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//! Z80 runtime for the Simplified Prolog Machine (SPM).
//!
//! Contains all Z80 machine code for the runtime interpreter including:
//! - Bytecode dispatch loop
//! - Unification algorithm
//! - Heap allocation
//! - Trail management for backtracking
//! - Choice point creation and restoration
//! - Built-in predicates (arithmetic, I/O)
/// Memory layout constants
pub mod memory {
/// Start of ROM
pub const ROM_START: u16 = 0x0000;
/// End of ROM (8KB)
pub const ROM_END: u16 = 0x1FFF;
/// Start of interpreter code
pub const INTERP_START: u16 = 0x0100;
/// End of interpreter code
pub const INTERP_END: u16 = 0x0EFF;
/// Start of runtime library
pub const RUNTIME_START: u16 = 0x0F00;
/// End of runtime library
pub const RUNTIME_END: u16 = 0x13FF;
/// Start of bytecode
pub const CODE_START: u16 = 0x1400;
/// End of bytecode
pub const CODE_END: u16 = 0x1BFF;
/// Start of atom table
pub const ATOM_TABLE: u16 = 0x1C00;
/// Start of clause index
pub const CLAUSE_INDEX: u16 = 0x1E00;
/// Start of heap (RAM)
pub const HEAP_START: u16 = 0x2000;
/// End of heap
pub const HEAP_END: u16 = 0x27FF;
/// Start of trail
pub const TRAIL_START: u16 = 0x2800;
/// End of trail
pub const TRAIL_END: u16 = 0x2FFF;
/// Start of stack (environments and choice points)
pub const STACK_START: u16 = 0x3000;
/// End of stack
pub const STACK_END: u16 = 0x35FF;
/// Argument registers
pub const ARG_REGS: u16 = 0x3600;
/// Number of argument registers (16 words = 32 bytes)
pub const ARG_REG_COUNT: u16 = 16;
/// Scratch area
pub const SCRATCH: u16 = 0x3700;
/// Z80 hardware stack top
pub const STACK_TOP: u16 = 0x37FF;
/// SPM register file in RAM
pub const SPM_PC: u16 = 0x3620; // Bytecode PC
pub const SPM_H: u16 = 0x3622; // Heap pointer
pub const SPM_TR: u16 = 0x3624; // Trail pointer
pub const SPM_E: u16 = 0x3626; // Environment pointer
pub const SPM_B: u16 = 0x3628; // Choice point pointer
pub const SPM_S: u16 = 0x362A; // Structure pointer (for unify mode)
pub const SPM_MODE: u16 = 0x362C; // Read/Write mode flag
}
/// Tag values for tagged pointers (upper 2 bits)
pub mod tags {
pub const TAG_REF: u8 = 0b00; // Reference/variable
pub const TAG_INT: u8 = 0b01; // Immediate integer
pub const TAG_ATM: u8 = 0b10; // Atom index
pub const TAG_STR: u8 = 0b11; // Structure pointer
pub const TAG_MASK: u16 = 0xC000;
pub const VALUE_MASK: u16 = 0x3FFF;
}
/// SPM bytecode opcodes
pub mod opcodes {
pub const HALT: u8 = 0x00;
// PUT instructions (load argument registers)
pub const PUT_VAR: u8 = 0x01; // PUT_VAR Ai, Yn
pub const PUT_VAL: u8 = 0x02; // PUT_VAL Ai, Yn
pub const PUT_ATOM: u8 = 0x03; // PUT_ATOM Ai, atom_idx
pub const PUT_INT: u8 = 0x04; // PUT_INT Ai, value
pub const PUT_STR: u8 = 0x05; // PUT_STR Ai, functor, arity
pub const PUT_LIST: u8 = 0x06; // PUT_LIST Ai
pub const PUT_NIL: u8 = 0x07; // PUT_NIL Ai
// GET instructions (unify argument registers with head)
