use lambda_platform::gfx;
#[derive(Debug, Clone, PartialEq)]
pub struct Viewport {
viewport: gfx::viewport::ViewPort,
}
impl Viewport {
pub(crate) fn clone_gfx_viewport(&self) -> gfx::viewport::ViewPort {
return self.viewport.clone();
}
}
pub struct ViewportBuilder {
x: i16,
y: i16,
}
impl ViewportBuilder {
pub fn new() -> Self {
return Self { x: 0, y: 0 };
}
pub fn build(self, width: u32, height: u32) -> Viewport {
let viewport = gfx::viewport::ViewPortBuilder::new()
.with_coordinates(self.x, self.y)
.build(width, height);
return Viewport { viewport };
}
}