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//! View-thread async timers — sleep, interval, timeout.
//!
//! All three integrate with the [`Scheduler`](kozan_scheduler::Scheduler)'s
//! timer registry. Zero threads spawned, zero extra allocations beyond the
//! sorted registry entry.
//!
//! # How the registry drives everything
//!
//! ```text
//! Sleep/Interval/Timeout::poll() Scheduler::tick()
//! ────────────────────────────── ──────────────────────────────────────
//! register(deadline, waker) ───────► fire_expired()
//! deadline ≤ now?
//! yes → waker.wake()
//! → executor marks task woken
//! → next poll → Poll::Ready
//!
//! calculate_park_timeout()
//! includes next timer deadline
//! → thread parks exactly until expiry
//! ```
use Future;
use Pin;
use ;
use ;
// ── sleep ─────────────────────────────────────────────────────────────────────
/// A future that completes after a given duration.
///
/// Created by [`sleep()`].
/// Suspend the current task for `duration` without blocking the view thread.
///
/// ```ignore
/// ctx.spawn(async move {
/// sleep(Duration::from_millis(500)).await;
/// card.set_style(activated_style());
/// });
/// ```
// ── interval ──────────────────────────────────────────────────────────────────
/// A periodic timer. Each call to [`tick()`](Interval::tick) returns a future
/// that resolves at the next scheduled instant.
///
/// Deadlines are **fixed-period** (next = prev + period), not floating
/// (next = now + period), so accumulated drift is O(1) not O(n).
///
/// Created by [`interval()`].
///
/// ```ignore
/// ctx.spawn(async move {
/// let mut frame_timer = interval(Duration::from_millis(16));
/// loop {
/// frame_timer.tick().await;
/// update_animation();
/// }
/// });
/// ```
/// Create a periodic timer that fires every `period`.
///
/// The first tick fires after one full `period` (not immediately).
// ── timeout ───────────────────────────────────────────────────────────────────
/// Error returned when a [`timeout`] expires before the wrapped future.
;
/// Wraps a future and cancels it if it does not complete within `duration`.
///
/// Created by [`timeout()`]. Returns `Ok(value)` if the future wins the race,
/// or `Err(Elapsed)` if the timer fires first.
///
/// # Implementation
///
/// Both the inner future and the deadline share the same `Waker`. Whichever
/// completes first causes `poll` to be called again, where the winner is
/// detected and returned.
///
/// ```ignore
/// ctx.spawn(async move {
/// match timeout(Duration::from_secs(5), fetch_data()).await {
/// Ok(data) => display(data),
/// Err(Elapsed) => show_error("Request timed out"),
/// }
/// });
/// ```
/// Run `future`, but give up and return [`Elapsed`] after `duration`.
///
/// ```ignore
/// let result = timeout(Duration::from_secs(3), expensive_future()).await;
/// ```