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use std::io::Result as IoResult;
use std::io::Write;
/// Splits the incoming data into HTTP chunks.
///
/// # Example
///
/// ```
/// use chunked_transfer::Encoder;
/// use std::io::Write;
///
/// let mut decoded = "hello world";
/// let mut encoded: Vec<u8> = vec![];
///
/// {
/// let mut encoder = Encoder::with_chunks_size(&mut encoded, 5);
/// encoder.write_all(decoded.as_bytes());
/// }
///
/// assert_eq!(encoded, b"5\r\nhello\r\n5\r\n worl\r\n1\r\nd\r\n0\r\n\r\n");
/// ```
pub struct Encoder<W>
where
W: Write,
{
// where to send the result
output: W,
// size of each chunk
chunks_size: usize,
// data waiting to be sent is stored here
// This will always be at least 6 bytes long. The first 6 bytes
// are reserved for the chunk size and \r\n.
buffer: Vec<u8>,
// Flushes the internal buffer after each write. This might be useful
// if data should be sent immediately to downstream consumers
flush_after_write: bool,
}
// const MAX_CHUNK_SIZE: usize = std::u32::MAX as usize;
// This accounts for four hex digits (enough to hold a u32) plus two bytes
// for the \r\n
const MAX_HEADER_SIZE: usize = 6;
impl<W> Encoder<W>
where
W: Write,
{
// pub fn new(output: W) -> Encoder<W> {
// Encoder::with_chunks_size(output, 8192)
// }
// pub fn with_chunks_size(output: W, chunks: usize) -> Encoder<W> {
// let chunks_size = chunks.min(MAX_CHUNK_SIZE);
// let mut encoder = Encoder {
// output,
// chunks_size,
// buffer: vec![0; MAX_HEADER_SIZE],
// flush_after_write: false,
// };
// encoder.reset_buffer();
// encoder
// }
pub fn with_flush_after_write(output: W) -> Encoder<W> {
let mut encoder = Encoder {
output,
chunks_size: 8192,
buffer: vec![0; MAX_HEADER_SIZE],
flush_after_write: true,
};
encoder.reset_buffer();
encoder
}
fn reset_buffer(&mut self) {
// Reset buffer, still leaving space for the chunk size. That space
// will be populated once we know the size of the chunk.
self.buffer.truncate(MAX_HEADER_SIZE);
}
fn is_buffer_empty(&self) -> bool {
self.buffer.len() == MAX_HEADER_SIZE
}
fn buffer_len(&self) -> usize {
self.buffer.len() - MAX_HEADER_SIZE
}
fn send(&mut self) -> IoResult<()> {
// Never send an empty buffer, because that would be interpreted
// as the end of the stream, which we indicate explicitly on drop.
if self.is_buffer_empty() {
return Ok(());
}
// Prepend the length and \r\n to the buffer.
let prelude = format!("{:x}\r\n", self.buffer_len());
let prelude = prelude.as_bytes();
// This should never happen because MAX_CHUNK_SIZE of u32::MAX
// can always be encoded in 4 hex bytes.
assert!(
prelude.len() <= MAX_HEADER_SIZE,
"invariant failed: prelude longer than MAX_HEADER_SIZE"
);
// Copy the prelude into the buffer. For small chunks, this won't necessarily
// take up all the space that was reserved for the prelude.
let offset = MAX_HEADER_SIZE - prelude.len();
self.buffer[offset..MAX_HEADER_SIZE].clone_from_slice(prelude);
// Append the chunk-finishing \r\n to the buffer.
self.buffer.write_all(b"\r\n")?;
self.output.write_all(&self.buffer[offset..])?;
self.reset_buffer();
Ok(())
}
}
impl<W> Write for Encoder<W>
where
W: Write,
{
fn write(&mut self, data: &[u8]) -> IoResult<usize> {
let remaining_buffer_space = self.chunks_size - self.buffer_len();
let bytes_to_buffer = std::cmp::min(remaining_buffer_space, data.len());
self.buffer.extend_from_slice(&data[0..bytes_to_buffer]);
let more_to_write: bool = bytes_to_buffer < data.len();
if self.flush_after_write || more_to_write {
self.send()?;
}
// If we didn't write the whole thing, keep working on it.
if more_to_write {
self.write_all(&data[bytes_to_buffer..])?;
}
Ok(data.len())
}
fn flush(&mut self) -> IoResult<()> {
self.send()
}
}
impl<W> Drop for Encoder<W>
where
W: Write,
{
fn drop(&mut self) {
self.flush().ok();
write!(self.output, "0\r\n\r\n").ok();
}
}