[package]
edition = "2021"
name = "kolor"
version = "0.1.9"
authors = ["Karl Bergström <karl.anton.bergstrom@gmail.com>"]
description = "Color conversions for games & interactive applications."
readme = "README.md"
keywords = [
"game",
"color",
"colors",
"graphics",
"rgb",
]
categories = [
"graphics",
"computer-vision",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/kabergstrom/kolor"
[lib]
name = "kolor"
path = "kolor/src/lib.rs"
required-features = ["f32"]
[dependencies.glam]
version = "0.23"
optional = true
default-features = false
[dependencies.num-traits]
version = "^0.2.15"
optional = true
default-features = false
[dependencies.serde]
version = "1"
features = ["derive"]
optional = true
[features]
color-matrices = []
default = [
"color-matrices",
"f32",
"std-glam",
]
f32 = []
libm = [
"num-traits",
"num-traits/libm",
]
libm-glam = [
"libm",
"glam/libm",
]
serde1 = [
"serde",
"glam/serde",
]
std = []
std-glam = [
"std",
"glam/std",
]