use std::{
fs::File,
io::BufReader,
};
use obj::{
load_obj,
Obj,
TexturedVertex,
};
pub fn load_obj_from_file(path: &str) -> Obj {
let file = File::open(path).unwrap();
let reader = BufReader::new(file);
let obj = load_obj(reader).expect("Failed to load the OBJ file.");
return obj;
}
pub fn load_textured_obj_from_file(path: &str) -> Obj<TexturedVertex> {
let file = File::open(path).unwrap();
let reader = BufReader::new(file);
let obj = load_obj(reader).expect("Failed to load obj file.");
return obj;
}