use std::path::Path;
use crate::skills::SkillRegistry;
pub struct EnvironmentInfo<'a> {
pub project_root: &'a Path,
pub model: &'a str,
pub platform: &'a str,
}
pub fn build_system_prompt(
base_prompt: &str,
semantic_memory: &str,
agents_dir: &Path,
tool_defs: &[crate::providers::ToolDefinition],
env: &EnvironmentInfo<'_>,
commands: &[(&str, &str)],
skill_registry: &SkillRegistry,
) -> String {
let mut prompt = base_prompt.to_string();
prompt.push_str("\n\n");
prompt.push_str(include_str!("instructions.md"));
prompt.push_str("\n\n## Environment\n");
prompt.push_str(&format!(
"- Working directory: {}\n",
env.project_root.display()
));
prompt.push_str(&format!("- Platform: {}\n", env.platform));
if let Ok(shell) = std::env::var("SHELL") {
prompt.push_str(&format!("- Shell: {}\n", shell));
}
prompt.push_str(&format!("- Model: {}\n", env.model));
prompt.push_str("\n## Koda Quick Reference\n\n");
prompt.push_str("Refer to this when the user asks \"what can you do?\" or about features.\n");
if !commands.is_empty() {
prompt.push_str("\n### Commands (user types these in the REPL)\n\n");
for &(name, desc) in commands {
prompt.push_str(&format!("- `{name}` — {desc}\n"));
}
prompt.push_str("- `Shift+Tab` — cycle approval mode (auto/confirm)\n");
}
prompt.push_str(
"\n### Input\n\n\
- `@file.rs` attaches file context, `@image.png` for multi-modal analysis\n\
- `Alt+Enter` inserts a newline for multi-line prompts\n\
- Piped input: `echo \"explain\" | koda` or `koda -p \"prompt\"` for headless/CI\n",
);
prompt.push_str(
"\n### Approval\n\n\
Two modes (cycle with Shift+Tab): **auto** (default), **confirm**.\n\
Hotkeys during tool confirmation: `y` approve, `n` reject, `f` feedback, `a` always.\n",
);
prompt.push_str(
"\n### Git Checkpointing\n\n\
Auto-snapshots working tree before each turn. `/undo` to rollback.\n",
);
if !tool_defs.is_empty() {
prompt.push_str("\n### Available Tools\n\n");
for def in tool_defs {
let desc = def
.description
.split('.')
.next()
.unwrap_or(&def.description);
prompt.push_str(&format!("- **{}**: {}\n", def.name, desc));
}
}
let available_agents = list_available_agents(agents_dir);
if !available_agents.is_empty() {
prompt.push_str("\n\n## Available Sub-Agents\n\n");
prompt.push_str(
"Use `InvokeAgent` when the task matches an agent's description below. \
Do NOT invent agent names that are not listed here.\n\n",
);
for (name, desc) in &available_agents {
if let Some(d) = desc {
prompt.push_str(&format!("- **{name}** — {d}\n"));
} else {
prompt.push_str(&format!("- {name}\n"));
}
}
prompt.push_str(
"\nWhen to use sub-agents:\n\
- Complex multi-step tasks where you want to keep your context clean\n\
- Independent parallel work (launch multiple agents in one response)\n\
- Research that would fill your context with noise (file contents, grep results)\n\
\n\
When NOT to use sub-agents:\n\
- Simple file reads or 2\u{2013}3 grep queries (overhead > direct execution)\n\
- Tasks that need user interaction (sub-agents can\u{2019}t ask questions)\n\
\n\
Sub-agent results are NOT visible to the user — always summarize key findings.\n",
);
} else {
prompt.push_str(
"\n\nNote: No sub-agents are configured. \
Do not use the InvokeAgent tool.\n",
);
}
let skills = skill_registry.list();
if skills.is_empty() {
prompt.push_str(
"\n## Skills\n\n\
No skills are currently available. \
Add custom skills to `.koda/skills/<name>/SKILL.md`.\n",
);
} else {
prompt.push_str(
"\n## Skills\n\n\
Expert instruction modules — zero LLM cost, instant activation via `ActivateSkill`.\n\
IMPORTANT: If the user's request matches a skill below, you MUST call \
`ActivateSkill` FIRST — before writing any response. \
Do not answer from training data when a skill covers the topic.\n\n",
);
for meta in &skills {
let mut line = format!("- **{}** — {}", meta.name, meta.description);
if let Some(wtu) = &meta.when_to_use {
line.push_str(&format!(" — {wtu}"));
}
if !meta.allowed_tools.is_empty() {
line.push_str(&format!(" (Tools: {})", meta.allowed_tools.join(", ")));
}
if let Some(hint) = &meta.argument_hint {
line.push_str(&format!(" `{hint}`"));
}
if !meta.user_invocable {
line.push_str(" [model-only]");
}
line.push('\n');
prompt.push_str(&line);
}
prompt.push_str(
