use crateImageDtype;
use Array3;
/// Kernel for nearest neighbor interpolation
///
/// # Arguments
///
/// * `image` - The input image container.
/// * `u` - The x coordinate of the pixel to interpolate.
/// * `v` - The y coordinate of the pixel to interpolate.
/// * `c` - The channel of the pixel to interpolate.
///
/// # Returns
///
/// The interpolated pixel value.
pub