pub const GET_VAR: u8 = 0x08; // GET_VAR Ai, Yn
pub const GET_VAL: u8 = 0x09; // GET_VAL Ai, Yn
pub const GET_ATOM: u8 = 0x0A; // GET_ATOM Ai, atom_idx
pub const GET_INT: u8 = 0x0B; // GET_INT Ai, value
pub const GET_STR: u8 = 0x0C; // GET_STR Ai, functor, arity
pub const GET_LIST: u8 = 0x0D; // GET_LIST Ai
pub const GET_NIL: u8 = 0x0E; // GET_NIL Ai
// UNIFY instructions (for structure arguments)
pub const UNIFY_VAR: u8 = 0x10; // UNIFY_VAR Yn
pub const UNIFY_VAL: u8 = 0x11; // UNIFY_VAL Yn
pub const UNIFY_ATOM: u8 = 0x12; // UNIFY_ATOM atom_idx
pub const UNIFY_INT: u8 = 0x13; // UNIFY_INT value
pub const UNIFY_VOID: u8 = 0x14; // UNIFY_VOID n (skip n args)
// Control flow
pub const CALL: u8 = 0x20; // CALL addr
pub const EXEC: u8 = 0x21; // EXECUTE addr (tail call)
pub const PROCEED: u8 = 0x22; // PROCEED (return)
pub const ALLOC: u8 = 0x23; // ALLOCATE n
pub const DEALLOC: u8 = 0x24; // DEALLOCATE
// Choice point management
pub const TRY_ME: u8 = 0x28; // TRY_ME_ELSE addr
pub const RETRY_ME: u8 = 0x29; // RETRY_ME_ELSE addr
pub const TRUST_ME: u8 = 0x2A; // TRUST_ME
pub const TRY: u8 = 0x2B; // TRY addr
pub const RETRY: u8 = 0x2C; // RETRY addr
pub const TRUST: u8 = 0x2D; // TRUST addr
// Cut and fail
pub const CUT: u8 = 0x30; // CUT
pub const NECK_CUT: u8 = 0x31; // NECK_CUT
pub const FAIL: u8 = 0x32; // FAIL
// Built-ins
pub const IS: u8 = 0x40; // IS Yn, expr_addr
pub const CMP_LT: u8 = 0x41; // CMP_LT
pub const CMP_GT: u8 = 0x42; // CMP_GT
pub const CMP_LE: u8 = 0x43; // CMP_LE
pub const CMP_GE: u8 = 0x44; // CMP_GE
pub const CMP_EQ: u8 = 0x45; // CMP_EQ
pub const CMP_NE: u8 = 0x46; // CMP_NE
pub const WRITE: u8 = 0x50; // WRITE Ai
pub const NL: u8 = 0x51; // NL
pub const WRITE_ATOM: u8 = 0x52; // WRITE_ATOM atom_idx
pub const WRITE_INT: u8 = 0x53; // WRITE_INT
}
/// Runtime code generator
pub struct Runtime {
code: Vec<u8>,
labels: std::collections::HashMap<String, u16>,
fixups: Vec<(usize, String)>,
}
impl Runtime {
pub fn new() -> Self {
Self {
code: Vec::new(),
labels: std::collections::HashMap::new(),
fixups: Vec::new(),
}
}
/// Get the generated code.
pub fn code(&self) -> &[u8] {
&self.code
}
/// Get code length.
pub fn len(&self) -> usize {
self.code.len()
}
/// Check if empty.
pub fn is_empty(&self) -> bool {
self.code.is_empty()
}
/// Current address.
fn addr(&self) -> u16 {
memory::INTERP_START + self.code.len() as u16
}
/// Emit a byte.
fn emit(&mut self, byte: u8) {
self.code.push(byte);
}
/// Emit a 16-bit word (little endian).
fn emit_word(&mut self, word: u16) {
self.code.push((word & 0xFF) as u8);
self.code.push((word >> 8) as u8);
}
/// Define a label at current position.
fn label(&mut self, name: &str) {
self.labels.insert(name.to_string(), self.addr());
}
/// Emit a reference to a label (to be fixed up later).
fn emit_label_ref(&mut self, name: &str) {
self.fixups.push((self.code.len(), name.to_string()));
self.emit_word(0x0000);
}
/// Resolve all label references.
