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use std::collections::BTreeMap;
use std::collections::btree_map::Values;
#[derive(Debug, Clone)]
pub struct DirectedLabelGraph<D>
{
nodes: BTreeMap<String, LabelNode<D>>,
}
impl<D> DirectedLabelGraph<D> {
pub fn new() -> Self {
DirectedLabelGraph {
nodes: BTreeMap::new()
}
}
fn get_node(&self, node_label: &str) -> Option<&LabelNode<D>> {
self.nodes.get(node_label)
}
fn get_mut_node(&mut self, node_label: &str) -> Option<&mut LabelNode<D>> {
self.nodes.get_mut(node_label)
}
pub fn iter_nodes(&self) -> Values<String, LabelNode<D>> {
self.nodes.values()
}
pub fn node_exists(&self, node_label: &str) -> bool {
self.nodes.contains_key(node_label)
}
pub fn add_node(&mut self, node_label: &str, node: LabelNode<D>) {
self.nodes.insert(node_label.to_string(), node);
}
pub fn get_node_data(&self, node_label: &str) -> Option<&D> {
self.get_node(node_label).map(|n| &n.data)
}
pub fn get_mut_node_data(&mut self, node_label: &str) -> Option<&mut D> {
self.get_mut_node(node_label).map(|n| &mut n.data)
}
pub fn link_nodes(&mut self, from_node_label: &str, to_node_label: &str, weight: i64) {
let mut from_exists = false;
self.get_mut_node(from_node_label).map(|node| {
from_exists = true;
let updated = match node.connections.iter_mut().find(|edge| {
edge.node_label == to_node_label.to_string()
&& edge.direction == ConnectionDirection::To
}) {
Some(edge) => {
edge.weight = weight;
true
}
None => false,
};
if !updated {
node.connections.push(GraphEdge::new(
to_node_label.to_string(),
ConnectionDirection::To,
weight,
))
}
});
if !from_exists { return; }
self.get_mut_node(to_node_label).map(|node| {
let updated = match node.connections.iter_mut().find(|edge| {
edge.node_label == from_node_label.to_string()
&& edge.direction == ConnectionDirection::From
}) {
Some(edge) => {
edge.weight = weight;
true
}
None => false,
};
if !updated {
node.connections.push(GraphEdge::new(
from_node_label.to_string(),
ConnectionDirection::From,
weight,
))
}
});
}
pub fn get_inputs_for_node(&mut self, node_label: &str) -> Option<Vec<GraphEdge>> {
let node = self.get_node(node_label);
if node.is_some() {
Some(
node.unwrap()
.connections
.iter()
.filter(|edge| edge.direction == ConnectionDirection::From)
.map(|edge| edge.clone())
.collect(),
)
} else {
None
}
}
pub fn get_outputs_for_node(&mut self, node_label: &str) -> Option<Vec<GraphEdge>> {
let node = self.get_node(node_label);
if node.is_some() {
Some(
node.unwrap()
.connections
.iter()
.map(|edge| edge.clone())
.filter(|edge| edge.direction == ConnectionDirection::To)
.collect(),
)
} else {
None
}
}
}
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
pub enum ConnectionDirection {
From,
To,
}
#[derive(Debug, Clone)]
pub struct GraphEdge {
direction: ConnectionDirection,
node_label: String,
weight: i64,
}
impl GraphEdge {
pub fn new(node_label: String, direction: ConnectionDirection, weight: i64) -> GraphEdge {
GraphEdge {
direction,
node_label,
weight,
}
}
pub fn get_connection_direction(&self) -> ConnectionDirection {
self.direction
}
pub fn get_connected_label(&self) -> String {
self.node_label.clone()
}
pub fn get_edge_weight(&self) -> i64 {
self.weight
}
}
#[derive(Debug, Clone)]
pub struct LabelNode<D> {
connections: Vec<GraphEdge>,
data: D,
}
impl<D> LabelNode<D> {
pub fn new(data: D) -> Self {
LabelNode {
connections: Vec::new(),
data
}
}
}