"\nCustom skills: `.koda/skills/<name>/SKILL.md` (project) \
or `~/.config/koda/skills/<name>/SKILL.md` (global).\n",
);
}
prompt.push_str(
"\n## Memory\n\n\
Project: `MEMORY.md` (also reads `CLAUDE.md`, `AGENTS.md`) | \
Global: `~/.config/koda/memory.md`\n",
);
if !semantic_memory.is_empty() {
prompt.push_str(&format!(
"\n## Project Memory\n\
The following are learned facts about this project:\n\
{semantic_memory}"
));
}
prompt
}
fn list_available_agents(agents_dir: &Path) -> Vec<(String, Option<String>)> {
let Ok(entries) = std::fs::read_dir(agents_dir) else {
return Vec::new();
};
let mut agents: Vec<(String, Option<String>)> = entries
.flatten()
.filter_map(|entry| {
let file_name = entry.file_name().to_string_lossy().to_string();
let name = file_name.strip_suffix(".json")?.to_string();
if name == "koda" || name == "default" {
return None;
}
let description = std::fs::read_to_string(entry.path()).ok().and_then(|json| {
serde_json::from_str::<serde_json::Value>(&json)
.ok()
.and_then(|v| v["description"].as_str().map(str::to_string))
});
Some((name, description))
})
.collect();
agents.sort_by(|a, b| a.0.cmp(&b.0));
agents
}
#[cfg(test)]
mod tests {
use super::*;
use crate::skills::SkillRegistry;
use tempfile::TempDir;
fn test_env() -> EnvironmentInfo<'static> {
let path: &'static Path = Path::new("/test/project");
EnvironmentInfo {
project_root: path,
model: "test-model",
platform: "test-os",
}
}
#[test]
fn test_build_system_prompt_no_agents_no_memory() {
let dir = TempDir::new().unwrap();
let env = test_env();
let registry = SkillRegistry::default();
let result = build_system_prompt(
"You are helpful.",
"",
dir.path(),
&[],
&env,
&[],
®istry,
);
assert!(result.starts_with("You are helpful."));
assert!(result.contains("Doing Tasks"));
assert!(result.contains("Koda Quick Reference"));
assert!(!result.contains("Project Memory"));
}
#[test]
fn test_build_system_prompt_with_memory() {
let dir = TempDir::new().unwrap();
let env = test_env();
let registry = SkillRegistry::default();
let result = build_system_prompt(
"You are helpful.",
"This is a Rust project.",
dir.path(),
&[],
&env,
&[],
®istry,
);
assert!(result.contains("Project Memory"));
assert!(result.contains("Rust project"));
}
#[test]
fn test_build_system_prompt_with_tools() {
let dir = TempDir::new().unwrap();
let env = test_env();
let registry = SkillRegistry::default();
let tools = vec![crate::providers::ToolDefinition {
name: "Read".to_string(),
description: "Read a file. Returns contents.".to_string(),
parameters: serde_json::json!({}),
}];
let result = build_system_prompt(
"You are helpful.",
"",
dir.path(),
&tools,
&env,
&[],
®istry,
);
assert!(result.contains("**Read**"));
assert!(result.contains("Read a file"));
}
#[test]
fn test_build_system_prompt_with_agents() {
let dir = TempDir::new().unwrap();
std::fs::write(
dir.path().join("scout.json"),
r#"{"name":"scout","description":"Scouting agent.","system_prompt":"You scout."}"#,
)
.unwrap();
let env = test_env();
let registry = SkillRegistry::default();
let result = build_system_prompt("Base.", "", dir.path(), &[], &env, &[], ®istry);
assert!(result.contains("scout"));
assert!(result.contains("Scouting agent."));
assert!(result.contains("Sub-Agents"));
}
#[test]
fn test_build_system_prompt_skips_koda_agent() {
let dir = TempDir::new().unwrap();
std::fs::write(
dir.path().join("koda.json"),
r#"{"name":"koda","system_prompt":"main"}"#,
)
.unwrap();
std::fs::write(
dir.path().join("scout.json"),
r#"{"name":"scout","system_prompt":"scout"}"#,
)
.unwrap();
let env = test_env();
let registry = SkillRegistry::default();
let result = build_system_prompt("Base.", "", dir.path(), &[], &env, &[], ®istry);
assert!(
!result.contains("- **koda**") && !result.contains("\n- koda\n"),
"koda should not appear as a sub-agent: {result}"
);
assert!(
result.contains("scout"),
"scout should appear in the sub-agents section: {result}"
);
}
#[test]
fn test_environment_section_present() {
let dir = TempDir::new().unwrap();
let env = test_env();
let registry = SkillRegistry::default();
let result = build_system_prompt("Base.", "", dir.path(), &[], &env, &[], ®istry);
assert!(result.contains("## Environment"));
assert!(result.contains("/test/project"));
assert!(result.contains("test-model"));