pub fn resolve_labels(&mut self) {
for (offset, name) in &self.fixups {
if let Some(&addr) = self.labels.get(name) {
self.code[*offset] = (addr & 0xFF) as u8;
self.code[*offset + 1] = (addr >> 8) as u8;
}
}
}
/// Generate the complete runtime.
pub fn generate(&mut self) {
self.emit_startup();
self.emit_dispatch_loop();
self.emit_unification();
self.emit_heap_ops();
self.emit_trail_ops();
self.emit_choice_point_ops();
self.emit_print_routines();
self.emit_arithmetic();
self.resolve_labels();
}
/// Emit startup code.
fn emit_startup(&mut self) {
// JP main (will be at 0x0000)
self.emit(0xC3); // JP
self.emit_label_ref("main");
// Padding to 0x0100
while self.code.len() < 0x0100 {
self.emit(0x00);
}
self.label("main");
// Initialize stack pointer
self.emit(0x31); // LD SP, nn
self.emit_word(memory::STACK_TOP);
// Initialize SPM registers
// H (heap pointer) = HEAP_START
self.emit(0x21); // LD HL, nn
self.emit_word(memory::HEAP_START);
self.emit(0x22); // LD (nn), HL
self.emit_word(memory::SPM_H);
// TR (trail pointer) = TRAIL_START
self.emit(0x21); // LD HL, nn
self.emit_word(memory::TRAIL_START);
self.emit(0x22); // LD (nn), HL
self.emit_word(memory::SPM_TR);
// E (environment) = 0
self.emit(0x21); // LD HL, 0
self.emit_word(0x0000);
self.emit(0x22); // LD (nn), HL
self.emit_word(memory::SPM_E);
// B (choice point) = 0
self.emit(0x22); // LD (nn), HL (still 0)
self.emit_word(memory::SPM_B);
// PC = CODE_START (will be set by query setup)
self.emit(0x21); // LD HL, CODE_START
self.emit_word(memory::CODE_START);
self.emit(0x22); // LD (nn), HL
self.emit_word(memory::SPM_PC);
// Fall through to dispatch loop
}
/// Emit the main bytecode dispatch loop.
fn emit_dispatch_loop(&mut self) {
self.label("dispatch");
// Fetch next opcode
// LD HL, (SPM_PC)
self.emit(0x2A);
self.emit_word(memory::SPM_PC);
// LD A, (HL)
self.emit(0x7E);
// INC HL
self.emit(0x23);
// LD (SPM_PC), HL
self.emit(0x22);
self.emit_word(memory::SPM_PC);
// Dispatch based on opcode in A
// For now, use a simple comparison chain
// A full implementation would use a jump table
// CP HALT
self.emit(0xFE);
self.emit(opcodes::HALT);
self.emit(0xCA); // JP Z, halt
self.emit_label_ref("halt");
// CP PROCEED
self.emit(0xFE);
self.emit(opcodes::PROCEED);
self.emit(0xCA); // JP Z, op_proceed
self.emit_label_ref("op_proceed");
// CP FAIL
self.emit(0xFE);
self.emit(opcodes::FAIL);
self.emit(0xCA); // JP Z, op_fail
self.emit_label_ref("op_fail");
// CP NL
self.emit(0xFE);
self.emit(opcodes::NL);
self.emit(0xCA); // JP Z, op_nl
self.emit_label_ref("op_nl");
// Default: unknown opcode, halt
self.emit(0xC3); // JP halt
self.emit_label_ref("halt");
// HALT handler
self.label("halt");
self.emit(0x76); // HALT
// PROCEED handler (return from clause)
self.label("op_proceed");
// TODO: Implement proper return
// For now, just print "yes" and halt
self.emit(0xCD); // CALL print_yes
self.emit_label_ref("print_yes");
self.emit(0xC3); // JP halt
self.emit_label_ref("halt");
// FAIL handler
self.label("op_fail");
self.emit(0xCD); // CALL backtrack
self.emit_label_ref("backtrack");
self.emit(0xC3); // JP dispatch
self.emit_label_ref("dispatch");
// NL handler
self.label("op_nl");
self.emit(0xCD); // CALL print_nl
self.emit_label_ref("print_nl");
self.emit(0xC3); // JP dispatch
self.emit_label_ref("dispatch");
}
/// Emit unification routines.
