kolor 0.1.9

Color conversions for games & interactive applications.
Documentation
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# See Cargo.toml.orig for the original contents.

[package]
edition = "2021"
name = "kolor"
version = "0.1.9"
authors = ["Karl Bergström <karl.anton.bergstrom@gmail.com>"]
description = "Color conversions for games & interactive applications."
readme = "README.md"
keywords = [
    "game",
    "color",
    "colors",
    "graphics",
    "rgb",
]
categories = [
    "graphics",
    "computer-vision",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/kabergstrom/kolor"

[lib]
name = "kolor"
path = "kolor/src/lib.rs"
required-features = ["f32"]

[dependencies.glam]
version = "0.23"
optional = true
default-features = false

[dependencies.num-traits]
version = "^0.2.15"
optional = true
default-features = false

[dependencies.serde]
version = "1"
features = ["derive"]
optional = true

[features]
color-matrices = []
default = [
    "color-matrices",
    "f32",
    "std-glam",
]
f32 = []
libm = [
    "num-traits",
    "num-traits/libm",
]
libm-glam = [
    "libm",
    "glam/libm",
]
serde1 = [
    "serde",
    "glam/serde",
]
std = []
std-glam = [
    "std",
    "glam/std",
]