use crate::error::{Error, Result};
use crate::policy::{AccessPolicy, ReadAccess};
use landlock::{
ABI, AccessFs, AccessNet, BitFlags, NetPort, PathBeneath, PathFd, Ruleset, RulesetAttr,
RulesetCreated, RulesetCreatedAttr, RulesetStatus,
};
use std::path::{Path, PathBuf};
pub(crate) fn enforce_access_policy(policy: &AccessPolicy) -> Result<()> {
let write_access = AccessFs::from_write(ABI::V7);
let read_access = AccessFs::ReadFile | AccessFs::ReadDir;
let handled_access = match &policy.read_access {
ReadAccess::Unrestricted => write_access,
ReadAccess::AllowRoots(_) => write_access | read_access,
};
let ruleset = Ruleset::default()
.handle_access(handled_access)
.map_err(|source| Error::with_source("landlock: fs rights", source))?;
let mut ruleset = handle_network_access(ruleset, policy)?
.create()
.map_err(|source| Error::with_source("landlock: ruleset", source))?;
ruleset = add_path_rules(ruleset, &policy.write_roots, write_access, "write")?;
if let ReadAccess::AllowRoots(read_roots) = &policy.read_access {
ruleset = add_path_rules(ruleset, read_roots, read_access, "read")?;
}
ruleset = add_network_rules(ruleset, policy)?;
let status = ruleset
.restrict_self()
.map_err(|source| Error::with_source("landlock: restrict", source))?;
match status.ruleset {
RulesetStatus::FullyEnforced => Ok(()),
RulesetStatus::PartiallyEnforced => Err(Error::message("landlock: enforcement partial")),
RulesetStatus::NotEnforced => Err(Error::message("landlock: enforcement none")),
}
}
fn handle_network_access(ruleset: Ruleset, policy: &AccessPolicy) -> Result<Ruleset> {
let mut access = BitFlags::<AccessNet>::EMPTY;
if policy.network_access.restrict_connect_tcp {
access |= AccessNet::ConnectTcp;
}
if policy.network_access.restrict_bind_tcp {
access |= AccessNet::BindTcp;
}
if access.is_empty() {
return Ok(ruleset);
}
ruleset
.handle_access(access)
.map_err(|source| Error::with_source("landlock: net rights", source))
}
fn add_path_rules(
mut ruleset: RulesetCreated,
paths: &[PathBuf],
access: BitFlags<AccessFs>,
label: &str,
) -> Result<RulesetCreated> {
for path in paths {
let fd = PathFd::new(path).map_err(|source| {
Error::with_source(
format!("landlock: fs {label} root {}", path.display()),
source,
)
})?;
let rule = PathBeneath::new(fd, access_for_path(path, access));
ruleset = ruleset.add_rule(rule).map_err(|source| {
Error::with_source(
format!("landlock: fs {label} rule {}", path.display()),
source,
)
})?;
}
Ok(ruleset)
}
fn add_network_rules(mut ruleset: RulesetCreated, policy: &AccessPolicy) -> Result<RulesetCreated> {
if !policy.network_access.restrict_connect_tcp {
return Ok(ruleset);
}
for port in &policy.network_access.connect_tcp_ports {
let rule = NetPort::new(*port, AccessNet::ConnectTcp);
ruleset = ruleset.add_rule(rule).map_err(|source| {
Error::with_source(format!("landlock: net connect {port}"), source)
})?;
}
Ok(ruleset)
}
fn access_for_path(path: &Path, access: BitFlags<AccessFs>) -> BitFlags<AccessFs> {
if path.is_dir() {
access
} else {
access & AccessFs::from_file(ABI::V7)
}
}