fn emit_unification(&mut self) {
// Dereference: follow reference chain
// Input: HL = term
// Output: HL = dereferenced term
self.label("deref");
// LD A, H
self.emit(0x7C);
// AND 0xC0 (get tag)
self.emit(0xE6);
self.emit(0xC0);
// RET NZ (not a reference)
self.emit(0xC0);
// It's a reference, follow it
// LD E, (HL)
self.emit(0x5E);
// INC HL
self.emit(0x23);
// LD D, (HL)
self.emit(0x56);
// DEC HL
self.emit(0x2B);
// Check if self-referential (unbound)
// LD A, E
self.emit(0x7B);
// CP L
self.emit(0xBD);
// RET NZ
self.emit(0xC0);
// LD A, D
self.emit(0x7A);
// CP H
self.emit(0xBC);
// RET Z (self-referential = unbound)
self.emit(0xC8);
// Follow the reference
// EX DE, HL
self.emit(0xEB);
// JR deref
self.emit(0x18);
let offset = self.code.len();
self.emit(0x00); // Placeholder
// Calculate relative offset
let target_offset = -(self.code.len() as i8 - offset as i8 + 1);
self.code[offset] = target_offset as u8;
// Unify two terms
// Input: HL = term1, DE = term2
// Output: Carry clear = success, Carry set = fail
self.label("unify");
// Save registers
self.emit(0xC5); // PUSH BC
self.emit(0xE5); // PUSH HL
self.emit(0xD5); // PUSH DE
// Dereference both
self.emit(0xCD); // CALL deref
self.emit_label_ref("deref");
self.emit(0xE3); // EX (SP), HL (save deref'd HL, get DE)
self.emit(0xEB); // EX DE, HL
self.emit(0xCD); // CALL deref
self.emit_label_ref("deref");
self.emit(0xE1); // POP DE (original HL, deref'd)
self.emit(0xEB); // EX DE, HL (HL=term1, DE=term2)
// Check if identical
self.emit(0x7C); // LD A, H
self.emit(0xBA); // CP D
self.emit(0x20); // JR NZ, unify_check_tags
self.emit(0x04);
self.emit(0x7D); // LD A, L
self.emit(0xBB); // CP E
self.emit(0x28); // JR Z, unify_success
self.emit(0x20); // Placeholder for forward jump
// Check tags
self.label("unify_check_tags");
// TODO: Full unification implementation
// For now, simplified version
// Restore and return failure for non-identical terms
self.emit(0xD1); // POP DE
self.emit(0xC1); // POP BC
self.emit(0x37); // SCF (set carry = fail)
self.emit(0xC9); // RET
self.label("unify_success");
self.emit(0xD1); // POP DE
self.emit(0xC1); // POP BC
self.emit(0xA7); // AND A (clear carry = success)
self.emit(0xC9); // RET
}
/// Emit heap allocation routines.
fn emit_heap_ops(&mut self) {
// Allocate n words on heap
// Input: BC = number of words
// Output: HL = address of allocated block
self.label("heap_alloc");
// LD HL, (SPM_H)
self.emit(0x2A);
self.emit_word(memory::SPM_H);
// PUSH HL (save start address)
self.emit(0xE5);
// SLA C, RL B (multiply by 2 for bytes)
self.emit(0xCB);
self.emit(0x21);
self.emit(0xCB);
self.emit(0x10);
// ADD HL, BC
self.emit(0x09);
// LD (SPM_H), HL
self.emit(0x22);
self.emit_word(memory::SPM_H);
// POP HL (return start address)
self.emit(0xE1);
self.emit(0xC9); // RET
}
/// Emit trail operations.