assert!(result.contains("test-os"));
}
#[test]
fn test_instructions_included() {
let dir = TempDir::new().unwrap();
let env = test_env();
let registry = SkillRegistry::default();
let result = build_system_prompt("Base.", "", dir.path(), &[], &env, &[], ®istry);
assert!(result.contains("## Doing Tasks"));
assert!(result.contains("## Executing Actions"));
assert!(result.contains("## Using Your Tools"));
assert!(result.contains("## Output"));
}
#[test]
fn test_commands_generated_from_registry() {
let dir = TempDir::new().unwrap();
let env = test_env();
let registry = SkillRegistry::default();
let commands = &[("/help", "Show help"), ("/exit", "Quit")];
let result = build_system_prompt("Base.", "", dir.path(), &[], &env, commands, ®istry);
assert!(result.contains("`/help`"));
assert!(result.contains("Show help"));
assert!(result.contains("`/exit`"));
assert!(result.contains("Commands (user types these in the REPL)"));
}
#[test]
fn test_no_commands_section_for_sub_agents() {
let dir = TempDir::new().unwrap();
let env = test_env();
let registry = SkillRegistry::default();
let result = build_system_prompt("Base.", "", dir.path(), &[], &env, &[], ®istry);
assert!(!result.contains("Commands (user types these in the REPL)"));
}
#[test]
fn test_skills_section_empty_registry() {
let dir = TempDir::new().unwrap();
let env = test_env();
let registry = SkillRegistry::default();
let result = build_system_prompt("Base.", "", dir.path(), &[], &env, &[], ®istry);
assert!(result.contains("## Skills"));
assert!(result.contains("No skills are currently available"));
}
#[test]
fn test_skills_section_lists_skills() {
let dir = TempDir::new().unwrap();
let env = test_env();
let mut registry = SkillRegistry::default();
registry.add_builtin(
"code-review",
"Senior code review",
Some("Use when asked to review code or a PR."),
"# Review\nDo it.",
);
let result = build_system_prompt("Base.", "", dir.path(), &[], &env, &[], ®istry);
assert!(result.contains("code-review"));
assert!(result.contains("Senior code review"));
assert!(result.contains("Use when asked to review code or a PR."));
assert!(result.contains("MUST call `ActivateSkill` FIRST"));
}
#[test]
fn test_skills_section_no_when_to_use() {
let dir = TempDir::new().unwrap();
let env = test_env();
let mut registry = SkillRegistry::default();
registry.add_builtin("plain", "Plain skill", None, "content");
let result = build_system_prompt("Base.", "", dir.path(), &[], &env, &[], ®istry);
assert!(result.contains("**plain**"));
assert!(result.contains("Plain skill"));
}
#[test]
fn test_skills_section_shows_metadata() {
use crate::skills::{Skill, SkillMeta, SkillSource};
let dir = TempDir::new().unwrap();
let env = test_env();
let mut registry = SkillRegistry::default();
registry.skills.insert(
"scoped".to_string(),
Skill {
meta: SkillMeta {
name: "scoped".to_string(),
description: "Scoped skill".to_string(),
tags: vec![],
when_to_use: Some("Use for scoped work".to_string()),
allowed_tools: vec!["Read".to_string(), "Grep".to_string()],
user_invocable: false,
argument_hint: Some("<file_path>".to_string()),
source: SkillSource::BuiltIn,
},
content: "scoped content".to_string(),
},
);
let result = build_system_prompt("Base.", "", dir.path(), &[], &env, &[], ®istry);
assert!(result.contains("**scoped**"), "skill name");
assert!(result.contains("Scoped skill"), "description");
assert!(result.contains("Use for scoped work"), "when_to_use");
assert!(result.contains("(Tools: Read, Grep)"), "allowed_tools");
assert!(result.contains("`<file_path>`"), "argument_hint");
assert!(result.contains("[model-only]"), "user_invocable=false");
}
#[test]
fn test_agents_sorted_alphabetically() {
let dir = TempDir::new().unwrap();
std::fs::write(
dir.path().join("zebra.json"),
r#"{"name":"zebra","system_prompt":"z"}"#,
)
.unwrap();
std::fs::write(
dir.path().join("alpha.json"),
r#"{"name":"alpha","system_prompt":"a"}"#,
)
.unwrap();
let env = test_env();
let registry = SkillRegistry::default();
let result = build_system_prompt("Base.", "", dir.path(), &[], &env, &[], ®istry);
let alpha_pos = result.find("alpha").unwrap();
let zebra_pos = result.find("zebra").unwrap();
assert!(alpha_pos < zebra_pos, "agents should be sorted A→Z");
}
}