawn_fixture(app_dir.path(), port, &app_name);
wait_until_listening(&addr, Duration::from_secs(10));
// `dev_reload_fixture` never calls `.with_graceful_shutdown(...)` -
// if `LARUST_DEV_RELOAD` didn't auto-enable the admin channel, this
// would fail to connect at all (no listener would exist on this
// address). A *connect* failure here is never retried - it means the
// one thing this test exists to prove (the channel is live at all)
// is already false, and no amount of waiting fixes that.
//
// A `FAILED` response is different, and *is* retried a few times: it
// means the connection and protocol both worked, but the handoff
// attempt itself failed. This has recurred on `ubuntu-latest` CI more
// than once - the *original* theory (a real Tokio process is spawned
// and awaited, and a saturated shared runner is occasionally too slow
// to boot it within `HANDOFF_READY_TIMEOUT`, 15s) turned out to be
// wrong on inspection: a run that failed all 3 attempts still finished
// in 1.45s total, nowhere near 3 x 15s, meaning each attempt failed
// fast, not by timing out. `lifecycle::handoff`/`lifecycle::admin` now
// log *why* a handoff attempt failed (timed out vs. the replacement's
// stderr closing early, i.e. it crashed or exited on its own, vs. a
// spawn error) - see `captured_log` below, which surfaces that
// reasoning in this test's own failure output instead of leaving it a
// mystery. Retrying at all is safe by the framework's own design, not
// a workaround bolted on here: `run_until_command`'s own doc comment
// already guarantees a failed attempt leaves the still-healthy
// original process ready to accept another `RESTART` later.
const MAX_ATTEMPTS: u32 = 3;
for attempt in 1..=MAX_ATTEMPTS {
let response = send_command(&address, admin::RESTART_COMMAND).expect(
"failed to send the restart command -- the admin channel should have been \
auto-enabled under LARUST_DEV_RELOAD with no app-level opt-in",
);
if response == admin::ACK_HANDOFF_STARTED {
break;
}
assert!(
attempt < MAX_ATTEMPTS,
"the app should have accepted and started the restart handoff after \
{MAX_ATTEMPTS} attempts, got {response:?} every time. The fixture's own \
log output (should include a tracing::warn! explaining why, from \
lifecycle::handoff/lifecycle::admin):\n{}",
captured_log
.lock()
.unwrap()
.iter()
.cloned()
.collect::<Vec<_>>()
.join("\n")
);
std::thread::sleep(Duration::from_millis(500));
}
// The replacement resolves via `resolve_binary_path()`'s
// `current_exe()` fallback (no `storage/releases/current` pointer
// exists in this test's app_dir), so it's another instance of the
// *same* fixture binary -- confirmed by a pid change, proving a real
// handoff happened.
let start = Instant::now();
#[allow(unused_assignments)]
let mut final_response = String::new();
let original_status_check_deadline = Duration::from_secs(10);
loop {
if let Ok(mut stream) = TcpStream::connect(&addr) {
use std::io::{Read, Write};
stream.set_read_timeout(Some(Duration::from_secs(2))).ok();
let _ = write!(
stream,
"GET /ping HTTP/1.1\r\nHost: 127.0.0.1\r\nConnection: close\r\n\r\n"
);
let mut body = String::new();
let _ = stream.read_to_string(&mut body);
if let Some((_, b)) = body.split_once("\r\n\r\n") {
final_response = b.trim().to_string();
if !final_response.is_empty() {
break;
}
}
}
assert!(
start.elapsed() < original_status_check_deadline,
"replacement never came up after the restart handoff"
);
std::thread::sleep(Duration::from_millis(100));
}
// Also proves the dev-specific *short* drain timeout is in effect -
// the original process (never explicitly configured, only
// auto-enabled) should have already exited well within a couple of
// seconds, not the 30s production default.
let status = child
.0
.wait()
.expect("failed to wait on the original fixture process");
assert!(
status.success(),
"original process should have exited cleanly and quickly after draining, got {status:?}"
);
kill_pid_by_response(&final_response);
}