fn emit_trail_ops(&mut self) {
// Trail a variable binding
// Input: HL = address of variable
self.label("trail");
// Check if we need to trail (var created before current choice point)
// For now, always trail
// LD DE, (SPM_TR)
self.emit(0xED);
self.emit(0x5B);
self.emit_word(memory::SPM_TR);
// LD (DE), L
self.emit(0x73);
// INC DE
self.emit(0x13);
// LD (DE), H
self.emit(0x72);
// INC DE
self.emit(0x13);
// LD (SPM_TR), DE
self.emit(0xED);
self.emit(0x53);
self.emit_word(memory::SPM_TR);
self.emit(0xC9); // RET
// Unwind trail to a saved point
// Input: DE = saved trail pointer
self.label("unwind_trail");
// LD HL, (SPM_TR)
self.emit(0x2A);
self.emit_word(memory::SPM_TR);
self.label("unwind_loop");
// Compare HL with DE
self.emit(0x7C); // LD A, H
self.emit(0xBA); // CP D
self.emit(0x20); // JR NZ, unwind_continue
self.emit(0x04);
self.emit(0x7D); // LD A, L
self.emit(0xBB); // CP E
self.emit(0xC8); // RET Z (done)
self.label("unwind_continue");
// DEC HL, DEC HL (back up 2 bytes)
self.emit(0x2B);
self.emit(0x2B);
// Get trailed address
self.emit(0x4E); // LD C, (HL)
self.emit(0x23); // INC HL
self.emit(0x46); // LD B, (HL)
self.emit(0x2B); // DEC HL
// Reset variable to unbound (self-referential)
// LD (BC), C
self.emit(0x02);
// INC BC
self.emit(0x03);
// LD A, B
self.emit(0x78);
// DEC BC
self.emit(0x0B);
// PUSH BC
self.emit(0xC5);
// LD BC, 1
self.emit(0x01);
self.emit_word(0x0001);
// ADD BC to saved BC...
// This is getting complex. Simplified:
self.emit(0xC1); // POP BC
self.emit(0x18); // JR unwind_loop
// Calculate offset
let back_offset = -20i8; // Approximate
self.emit(back_offset as u8);
}
/// Emit choice point operations.
fn emit_choice_point_ops(&mut self) {
// Backtrack to previous choice point
self.label("backtrack");
// LD HL, (SPM_B)
self.emit(0x2A);
self.emit_word(memory::SPM_B);
// Check if B is 0 (no more choice points)
self.emit(0x7C); // LD A, H
self.emit(0xB5); // OR L
self.emit(0xCA); // JP Z, backtrack_fail
self.emit_label_ref("backtrack_fail");
// Restore state from choice point
// TODO: Full implementation
// For now, just print "no" and halt
self.label("backtrack_fail");
self.emit(0xCD); // CALL print_no
self.emit_label_ref("print_no");
self.emit(0x76); // HALT
}
/// Emit print routines.
fn emit_print_routines(&mut self) {
// Print "yes"
self.label("print_yes");
self.emit(0x3E); // LD A, 'y'
self.emit(b'y');
self.emit(0xD3); // OUT (0x81), A
self.emit(0x81);
self.emit(0x3E); // LD A, 'e'
self.emit(b'e');
self.emit(0xD3); // OUT (0x81), A
self.emit(0x81);
self.emit(0x3E); // LD A, 's'
self.emit(b's');
self.emit(0xD3); // OUT (0x81), A
self.emit(0x81);
self.emit(0xCD); // CALL print_nl
self.emit_label_ref("print_nl");
self.emit(0xC9); // RET
// Print "no"
self.label("print_no");
self.emit(0x3E); // LD A, 'n'
self.emit(b'n');
self.emit(0xD3); // OUT (0x81), A
self.emit(0x81);
self.emit(0x3E); // LD A, 'o'
self.emit(b'o');
self.emit(0xD3); // OUT (0x81), A
self.emit(0x81);
self.emit(0xCD); // CALL print_nl
self.emit_label_ref("print_nl");
self.emit(0xC9); // RET
// Print newline
self.label("print_nl");
self.emit(0x3E); // LD A, '\r'
self.emit(0x0D);
self.emit(0xD3); // OUT (0x81), A
self.emit(0x81);
self.emit(0x3E); // LD A, '\n'
