use std::{ops::Range, sync::Arc};
use arrow_buffer::BooleanBufferBuilder;
use bytes::{Bytes, BytesMut};
use futures::{future::BoxFuture, FutureExt};
use lance_core::Result;
use log::trace;
use crate::{
    decoder::{PageScheduler, PrimitivePageDecoder},
    EncodingsIo,
};
#[derive(Debug, Clone, Copy)]
pub struct DenseBitmapScheduler {
    buffer_offset: u64,
}
impl DenseBitmapScheduler {
    pub fn new(buffer_offset: u64) -> Self {
        Self { buffer_offset }
    }
}
impl PageScheduler for DenseBitmapScheduler {
    fn schedule_ranges(
        &self,
        ranges: &[Range<u32>],
        scheduler: &Arc<dyn EncodingsIo>,
        top_level_row: u64,
    ) -> BoxFuture<'static, Result<Box<dyn PrimitivePageDecoder>>> {
        let mut min = u64::MAX;
        let mut max = 0;
        let chunk_reqs = ranges
            .iter()
            .map(|range| {
                debug_assert_ne!(range.start, range.end);
                let start = self.buffer_offset + range.start as u64 / 8;
                let bit_offset = range.start % 8;
                let end = self.buffer_offset + range.end.div_ceil(8) as u64;
                let byte_range = start..end;
                min = min.min(start);
                max = max.max(end);
                (byte_range, bit_offset, range.end - range.start)
            })
            .collect::<Vec<_>>();
        let byte_ranges = chunk_reqs
            .iter()
            .map(|(range, _, _)| range.clone())
            .collect::<Vec<_>>();
        trace!(
            "Scheduling I/O for {} ranges across byte range {}..{}",
            byte_ranges.len(),
            min,
            max
        );
        let bytes = scheduler.submit_request(byte_ranges, top_level_row);
        async move {
            let bytes = bytes.await?;
            let chunks = bytes
                .into_iter()
                .zip(chunk_reqs)
                .map(|(bytes, (_, bit_offset, length))| BitmapData {
                    data: bytes,
                    bit_offset,
                    length,
                })
                .collect::<Vec<_>>();
            Ok(Box::new(BitmapDecoder { chunks }) as Box<dyn PrimitivePageDecoder>)
        }
        .boxed()
    }
}
struct BitmapData {
    data: Bytes,
    bit_offset: u32,
    length: u32,
}
struct BitmapDecoder {
    chunks: Vec<BitmapData>,
}
impl PrimitivePageDecoder for BitmapDecoder {
    fn decode(
        &self,
        rows_to_skip: u32,
        num_rows: u32,
        _all_null: &mut bool,
    ) -> Result<Vec<BytesMut>> {
        let num_bytes = arrow_buffer::bit_util::ceil(num_rows as usize, 8);
        let mut dest_buffers = vec![BytesMut::with_capacity(num_bytes)];
        let mut rows_to_skip = rows_to_skip;
        let mut dest_builder = BooleanBufferBuilder::new(num_rows as usize);
        let mut rows_remaining = num_rows;
        for chunk in &self.chunks {
            if chunk.length <= rows_to_skip {
                rows_to_skip -= chunk.length;
            } else {
                let start = rows_to_skip + chunk.bit_offset;
                let num_vals_to_take = rows_remaining.min(chunk.length);
                let end = start + num_vals_to_take;
                dest_builder.append_packed_range(start as usize..end as usize, &chunk.data);
                rows_to_skip = 0;
                rows_remaining -= num_vals_to_take;
            }
        }
        let bool_buffer = dest_builder.finish().into_inner();
        unsafe { dest_buffers[0].set_len(bool_buffer.len()) }
        dest_buffers[0].copy_from_slice(bool_buffer.as_slice());
        Ok(dest_buffers)
    }
    fn num_buffers(&self) -> u32 {
        1
    }
}
#[cfg(test)]
mod tests {
    use arrow_schema::{DataType, Field};
    use bytes::Bytes;
    use crate::decoder::PrimitivePageDecoder;
    use crate::encodings::physical::bitmap::BitmapData;
    use crate::testing::check_round_trip_encoding_random;
    use super::BitmapDecoder;
    #[test_log::test(tokio::test)]
    async fn test_bitmap_boolean() {
        let field = Field::new("", DataType::Boolean, false);
        check_round_trip_encoding_random(field).await;
    }
    #[test]
    fn test_bitmap_decoder_edge_cases() {
        let decoder = BitmapDecoder {
            chunks: vec![
                BitmapData {
                    data: Bytes::from_static(&[0b11111111]),
                    bit_offset: 4,
                    length: 4,
                },
                BitmapData {
                    data: Bytes::from_static(&[0b00000000]),
                    bit_offset: 4,
                    length: 4,
                },
            ],
        };
        let result = decoder.decode(5, 1, &mut false);
        assert!(result.is_ok());
    }
}