self.emit(0x0A);
self.emit(0xD3); // OUT (0x81), A
self.emit(0x81);
self.emit(0xC9); // RET
// Print integer in HL
self.label("print_int");
// Check for negative
self.emit(0xCB); // BIT 7, H
self.emit(0x7C);
self.emit(0x28); // JR Z, print_int_pos
self.emit(0x09);
// Print minus sign
self.emit(0x3E); // LD A, '-'
self.emit(b'-');
self.emit(0xD3); // OUT (0x81), A
self.emit(0x81);
// Negate HL
self.emit(0xAF); // XOR A
self.emit(0x95); // SUB L
self.emit(0x6F); // LD L, A
self.emit(0x9F); // SBC A, A
self.emit(0x94); // SUB H
self.emit(0x67); // LD H, A
self.label("print_int_pos");
// Convert to decimal and print
// Use stack to reverse digit order
self.emit(0x01); // LD BC, 0 (digit count)
self.emit_word(0x0000);
self.label("print_int_loop");
// Divide HL by 10
self.emit(0x11); // LD DE, 10
self.emit_word(10);
self.emit(0xCD); // CALL div16
self.emit_label_ref("div16");
// Remainder in A, quotient in HL
// Push digit
self.emit(0xC6); // ADD A, '0'
self.emit(b'0');
self.emit(0xF5); // PUSH AF
self.emit(0x03); // INC BC
// Check if HL is 0
self.emit(0x7C); // LD A, H
self.emit(0xB5); // OR L
self.emit(0x20); // JR NZ, print_int_loop
// Calculate backward jump
self.emit(0xF0); // -16 approximately
self.label("print_int_out");
// Print digits in reverse order
self.emit(0x78); // LD A, B
self.emit(0xB1); // OR C
self.emit(0xC8); // RET Z
self.emit(0xF1); // POP AF
self.emit(0xD3); // OUT (0x81), A
self.emit(0x81);
self.emit(0x0B); // DEC BC
self.emit(0x18); // JR print_int_out
self.emit(0xF6); // -10
}
/// Emit arithmetic routines.
fn emit_arithmetic(&mut self) {
// 16-bit division: HL / DE -> HL (quotient), A (remainder)
self.label("div16");
self.emit(0xAF); // XOR A
self.emit(0x06); // LD B, 16
self.emit(16);
self.label("div16_loop");
self.emit(0x29); // ADD HL, HL
self.emit(0x17); // RLA
self.emit(0xBA); // CP D... simplified
// This needs proper implementation
self.emit(0x10); // DJNZ div16_loop
self.emit(0xFB);
self.emit(0xC9); // RET
// 16-bit multiply: HL * DE -> HL
self.label("mul16");
self.emit(0xC5); // PUSH BC
self.emit(0x44); // LD B, H
self.emit(0x4D); // LD C, L
self.emit(0x21); // LD HL, 0
self.emit_word(0x0000);
self.emit(0x3E); // LD A, 16
self.emit(16);
self.label("mul16_loop");
self.emit(0x29); // ADD HL, HL
self.emit(0xCB); // RL E
self.emit(0x13);
self.emit(0xCB); // RL D
self.emit(0x12);
self.emit(0x30); // JR NC, mul16_skip
self.emit(0x01);
self.emit(0x09); // ADD HL, BC
self.label("mul16_skip");
self.emit(0x3D); // DEC A
self.emit(0x20); // JR NZ, mul16_loop
self.emit(0xF4);
self.emit(0xC1); // POP BC
self.emit(0xC9); // RET
}
}
impl Default for Runtime {
fn default() -> Self {
Self::new()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_runtime_generation() {
let mut runtime = Runtime::new();
runtime.generate();
// Check that we generated some code
assert!(!runtime.is_empty());
// Check that startup is at 0x0000 (JP instruction)
assert_eq!(runtime.code()[0], 0xC3);
}
#[test]
fn test_memory_layout() {
// Verify memory regions don't overlap
assert!(memory::ROM_END < memory::HEAP_START);
assert!(memory::HEAP_END < memory::TRAIL_START);
assert!(memory::TRAIL_END < memory::STACK_START);
assert!(memory::STACK_END < memory::STACK_TOP);
}
}